140°

10 Best Stealth Games

With the latest Thief game out tomorrow, Paste Magazine takes a look at the best stealth games of all time.

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pastemagazine.com
xBigxBossx4094d ago (Edited 4094d ago )

What a terrible list with the ranking inside the article being even more skewed.

Dishonored and Batman over MGS3??

imtheman20134094d ago (Edited 4094d ago )

I don't understand how a lot of people consider the Arkham series stealth. Yes, there are some parts of the game in which using stealth is beneficial, but for the most part, Batman: Arkham Asylum/City/Origins is an action game with some stealth elements. The Arkham games are, for the most part, fantastic, but I would never label them in the genre of stealth.

SteamPowered4094d ago

They have an entire Stealth section in batman in the riddler challenges. They are really good I thought.

imtheman20134094d ago

@SteamPowered

I'm not denying that the stealth that is present in the Arkham games is good, because it is. But the majority of the game is not stealth. I'd say that each one of them has about 30% stealth and 70% beat'em up.

Like I said, they're great games, I just wouldn't really label them as stealth.

CallDaCheeseBox4094d ago

Dishonored definitely deserves to be on the list. One of the funnest stealth games I've ever played. But above mgs3? Hmm... I think that anyone who says that is treading on sacred ground...

Benchm4rk4094d ago

The biggest joke is Chaos theory at Number 10. What a crap list.

OhMyGandhi4094d ago (Edited 4094d ago )

Chaos Theory and Pandora Tomorrow should both be at the top of the list. Dishonored, while a great game, is not a prime example of the stealth genre, nor is Batman.

McScroggz4094d ago

My top ten:

1. Metal Gear Solid 3: Snake Eater
2. Metal Gear Solid
3. Tom Clancy's Splinter Cell: Chaos Theory
4. Metal Gear Solid 4: Guns of the Patriot
5. Thief: The Dark Project
6. Tom Clancy's Splinter Cell: Pandora Tomorrow
7. Tenchu: Stealth Assassins
8. Dishonored
9. Siphon Filter
10. Hitman: Absolution

It's hard to put an Assassin's Creed or an Arkham game on the list.

Sam Fisher4094d ago

Im not even going to say anything, this is a fucking insult

210°

Half-Life 2 and Dishonored art lead Viktor Antonov dies aged just 52

Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.

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eurogamer.net
BABI-PANGPANG84d ago

One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.

Deeeeznuuuts84d ago

Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor

JEECE84d ago

Yep I remember seeing some of the earliest concept art for Dishonored and hearing that the art director of Half-Life 2 was working on it and being excited.

And you are absolutely right, each of those games (HL2 and Dishonored) has a distinct art style that stands the test of time.

Relientk7784d ago

So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3

Ethereal84d ago

Damn... Dishonored has such amazing art. RIP.

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100°

Arkane Co-Founder Says Dishonored and Prey Fans 'Will Be Happy' With His Next Game

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.

Marcus Fenix277d ago

Can’t wait to see what they’re working on

Relientk77277d ago

If it's something like Dishonored, then I am totally here for it.

TheNamelessOne277d ago

Let's hope. Their first game, Weird West, really wasn't my thing.

Miacosa277d ago

Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.

Psychonaut85277d ago

Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay

130°

The Decline of Stealth Games Has Been Sad To See

Salman From Tech4Gamers writes "Once a big deal in gaming, stealth gaming, all about sneaking around, planning, and staying cool under pressure, seems to have faded away."

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tech4gamers.com
DaReapa314d ago

"The decline of the stealth genre can be traced back to several factors. One big problem is that many games today sacrifice stealth for more action-packed scenes.

Even titles labelled as “stealth” often turn into loud shootouts soon after starting. The emphasis has shifted from sneaky strategies to just charging in and shooting, with stealth almost forgotten."

