"The Order: 1886 Pretty Close To Maxing Out PS4 Power" says Aron Cender

GP: The graphics/visuals of The Order: 1886 are of top notch and developer has promised a cinematic experience like never before. Ready At Dawn are aiming for something like revolution in gaming industry with The Order: 1886 and to achieve it are making use of tech not seen in any games before for example 4XMSAA Tech: "Expensive And Demanding feature capable of drying out powerhouse PCs as well."


The writer enquired Ready At Dawn Studio Co-founder Andrea Pessino for some words of whether or not The Order: 1886 is indeed maxing out PS4 this early in its life-cycle. You can read the response of Pessino at the source.

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Hellsvacancy2189d ago (Edited 2189d ago )

And then some other dev will max it out even further, and another dev and so on

6 years later "now we've maxed out the PS4"

Abriael2189d ago

I find it more funny how someone would do an interview to a dev (which isn't even a dev, since he's a marketing manager), ask him a ton of questions about a game he's not involved with, and then publish them one at a time.

NewMonday2189d ago

did the Basement Crawl dev see the game code of The Order?

only RaD know how much power they are using

the PS4 gives you lots of power from the start, but even more can be realized in the future based on 2 main factors..

1) optimized game engine code, Guerrilla Games themselves said they can double the polygon power on the KZ:SF engine with further improved coding alone

2) advanced API's exploiting HSA , this will open up massive extra resources for the developers

it is may be hard believe, but games like The Order, inFAMOUS and Killzone:SF are only the start

Charybdis2189d ago (Edited 2189d ago )

"I don’t think it's maxing it out, but I believe it should be pretty close to it"

Seems like its just a guess, he is just saying that because the game is looking so good.

Volkama2189d ago

Reminds me of a (in)famous BBC interviewee:

The wrong guy with no idea, no info, but dammit he'll do his best to answer :)

Hatsune-Miku2189d ago (Edited 2189d ago )

I can't wait to see the online multiplayer portion for this game. I've seen the devs say a lot of things saying that the game doesn't have online multiplayer but I feel like they are just deflecting questions.i understand they want to focus more on the campaign which to me is the most important aspect of video games telling a story but this game screams multiplayer option.

This game looks amazing and I can't wait for more gameplay videos and then the game itself. Getting it first day

Ps4 is the future and the future is ps4

PLASTICA-MAN2189d ago (Edited 2189d ago )

Holly molly. Do you remember the devs talking about how they have advanced hair physics but we didn't see anything of those. Well they gave us a very prompt hint about it. If you look closelly here at 2:11
Notice how the hand of the person turning into a werewolf changing from a human hand to a wolf hand with claws and how the hair grows in real time on his fore-arm. Just wow!

We only have seen a glimpse of teh dvanced physics of this game (only cloth simulation). I think they didn't show A THING about this game and they hiding every strong point for a later reveal.

OT: I don't think he meant using full PS4 power but maybe using all PS4 assets and hardware componenets to a certain degree (without using the GPGPU and the advanced ACUs you won't get advanced physics). It is too early for someone to claim that he used full PS4 power since Quantic Dream barely scratched the surface of the PS4 with The Dark Sorcerer demo which uses 1 million poly characters in in a full 1080p with FPS reaching 90 sometimes by just using PS3 assets and not PS4 assets and you know how Quantic Dream games imrove after, the same with next Uncharte game which may use one million poly characters too compared to The Order 1886 100K+ ones. So this Aron Cender better check before he was talking about a game he doesn't even develop otherwise such claims may hurt the PS4 more than help it.

morganfell2189d ago

"I can't wait to see the online multiplayer portion for this game."

They had stated there would not be any and I take that as fact. They are pushing hard to meet the 2014 launch date having posted photos of staff working over night during crunch time to meet gates.

I could see MP being made separately 6 months to a year down the line, but not shipping with or close to launch.

As regards the power comment, I agree with remarks above that due to the homegrown tech used in The Order only Rad knows where they are having to make allocations and exceptions. If it were a licensed engine then certainly another dev familiar with the engine and platform could make an educated guess. Otherwise no.

DragonKnight2189d ago

I think I can speak for many of us here when I say devs need to stop this talking point right now before they look foolish.

It's so early in the console generation and devs are already talking about maxing out power. It never works that way, so they should just stop saying that.

strifeblade2189d ago

i have said this time and before, Because the ps4 architecture is so easy to develop, The ps4 will max out much sooner than the xbox one. Just like the xbox 360 practically maxed out at gears of war 1 very early with easy architecture and ps3 took time until uncharted 2 to max out since it was complex- the xbox one will take the same amount of time to max out due to the complex memeory system microsoft has in place.

erathaol2189d ago

If there is an The Order 2: Electric Boogaloo, I wish the Max it out with Multiplayer.


