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Fable Anniversary Review – Gametactics

ack in 2004, Fable released on the Xbox, and it was developed by Lionhead Studios (Big Blue Box, specifically) with Peter Molyneux at the helm. It was an ambitious game that promised to be a grand Action RPG adventure, but Molyneux’s habit of overselling his game and then not being able to incorporate them got the better of him. Despite this, the game was moderately successful, and got a Director’s Cut of sorts called The Lost Chapters, with additional content. Fast-forward to today, and on its 10th anniversary, Microsoft saw fit to re-release the game for the Xbox 360, with an HD makeover. But this version of the game is very loosely HD, for better or worse.

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