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Short Pause Conversation: Strider | Can a 2D Side-Scroller Succeed Without D-Pad Controls?

We talk about Capcom's reimagining of the 2D Side-Scroller classic, Strider. Topics include the games steep learning curve, presentation, and a glaring omission that has 2D platforming purists up in arms.

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shortpause.com
GuruStarr784129d ago (Edited 4129d ago )

It can, and has.... but I really would have liked it to have had Dpad support.... seems kinda awkward with the analog stick control..

Symnphony is the plateau of 2d games.. not sure we'll see another game as good as it for a long while... it's a shame... The DS games were great, and we really need to see some more like that for Vita or 3DS, or even the consoles..

DaReapa4128d ago

Agreed JQM. D-pad controls seem commonplace for side scrollers like this, and for good reason.

There have been numerous times where I'd let up off the analog stick only to have my character face the opposite direction. And considering I prefer playing the Hard difficulty, you have very little room for error.

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FanimeCon 2025 | Capcom Cosplay Gathering

One of the highlights of FanimeCon 2025 was the Capcom cosplay gathering.

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8bitdigi.com
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Capcom Has Removed GFWL From Lost Planet 1/2 & Other Titles On Steam Alongside Online Features

Capcom has removed GFWL from PC versions of Lost Planet 1 and 2 as well as other titles on Steam alongside support for online features.

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twistedvoxel.com
shadowhaxor18d ago

I suppose better late than never. But why?

coldfire98417d ago

so they continue to be playable.

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Capcom reveals its PC game [digital] sales overshadow console, and it's only growing

The earnings reports of Capcom's Fiscal year 2024 showcase the growth of PC over console, with 60% of game sales being made on the former.

Vits20d ago

What’s interesting is that, given how well their games sell, it’s very likely most of them fall into the 25/75 revenue split bracket. The larger ones, like Monster Hunter, are in the 20/80 bracket.

So even accounting for the vastly superior regional pricing on PC, I wouldn’t be surprised if revenue-wise from digital sales, both platforms are close, or if PC is ahead as well.

neutralgamer199220d ago (Edited 20d ago )

Yes PC is the biggest platform and it has definitely improved as a home console of sort plug and play. It's the only platform with actual freedom for gamers with modding. I was a console gamer for over 38 years and now I only play on Pc. Whether you are buying pre-built or building it yourself it's now easier than ever before to jump in

And my experience with pc gamers has been excellent, they are helpful with any questions on pc boards

FPS_D3TH19d ago

As a gamer who also loves replaying his old favorite titles, possibly with a few mods as well, I can’t imagine ever getting another console.

Profchaos20d ago (Edited 20d ago )

They spoke about resident evil and monster hunter I would actually find the monster hunter breakdown more interesting tbh as I've always felt like this game would be at home on PC

but for resident evil it's always felt like a PlayStation mainstay despite having exclusivity elsewhere likely because it was where I first played it. The game feels like it's begging to be played lights off in the loungeroom late at night or also in VR I've never been as scared as I was playing re7 in VR

dveio20d ago (Edited 20d ago )

Is this really suprising? Looking at the evolution of the Switch, X|S and Playstation 5?

Eonjay19d ago

The biggest cause is probably the lack of game purchases on the Xbox platform. Also keep in mind this is only digital sales so there is a chunk of sales not being shown here.

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