Roughly three months after the Xbox One hit stores, its price was cut.
On February 24, Microsoft lowered the retail price of its next generation console in the UK from £429.99 to £399.99, the equivalent of a $50 price cut in the U.S. At the same time, the company unveiled an upcoming Titanfall bundle in both regions, which includes a copy of the system's most anticipated game at no additional charge.
The bundling of such a big game raised some eyebrows, but the UK cut really set gaming forums ablaze. Was Microsoft acknowledging weakness in Xbox One sales? Was it "pulling a Nintendo" to remain competitive? Was the company throwing in the towel?
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Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
No doubt MS is feeling the heat with the success of the PS4.
Yes price cut had little affect in Europe PS4 is running a train on the competition this is with out any big releases this should be very concerning to Microsoft.
Absolutely not. The ps4 is womping on the competition by comparison, but xbone sales are also incredibly impressive. Both have had massive outings and have had have enjoyed several months of strong sales so far.
I think earlier when someone said feeling the heat is the best way to describe it. They are not in trouble, but they know they have a lot of ground to make up and they stumbled out of the gate compared to the PS4. They will turn it around though. Last gen the roles were reversed and it came down to a very close amount of systems sold. I see this generation ending very similarly.
No it isn't in trouble, but I don't think it is a run away success like they suspected it to be.