Gamer Thumb interviews Miami-based game developer Skyjoy to learn more about its new 'vertical launcher' game, Super Kid Cannon, and how its retro inspirations might help elevate Skyjoy to the top of the App Store.
Adroit Gamer reviews Skyjoy Interactive's vertical launcher game Super Kid Cannon.
Craig from AAG writes: "While we don’t normally cover Mobile games here at AAG other than on the hand-held consoles like the Nintendo 3DS, we were fortunate enough to have on our podcast recently the Marketing man for SkyJoy Interactive’s new game Super Kid Cannon. As a result we were given access to a special preview build of the game just prior its release (it is only available in New Zealand on Android at the moment). After my time with this game, is it the mobile game that hardcore gamers can embrace?"
Just a heads up, review has been updated as I just received word that the game will be $0.99 on release not FREE. Thanks
The Game Effect sits down with the main men behind the new mobile game, Super Kid Canno; a first of it's kind "vertical launcher". They talk about what motivated the developers to go indie and what it was like building their first mobile game.