Many people know of the X-COM games thanks to their latest instalments; X-COM: Enemy Unknown and X-COM: Enemy Within. But before those games the series was a cult hit back in the early nineties, the game was very similar back then as it is now except it was harder and blurrier. Before those games were released there was a game called Chaos: The Battle of Wizards, which played in a similar fashion. The designer of both of these classic PC games, Julian Gollop, must have noticed the success of the new X-COM because he wants to make a sequel to Chaos
TechRaptor writes, "Fatal Fury: City of the Wolves is the first Fatal Fury game from SNK in over two decades. We got to play an early version of it, and it's definitely worth getting excited about."
Austin Suther of TechRaptor writes, "Gen Urobuchi, creator behind famous anime properties like Psycho-Pass and Fate/Zero, tells us all about his upcoming game, Rusty Rabbit."
From GameWatcher: "Embracer has shut down Pieces Interactive, the studio that recently developed the Alone in the Dark Reboot for PC, PlayStation 5, and Xbox Series X/S.
Pieces Interactive, acquired by THQ Nordic in 2017, worked on the Titan Quest franchise. Its most recent game, Alone in the Dark, received mixed critical reception at launch but was improved with subsequent patches."
Like we did not see this coming. Pieces and Alone in the Dark, had a kick me sign on their back the entire dev cycle to release. Perfect example of not reading current market trends, bad forecasting, marketing and release.
The demo they released a while back didn't leave a good impression, and it seems like they were riding far too much on Jodie Comer and David Hayter to be the driving force to buy the game. They're both great actors, but their performance on this game from what I've seen felt very stiff/forced - like they were out of their comfort zones. It's a shame to see another studio closure, though, and I hope the people effected (affected? I always get it wrong) can find more work soon.
Embracer's takeaway from this will probably be that they should focus on live service games.