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“Real Gamers Have Finished Dark Souls”

An opinion column via EGMR in which the author explains his frustrations at being bagged on for putting Dark Souls on the backburner, as if the game is the very essence of gaming or something.

Quote: "But don’t frustrate me with your assumption that because I’m putting it off until later, I’m not worthy of the title of gamer. What the fuck even is the title of gamer meant to mean, then? I’ve played hundreds of games, a lot of them on the highest difficulty. I’ve spent hundreds of hours playing some of those games. There is nothing in Dark Souls that scares me or makes me apprehensive about playing it. I simply do not have the time for it right now, nor the willingness to have difficulty for the sake of difficulty shovelled constantly into my face.

Please tell me again how that makes me or anyone else like me any less of a gamer or a person in general, because I’d really honestly like to know."

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Gozer2180d ago

Dark Souls is in no way difficult for the sake of being difficult. If you don't know all the tricks and uses for magical items it could certainly be daunting. But when you figure those things out, or beat a hard boss its very rewarding. I loved Dark Souls because it didn't hold my hand and walk me through the game. Plus the online features FROM Software created are unique and fresh. Its truly a cult classic.

MrSwankSinatra2180d ago (Edited 2180d ago )

The Souls Series is easily one of my favorite franchise this gen, but i have to disagree. Dark Souls is not a cult classic, that game sold over 2 million copies. games like Shadows Of The Damned are cult classics.

Panthers2179d ago

Yea I was going to say, this game has gone past cult in terms of popularity. I just bought it though and havent gotten past 1 boss yet. I still got a ways to go lol.

caseh2179d ago (Edited 2179d ago )

Demon's Souls is the real cult classic here, well until it was localised at least.

PoSTedUP2179d ago

@ any msg/dark souls fans: is it harder than MGS4 on European Extreme? i hear a lot about this game, still havent played it.

MrSwankSinatra2180d ago

This guy must have some self esteem issues if he gets mad at people saying he isn't a real gamer for not beating dark souls. if you're that upset then beat dark souls already. otherwise don't get mad.

abc12332179d ago

Or he's just tired of people spouting this BS?

MrSwankSinatra2179d ago

If it's BS why get mad then? i mean i never beat half life and some people tell me the same thing they tell this guy about not beating dark souls, but i could care less what people say. though this guy for some reason wears his emotions on sleeve so if he's really that pissed about it either beat dark souls or just ignore them. pretty simple logic don't you think??

abc12332179d ago

Except he is probably being told this much more than you were, and he clearly saw the N4G page with all of the BS comments. He could have either ignored them, or responded by showing them why exactly their views are stupid, as you would with any normal debate. How you managed to come to the conclusion that he has self-esteem issues is beyond me.

Hellsvacancy2179d ago (Edited 2179d ago )

Real Gamers Have Finished Demon's Souls

Corrected

Besides what is a real gamer? you either game or you don't, i've never completed The Ocarina Of Time or Final Fantasy 7, does that make me "not a real gamer"?

I've completed nearly everything else you can throw at me, just never played those two games for some reason I don't have a answer for

Spurg2179d ago

"Real Gamers Have Finished Demon's Souls"
loool...Demon's Souls is much easier than Dark Souls.

-Nexus was a safe zone. You could jump back there if you were stuck in a level. In Dark Souls you get the ability to jump to different places after Anor Londo and beating the hardest enemy in the game.

-Demon Souls lets you stack up on healing items. I had 90 late and full moon grasses on me for the last fight(I didn't even farm for it). Compare that to Dark souls limited estus flask. Its even harder if you don't find any of the fire keeper souls.

-On Demon souls the last boss for a certain area is made easily accessible by putting a semi hard Boss fight(dirty colossus, just before the final boss. Then after beating that boss there is no threatening enemies between you and the last boss(Apart from old monk and old hero). Dark souls made you fight enemies(could dodge if skilled) between the bonfire and the boss fight. Capra demon for example made you fight dogs and undead assassins and Nito.

Summons752179d ago

I have to disagree, Dark Souls is much easier. I can easily breeze through Dark Souls in a few hours with few deaths (obviously after my first play through and many hours learning the shortcuts) but even under the same conditions it still takes me much longer to produce the same results and many more deaths.

- Nexus was a safe zone, sure just like the campfires it was a place for someone to take a breathe of air in between segments, level up, repair weapons. You could go there whenever you wanted with the penalty of losing your progress and having to start the level over from the start. Campfires made it easier to do the Nexus stuff but not have to reset from the start of the level (just reset enemies).

- Demon Souls had much harder hitting enemies than Dark Souls, you had to really know how to manage inventory. There was also a bigger risk because if you died you lost half your health automatically whereas Dark Souls gave you no reason really worry about your health when you died. Knowing to play the game, dumping a good amount of points into your VIT, and the first (and easiest) FKS you were fine for health unless in a real pinch

- Demon Souls last boss was like Dark Souls, minus the enemies in between the start of the end level and the boss. Dark Souls bosses had a lot of things that made them unnecessarily difficult, Nito's skeleman squad and Capra dogs. Both those bosses were easy without them but very very difficult with them.

Dark Souls had a lot of things placed in the game that made the game harder for the sake of being harder: staking Toxin and Poison, unnecessary hordes in completely unfair places that didn't make much sense. Granted they could be handled with skill and patience but Demon Souls never had that. Everything in Demon Souls made sense and was given at just the right time, Dark Souls had things that you could have used 3 bosses ago but the way the game progressed naturally you wouldn't know.