InTheZoneAC2189d ago

just like any other job when some higher up talks to another higher up about other peoples job and stuff their involved in, have no idea what exactly they do but tell people anyway what they think.

And those same clueless people will believe each other over the actual guys working.

Pixel_Enemy2189d ago

They always max it out sort of early on and then spend the rest of the generation pushing it further with optimization. Nothing to get excited about.

Azmatik2188d ago

You got remember sony has 28 years under their belt (assuming ps1 lasted 7 years like the rest i cant remember) making custom chips and consoles tweeking the operating system and so on there is almost no way the ps4 is maxing out just wait until they free up another 1GB of ram from the operating system alone to benefit games even more

scott1822188d ago (Edited 2188d ago )

They have almost maxed it out with their engine.

Code gets refined and Sony code make more system resources available for devs. It will get better and better.

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Illionaire2189d ago

People said the PS3 was maxed out.

Then the Last Of Us happened.

ravinash2189d ago

It was more like PS3 is maxed out then Uncharted it's maxed out....then Uncharted 2 happened.....Now it's maxed out....then Last of us happened!

I'm seeing a pattern here.

Imalwaysright2189d ago

I have been playing on PC lately and TloU imo still is visually impressive and a lot of it has to do with the art style of the game. ND artists are gold.

cyclindk2189d ago

And GTAV, but that was more to do with the looooong dev time and 100 million dollar budget...

Money solves lots of problems :)

jcnba282189d ago

The Last of Us's visuals are nothing to brag about. Uncharted 3 looked better than it.

webeblazing2189d ago

gfx didnt seem to evolved that much after uncharted 2 tho

ThatOneGuyThere2189d ago

and GT6... holy crap that game sometimes...

_FantasmA_2189d ago

I guess "maxed out" is the new "Sony is doomed!"
Wait until the PS5 is announced and we will see a masterpiece of a game to say goodbye to the PS4 with.

Conzul2188d ago

Yeah "maxed out" means nothing really. A second-year computer science student could write an algorith to max out pretty much any conceivable pipeline with just a few lines of code.

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TheOmniGamer2189d ago

With X86 architecture, it's open canvas to developers, it's very easy for them to fully max out the console. Now maxing out the console at 100% efficiency is only what developers like Naughty Dog and Santa Monica will be able to do.

sinjonezp2189d ago

Omni, I must agree here. We are looking at a base, x86 platform with straight forward assets. The beauty of the ps4 is the amount of video ram it has. The first ever card for PC to support 8gbs of gddr5 is an oc r290x amd which should be hitting shelves soon (or now). That is saying something. However, unlike the ps3 with its spus and dual memory pool which consisted of two types of ram, this system provides everything laid out on the table. I like that Sony provided devs with a system that says here you go, have fun. I do believe as time goes on, Sony will, and I hope, give devs more ram and asset wiggle room; dialing down the amount of use on the OS providing more gddr5 ram and compute power.

Qrphe2189d ago

Two things:
1. x86 is not 100% efficient, there are better architectures out there but of course they're harder to code for
2. There will always be room for console optimization as long as the system is supported (it's a closed system after all)

The original Xbox was x86-based and it kept on having better-looking games one year after the other until it lost support around 2005 (NGB, Conker's, Riddick, etc)

xPhearR3dx2188d ago


"The beauty of the ps4 is the amount of video ram it has. The first ever card for PC to support 8gbs of gddr5 is an oc r290x amd which should be hitting shelves soon (or now). That is saying something."

Umm that 8GB is used for the entire system. It's not 8GB dedicated to just graphics. That's not really "saying something" compared to PC at all. PC can have 64GB of system RAM for example, not including dedicated graphics RAM from the GPU.

There's no denying the PS4 is extremely powerful for a console, but don't start comparing it to PC like the PS4 offers something not available in PC's yet.

cooperdnizzle2188d ago

@Pearh. Yea you can put 64 gigs of ram on a Pc, but that is not video ram. There are only a couple of gfx cards coming that have 8 gigs of video ram. and you would never need 64 gigs or ram for a video game. Pc go that high for video production and music production that need to use the ram for extreme buffers. So yea not the same thing at all.

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2189d ago Replies(1)
mhunterjr2189d ago (Edited 2189d ago )

The problem is, the general public and developers have different understanding of the term 'maxing out'.

When a developer says it, they mean that the games code is fully utilizing the hardwares output capabilities. That doesn't mean that games will never look and perform better than a maxed out game. It just means that in order to exceed this games performance, they will have to get better at optimizing their code. A poorly coded game can max out a system without even being graphically demanding...

When a gamer hears 'maxing out' they think it means the dev has reached the peak of visual potential on a particular system. That simply isn't the case.

