Every guard you come across in a stealth game is a sort of puzzle. How do I get past this guy without being spotted? Or do I put an arrow through his face? That’s the kind of thing Thief does well, using nice-looking shadows and scenarios with multiple paths to make us think before we steal. Everything else, from a clunky story and flat characters to a frustrating mess of a central map made me wish that this Thief reboot hadn’t bothered trying to connect those scenarios with fiction at all
ouch...
hmmm, not the score I was hoping for. Game looks like it has a solid foundation, but just not quite there. Here's hoping a demo surfaces on the PS4. I would love to try this game out before having to commit to a purchase.
So it's above average.
Terrible Game
this is the reason why i am weary of reboots, because we enjoyed a games franchise many moons ago does not always mean it will resonate with gamers years after, same thing happened with bionic commando, syndicate 2012 etc. ah well i guess back to the drawing board or even better a new IP's