It usually feels lazy to explain a game by pointing at another one, but Toukiden copies the fundamentals of its inspiration - Monster Hunter, namely - so well that the comparison is unavoidable. You slay big nasties with one of several weapon classes and make new weapons and armour out of their parts, using a green and peaceful village as a base; meanwhile, the demon design, spellcasting and Mind’s Eye special ability, which highlights weak demon-parts, all call Soul Sacrifice to mind. It’s not a clone, though. It’s simpler, and has a couple of surprising weapons classes. None of it really grabs the attention, however, and though Toukiden is perfectly competent within its narrow ambitions, it’s also roundly unexceptional.
Gotta say this review (and Jim Sterling's) highlighted a few of the worries I had about the game after playing the demo. It's something I'll pick up at some point for sure, but right now I'm glad I bought DanganRonpa instead
yeah she sounds like she just wanted a monster hunter plz judge the game on how it plays not by what its inspired by or what its trying to copy i hate these monster hunter comparison i got it for the psp never put more than 30 minutes in to it because it was so boring .... but any way i will get this for my vita in the week or so
another monster hunter fanboy review.
I pretty much have fun playing Toukiden: The Age of Demons.
Toukiden is a great game and I wouldn't want it to be too much like monster hunter because A: MH is a very slow paced game and B: it's not made by the same people.
Toukiden is really fun if your into action rpg's, people just love to hate.