Here are some new Metal Gear Solid V: Ground Zeroes screenshots. Some of them have been published in magazines before, but now they are available in much better quality. There are also a few new ones.
hope they release raiden as dlc. after the comparison vid,not a chance im getting the xb1 version
Isn't he supposed to be a kid/not born at the time of this game's setting?
It's just a cameo, not meant as canon to the story.
Yes, he was only a kid during the events of this game. In the non-canon DLC, he is brought back from the future.
Which is where the name " Jamais Vu' comes into.Something being unfamiliar/not quite right.plus it's a bonus mission,not story.
exclusive definition: restricted or limited to the person, group, or area concerned.
Its make you wonder how will Phantom Pain fare on PS4 and Xbox One. I am hoping Kojima achieves 1080p 60fps with Phantom Pain on PS4, considering he's says it at least 200 times bigger and more advanced than GZ. "PS4 ICE Team Programmer: ‘Surface Tiling/Detiling On The CPU Is 10-100x Faster Now" I wonder if Kojima will implement the benefits of the new SDK on Phantom Pain and Utilize the SDK. what this literally means based on the statement by PS4 Ice programmer is that they have updated and changed the code for rendering the picture on the screen with much more better optimized code which equals easier to achieving 1080p with a faster framerate.
The Fox Engine really is a beautiful looking engine. Can't wait for this game, only 14 more days!
wtf where is raidens sword......
Why the hell is he in it ?
Id buy this game if Kojima would quit playing favorites and actually put some effort into porting to the other platforms instead of solely focusing on the ps4 version.
How is he playing favorites even the Xbox one exclusive games are coming out under 1080p has nothing to do with Kojima and more to do with hardware MS went with eram sram something and the devs are having a hard time getting the higher res out of them but say this problem will be fixed once they work with the hardware more so it is just for early games I am sure the devs are under pressure to get these games out early so they did not have the time to get the games running at 1080p 60fps but if what these devs are saying is true and all they need is time there is a good chance TPP will come out 1080p 60fps since Kojima will have more time with the Xbox one hardware as for his comments he was saying that the PS4 is a powerhouse you can create a game at 1080p 60fps out the gate with out having to tweak anything but not the case with the Xbox one and that is not playing favorites it is called being real.
The hardware isn't quite as good as the PS4's. It we've already seen more demanding games run far better and look noticeably superior to the previous gen version. Look at the video comparisons between the xbone and 360 versions. There is virtually no difference in anything but framerate. This has nothing to do with 1080p v 720p: the gap between those two resolutions is not significant enough to account for the difference. We're talking about the difference between the lowest powered last gen hd console compared to the new product that has significantly higher everything. There's no excuse for this. It's pretty clear which console Kojima wants to develop for, he's only doing the rest to make more money by going multiplat.
...the game looks great in terms of art design. Isn't that all that matters? Because that's what should matter.
Do we know yet if there are any other areas in this game besides that desert military base(s?)? I can get past the short campaign if it actually takes us somewhere but if it's two hours of running around rows of tents surrounded by a chain link fence in a desert I don't think I can be bothered. I know MGS games (besides 4) always tended to be set in one general area but they always squeezed quite a bit of variation out of that area.
So far they've only ever shown that one area, and I haven't heard any journalists ever mention any other areas in the game.
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