And that's what disappointed me the most about MGS4. While still a good game, it largely abandoned it's stealth roots that made the series so compelling. Since, I've gotten my stealth fix from the likes of TLOU, Hitman, and less popular tiles like Shadow Tactics.

Lexreborn2314d ago

Hmm, MGS4 had the same liberties as all prior MGS games. You could do a complete stealth no kill run in mgs4 with no issue. While also giving a large array of gameplay variations that enhanced the experience.

No MG game except Revengeance has not been able to have complete stealth runs.

DaReapa314d ago

@Lexreborn2
True, there were indeed non lethal runs in MGS4. Perhaps I used the wrong wording, but I was more so referring to the 'guns blazing' aspect of the gameplay. This was something that wasn't easily accomplished in the prior games of the series. One reason being that you had limited ammo. In MGS4, you had virtually all the arsenal and ammo you'd ever need early on in the game by way of Drebin points. This alone made stealth all but unnecessary, and resulted in a much easier game than previous entries. That's what the article's alluding to.

BISHOP-BRASIL314d ago

@DaReapa

You could go guns blazing even in MGS1, I know 'cause I sucked at stealth at the time and I still beat that game by simply going gung ho on the lowest difficulty and replaying multiple parts over and over 'till I eventually made it.. And it was never the case that the games simply allowed you to just play Rambo instead of a spy with no punishment, you always had a much harder time trying to be a one man army on higher difficulties than just being furtive, so it was always very much stealth first and foremost, the supposed appeal to action in MGS4 was never an issue, they added more weapons and tactics which made all out war a more viable option in some parts but not all of the game and never the ideal course of action. In fact MGS4 have, just like all other MGS games (even the open world unfinished mess that was MGS5), a score system which will rank your run and the point system, like always, favored stealth, non-lethal approaches... Not only the rank/emblem is tied to playing stealth, the game had multiple item unlocks and trophies which you could only ever get by playing it furtively... Hardly anything required you to play guns blazing.

So can we please stop making bullshit up about MGS4 already? I don't know if you were mad the game skipped your platform of choice in favor of the PS3 or if it devalued your life achievement of beating a silly game by being a little more accessible or whatever else was the issue, but it was some 15 years ago, it's time to let go of this whole they abandoned stealth bullshit, they never did that, in fact, it was the second best stealth mechanics in the entire franchise, behind only MGSV, which allowed an even more complex stealth system (and even more open combat too if you wished, because that's what the increasing technology of different generations allowed) but I would argue MGS4 still took more advantage of their stealth mechanics than MGSV ever realized (largely because of open world vs linear structure, but still...). Yes, you could play like a normal shooter action adventure, but you could even more easily had played it like one of the best stealth action games ever. If you choose not to, that's on you.

Snookies12314d ago (Edited 314d ago )

MGS 4 most certainly did not abandon its stealth roots. As someone who got pretty much every rank you could achieve in that game. I can assure you, that is not the case.

cloganart314d ago

Should play MGSV - great stealth mechanics.

PrecursorOrb314d ago

In my opinion as far as modern stealth mechanics and freedom of approach I think V is the best we’ve had so far

BlackCountryBob314d ago

Interesting, I would however add that I think part of the decline in interest in many recent stealth games, Assassin’s Creed as a prime example, has been that instead of the stealth play being the fun, it’s been RPG’d as a character choice akin to playing as a mage or a thief with all the same drawbacks and things which turns many players away (upgrade grinding, obscure overly complex skill and equipment upgrade trees). One thing about MGS, Splinter Cell, early Hitman and early Assassin's Creed etc was that they were games you picked up and played with the game the feature, not supplemental to homework hidden in the pause menu.

Fist4achin314d ago

There out there. You just never hear about them.

anast314d ago (Edited 314d ago )

The novelty has worn off for 'pure' stealth games. They are too tedious. I personally like a good mix.

tombfan314d ago

Cyberpunk 2077 can be a stealth game if you want to... a pretty decent one too.

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