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Let Thief’s blunders be a lesson to Middle-earth: Shadow of Mordor

GameZone: Fan and critic reception (our own included) of Garrett’s newest heist has proven to be a mixed but collectively despondent bag: Praise for its intuitive stealth mechanics, scathing ridicule for its countless technical failures, and a well-deserved chorus of laughter, hitting notes of both disbelief and genuine amusement, for its terribly inept AI. But among the fleeting silver linings and glaring pitfalls rests an equally detractive quality; one that, ominously, handicaps Thief’s only selling point: the tried-and-true stealth gameplay that the series is known for.

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