Every AAA game will likely use most of the hardwares output capabilities. There never gonna say, "let's make a game, but let's not work the GPU beyond 50%. We'll save that for the sequel". They'll maximize their efforts until it starts to effect gameplay. as the generation goes on, developers will get better at working within those constraints, and the results will be better looking games.

Blaze9292189d ago

title: "The Order: 1886 Pretty Close To Maxing Out PS4 Power" says Aron Cender

article: ""I don’t think it's maxing it out, but I believe it should be pretty close to it."

gotta love N4G journalism -_-

Hicken2189d ago

First off, is not N4G, and the title is gamepur's, nobody else's.

Second, they're virtually the same thing.

What does "N4G journalism" have to do with anything? Why is it that that you and others blame this site, or submitters, rather than the source of the articles?

DragonKnight2188d ago

@Hicken: It's even worse when you find out that the people complaining like that have it in their fullest power to report articles and never do. They just complain about them, then blame the site, and never do anything to help fix the situation.

DanManDantheMan2188d ago

What the hell is the difference between the title and that quote?

BattleN2188d ago

Mario Kart 8 is maxing out WiiU. WiiU Kiosk are said to have been melting while being demo'ed

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Picnic2189d ago (Edited 2189d ago )

He said 'pretty close to it' which, from a marketing manager, pretty much means nothing and can be put down to bluster and confidence in the game's visuals. It might end up close to it for all we know but it's unlikely anyone could know at this stage.
Personally, I can look at parts of the original Uncharted Drake's Fortune and see stuff, like the water effects (and close up details on artifacts), that was not significantly worse than anything that came later- it's just that later on there was more of it presented in different ways.
Parts of The Order are bound to end up staying looking relatively timeless. Parts will look a bit old fashioned- even at launch.

Lon3wolf2189d ago

This is a natural thing, devs "max" out systems with game, new devs find much more efficient ways to code and they then get better visuals/performance than the other devs that have "maxed" out that system.

Lior2189d ago (Edited 2189d ago )

There should not be much guessing with x86 architecture compared to the foreign cell architecture of the past

No FanS Land2189d ago

I don't wanna believe they actually maxed out the PS4, or near maxing it out, but the PS4 will be maxed out faster than the PS3, because of its architecture, simpler to maximise.

3-4-52189d ago

It means that they have Maxed out their Understanding of the PS4 currently.

Give them another game or another 2-3 years and they will find out how to get even more power out of it.

They do this every gen.

So yes, for this dev, on this game, at this time, they have maxed out their understanding of how to get any more power out of a PS4.

They will learn and be able to do even more not so far into the future from now.

UnHoly_One2189d ago

Yeah that's the thing.

Maybe they are using every bit of power, but that doesn't mean that the next game won't use the same amount of power a little differently, so the end result looks better.

meetajhu2189d ago (Edited 2189d ago )

X86 is a well know well developed architecture. Every developer knows how to program for it. Ps4 is not a custom architecture like PS1,ps2 and ps3 days. Ps4 is more like a PC thats why Sony chose to make it. This maxing of consoles needs to come to an end.

sinspirit2189d ago

Yep. Maxing out doesn't mean that is the limit of what it can do. It's just the limit of what it currently is doing. When they get more development time, figure out more tricks, and really get into the architecture of the hardware than they can push it further. Ready At Dawn went from making PSP spin-offs, porting PS2/PSP games, etcetera to making cinema-quality graphics, and in such a short time too. I think they are going the same route as Naughty Dog, and their passion really shows.

This would be the exact same kind of studio I would love to work for. I wish I could have worked for them when they were small and be there for when they release their first game of this caliber. Not to mention that victorian and gothic art styles are my favorite for games.

DevilOgreFish2189d ago (Edited 2189d ago )

""The Order: 1886 Pretty Close To Maxing Out PS4 Power" says Aron Cender"

maybe maybe not. Had this been said by any other developer about the other consoles; i bet everyone on this site would be saying "yup".

that being said, PC technically is the only platform that knows of no such thing as "maxing out". especially not when there's always something you can do about it.

sinspirit2189d ago

There's plenty of maxing out on PC. That's why there are benchmarks. It depends on a persons personal rig and it's not like everyone has the assets to upgrade any time they need to.

Though, PC's obviously can have a higher limit for a specific rig to be maxed out. Maxing out a PC is different, because consoles have more room for optimization no matter how PC-like they get.

Beastforlifenoob2188d ago

Pitty they are trying to introduce laws to void violent vido games from R&D grants by the government... Fools

deSSy27242188d ago (Edited 2188d ago )

Its based on x86 and GDDR5 (no "bottlenecks" such as eSRAM or Cell). By bottlenecks i mean, you need heavy optimisations to archieve the full potential.