Going back to bosses too, Demon Souls had better bosses that had small puzzle elements that made them much more difficult, ex: The Dragon God you had to move slowly past him and hide behind pillars to get to him. The fool's idol you had to kill a monk that would keep her alive after you defeated her or the Old Monk that was a PVP fight. I can't recall one boss that you had to use your head to defeat, all of them were a brute force to kill.

That's why I'm excited about Dark Souls 2, they seem to be taking the best of both games to make an excellent game.

MysticStrummer2179d ago

The frequency of the Dark Souls bonfires knocks it's difficulty way down in my opinion. With Demon's Souls there was more uncertainty about pressing on or turning back to cash in your souls.

I agree about the healing items though.

Reverent2179d ago

@ Summons, just throwing this how there, but the Bed of Chaos boss was very similar to Dragon God, as was the Gaping Dragon to the Fool's Idol.

Spurg2179d ago

@Summons75

'- Nexus was a safe zone, sure just like the campfires it was a place for someone to take a breathe of air in between segments, level up, repair weapons. You could go there whenever you wanted with the penalty of losing your progress and having to start the level over from the start. Campfires made it easier to do the Nexus stuff but not have to reset from the start of the level (just reset enemies).'

I'm not sure if you got what I meant. In Demon Souls you get to go back to the Nexus and go to somewhere different...say I'm fed up or stuck in The tower of latria I can just go back to the Nexus and go to a different place. In Dark Souls you don't get to go back it's only forward for you...a nice example of that is Blighttown there is no getting out of there unless you beat the boss and still you have to find out how to get out of there.

'- Demon Souls had much harder hitting enemies than Dark Souls, you had to really know how to manage inventory. There was also a bigger risk because if you died you lost half your health automatically whereas Dark Souls gave you no reason really worry about your health when you died. Knowing to play the game, dumping a good amount of points into your VIT, and the first (and easiest) FKS you were fine for health unless in a real pinch.'

Cling ring and the vast amount of moon grass in the game even that out. Dark soul gave you limited amount of estus flask so you had to be careful when using it. You could be running around with the same amount of health as Demon souls just because you want to save it for a boss fight.

'- Demon Souls last boss was like Dark Souls, minus the enemies in between the start of the end level and the boss. Dark Souls bosses had a lot of things that made them unnecessarily difficult, Nito's skeleman squad and Capra dogs. Both those bosses were easy without them but very difficult with them.'

Which makes Dark Souls Harder than Demon Souls...you're just nitpicking now

'Dark Souls had a lot of things placed in the game that made the game harder for the sake of being harder: staking Toxin and Poison, unnecessary hordes in completely unfair places that didn't make much sense. Granted they could be handled with skill and patience but Demon Souls never had that.'

That's part of the difficulty...why would you ignore that. Dark Souls likes to put you in difficult situations...those hordes you're taking about give an example....there are always ways to make thing easy like pulling enemies from far. The unnecessary hordes also applied in Demon souls... Shrine Of Storms skeletons were hordes of annoying enemies.

'Going back to bosses too, Demon Souls had better bosses that had small puzzle elements that made them much more difficult, ex: The Dragon God you had to move slowly past him and hide behind pillars to get to him. The fool's idol you had to kill a monk that would keep her alive after you defeated her or the Old Monk that was a PVP fight. I can't recall one boss that you had to use your head to defeat, all of them were a brute force to kill.'

No absolutely disagree....all bosses from Demon souls and Dark souls needed people to use there heads to fight. You say Dragon God, I say Bed of chaos. The fool's idol was made to be easy if it was a hard fight then yes but it wasn't I literally took half her health before she backed out.

TheSaint2179d ago

Dark Souls is easy next to Demons.

scoobydubi2179d ago

You talk rubbish friend! :) Demon Souls WAS harder than Dark Souls, I know because i was NG++ for both and i definitely had a harder time with Demon Souls, maybe because it was the first of its kind, and my combat thinking was not prepared for the completeness the souls series offered with combat dynamics. Another reason is simple, in Demon Souls the World Tendency difficulty would change due sometimes to things out of your control, and that made for some seriously difficult, yet thoroughly enjoyable moments in NG++ for example.

SpinalRemains1382178d ago (Edited 2178d ago )

Stop.

Demons Souls was a lot harder than Dark Souls. Not even a debate!

First off, when Demons Souls launched there was nothing to ever fall back on except messages on the ground. Tons of gamers had to experience the difficulty and obscure, opaque atmosphere for the first time. That wasn't easy. We were guinea pigs.

Secondly, Dark Souls added bonfires which dramatically nerf the difficulty.

Third, Dark Souls doesn't even have world tendencies to figure out and master. It was just an easier game.

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Anon19742179d ago

I finished Demon's Souls a couple of times but, as much as I enjoyed my time with Dark Souls I just couldn't bring myself to finish it. I got bored after awhile with that one. I just got to a point where I seemed to be endlessly backtracking and nothing was offering up a challenge anymore but I couldn't figure out where to go next. I meant to go online and find a guide or something that pointed me in the right direction but then I got bored and moved on before that happened. I was just over halfway through the game or so.

And yet, I'm still looking forward to Dark Souls II.

Spurg2179d ago

http://egmr.net/wp-content/...

loool...that wasn't hard the first time. Sen's fortress would have been a better example.

IanVanCheese2179d ago

Not big on fantasy games. Make a sci-fi version and I'll gladly smash its back doors in, until then I think I can live with not being a real gamer in some guy's eyes.

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