So... yeah, graphics will improve (on all platforms, new efficient engines, better knowledge, optimisations etc). I wont say it wont happen because most likely it will However, what i will say is, dont except big jumps anymore (PS3, 360 etc had big jumps simply because the arhitecture was different etc.).

x86 arhitecture and GDDR5 memory are well-known and they were there basically "since forever".

showtimefolks2188d ago

we heard this enough times current gen where every year system has been maxed out than in last few years some of the best looking games come out

a system is truly never maxed out i think, with each game developers learn new tricks

TheSaint2188d ago

Just like every other generation. I guess Sony are just spinning a little.

bennissimo2188d ago

Yup. Why somebody is saying this at the beginning of the cycle before devs have a lot of experience with these consoles is beyond me.

droc11232188d ago

Wait until the phantom pain, oh and GoW, oh yeah and uncharted 4, and the next gen grand theft auto. Sorry but I've never seen a dev max out a new system in its first year and I doubt it's happening right now.

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MrSwankSinatra2189d ago

They say this every year a console is available. Just save your breath because we've heard this story already.

zeuanimals2189d ago

They don't mean they maxed out what is possible on the console and this will be the best the console has to offer forever. They're just saying they've reached the limit of what is possible with their current tools, coding, SDKs, etc. There will be better looking games, nobody is doubting that, but this should be graphics king for a while. ND will probably take the crown wjth UC4.

FanboyKilla2188d ago

so what do you think will be gameplay king? you know, if no one is playing your game, no one can see the pretty graphics? do you want to look at games or play them? sony is posting all kinds of screenshots for you to see, not much on gameplay though. oooohhh now i get it. lmfao

zeuanimals2188d ago


What the hell are you going on about? Lol. This is a discussion about the console's power. It's been proven time and time again that console games continue to look better and better as devs learn how to better work with them.

What will be gameplay king? How the hell should I know? We're talking about console abilities, we'll have to wait to see what everyone does with gameplay. And gameplay's something people tend to judge subjectively anyway.

deSSy27242188d ago (Edited 2188d ago )

That doesnt means they lie.

But, with new efficient engines etc.... games will look better (on all platforms) but fact is, PS4 is the strongest console this gen in terms of everything and PS4 is the "easiest arhitecture" (for optimisations etc) as a whole for developers because PS4 has no "bottlenecks" like eSRAM, Cell etc.

PS4 has x86 and GDDR5 (well known arhitecture and memory).

marcodias2189d ago (Edited 2189d ago )

its sad the order 1886 is already better than the best xbox one game will ever be, no kidding its true, not saying better experience but it already reached a point that the order could not be made on xbox one even if they wanted.

proof of this is the xbox one cant even run 1080p on a glorified demo of metal gear, looks like the ps3 game but unscalled, just sad.

MrSwankSinatra2189d ago (Edited 2189d ago )

It may look better than anything xbox has in comparison but the quality of the overall package has yet to be determined. I would also like to interject that not every single thing about PlayStation has to involve This whole PS vs XB debate.

tiremfej2189d ago

No it pretty much does, the Xbox hatred has to continue to every single thread. Funny thing I notice on here though...a PS4 article...I see no Xbox fans making silly comments.

That being said...saw a video of the game, it looks interesting...I don't have a PS4 but it looks fun.

deSSy27242188d ago

N4G = bunch of Sony fanboys
My Nintendo News = bunch of Nintendo fanboys

Last.... i dont own a X1, im a big Sony and Nintendo FAN but what I just said is 100% true.

webeblazing2189d ago

you just couldnt help yourself huh

CrossingEden2189d ago

Spoken like a true person who has never heard the word OPTIMIZATION. At the beginning of last gen the 360 couldn't handle halo 3, the best looking game at the time, in 720p, by the end of the generation we got halo 4, a game that's five times as good looking but also in 720p.
compared to this
If you don't think that the same will happen this gen then you have NO idea what you're talking about.

deSSy27242188d ago (Edited 2188d ago )

Thats because fanboys/kids etc dont know the difference between "resolution/HD/720p/1080p /WHATEVER" AND "graphics settings/details/new modern shaders etc". I dont know if they are blind, they never played a PC game (including playing with visual settings) or are they just stupid.

By their logic, a PS3 game running in 1080p looks better than a 720p/900p game on PS4 (JUST AN EXAMPLE). So funny.....

deSSy27242188d ago (Edited 2188d ago )

Im not defending Microsoft in any way because FACTS are saying that PS4 is stronger, PS4 is the "easiest platform" for developers, meaning no bottlenecks etc anymore = good for reducing development time and doing optimisations. So, ofc PS4 games will look better than X1 games.

But, you shold learn the difference between "resolution" and "graphics details/settings". If you own a PC aka if you play games on your PC, you should know what i mean.

come_bom2188d ago (Edited 2188d ago )


Grow up!

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Meltic2189d ago

''pretty close''. Wonder how the use of FULL ps4 Power looks alike :). Great job