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120°

Itagaki on Ninja Gaiden II Difficulty, DLC & More

After spending about 30 minutes with a final build (awaiting certification) of Ninja Gaiden II at the Xbox 360 Spring Showcase, Joystiq had a chance to sit down with designer Tomonobu Itakagi, along with a handful of other game journalists. Staring out at them through dark shades, as an assistant translated his responses, the Team Ninja front man spoke on the "Deadly Ds," as Joystiq like to call them: dismemberment, difficulty (as in, tweaking the design philosophy to make gamers feel less like wusses for playing on easy) and Down-Loadable Costumes.

Actually, there was another "D" addressed here too -- the one that ends with "-rinking on the job," or rather, the lack thereof. Yes, this was a new, sobered Itagaki, folks. Hard to believe given the swirl of emotions surrounding the realization that this could be his last *gasp* Ninja Gaiden.

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wow4u5819d ago

Ninja Gaiden is going to be a smash success. The graphics are terrific, the gameplay looks awesome and the story is shown to have depth and the game has some very interesting characters.

Another break-out hit for the Xbox 360.

poopface15819d ago

It is the main reason I have a 360. I cant wait for the demo. Hopefully the demo will be released soon. Ill play it non stop tilljune 3rd.

Kami5819d ago

but itagaki is a f*ckin asshole he thinks he is the BIG $hit but he is not

Monty_The_Great5819d ago

it will be a commercial success, because the first wasn't by any means. But this is easily the one game i look the most forward to on any system, yes i do own all three.

solidt125818d ago

This is another one of those great core games that we all need to support. There has been alot of talk lately amongst developer who worry if game like NG2, MGS4, Gears 2, Too Human, ect. don't do well then fund will be cut for these kind of games and they will focus more on so called casual games. Im not a casual gamer. I love core games with at least normal difficulty.

GUNS N SWORDS5819d ago (Edited 5819d ago )

i really hope it comes out with in a week, as long as it's not wright when the game is coming out, what good would the demo be then.

i'm definitely getting this game on day 1, strictly for my ninjas.....word G.

Aclay5819d ago

I'm not really too sure how big of a hit Ninja Gaiden 2 will be. Personally I think that the God of War series on the Playstation is a more bigger (and popular) franchise than Ninja Gaiden, but that's just what I think.

I'm thinking that Ninja Gaiden 2 might get lost in all of the Metal Gear Solid 4 hype though, because next to GTA4, MGS4 it's one of the most anticipated games coming out for ANY console.

Tomonobu Itakagi sure is one of the most creepiest Japanese guys I've ever seen though....

poopface15818d ago

cause I know that ng is the best!!!!!!!!

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90°

Ninja Gaiden Sigma 2 - Team Ninja at its Finest

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

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Community415d ago
MIDGETonSTILTS17414d ago

Disagree.

Black > Sigma1 > Sigma 2

210°

The 10 Hardest PlayStation 3 Platinum Trophies

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.

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Community2981d ago
DarkOcelet2982d ago

I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.

Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.

I will never forget the day i got that Big Boss Emblem.

Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme

One of my proudest trophies :)

skcej2981d ago

yeah the Lost Planet 2 one was pretty ridiculous with the amount of time you had to put in but when I researched the list I found a lot of people saying that the Nom de Guerres were really annoying/ quite tricky to get. I did think about putting MGS 4, maybe it should have got an honorable mention. Impressive trophy to have though dude! :)

kotaku772981d ago (Edited 2981d ago )

Yeah! specially when you got to play over and over MGS4, when you could be playing, idk, MGS3 or any other game

FallenAngel19842982d ago

I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task

kotaku772981d ago

Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

Knushwood Butt2981d ago

+1 for Raiden IV

What is your best score in Overkill mode (online ranking rules) ?

kotaku772981d ago

I don't know what you're talking about

Knushwood Butt2981d ago

Raiden IV

Shhoting game

High score?

100°

Are AAA Games Too Easy?

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes

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Community3286d ago
itsjustexuma3286d ago

From Software thinks differently

bacrec13286d ago (Edited 3286d ago )

Real Talk. Wish more companies would get the memo.

joab7773286d ago (Edited 3286d ago )

So do I. Unfortunately, it doesn't sell so it doesn't get made. At least it doesn't sell 5-10 million like Assassin's Creed, And all the others. Bloodborne is one of the best games I've ever played, and it ruins other games b/c it expects better of you. It wants you to play it for awhile, instead of moving on to the next big thing a week later.

It's goal is to consume you, and not just your time, but your patience and your will, and it promises, unlike other games, to reward you for that time w/ actual satisfaction.

breakpad3286d ago

eeh ?? have you heard bloodborne or Souls games ? ..no if the develeopers dont seek wide casual acceptance (aka all kids must play the game) no ... are not easy

bouzebbal3286d ago (Edited 3286d ago )

i think western games are getting much easier than ever.
japanese are the only ones who dose difficulty. Games like Ninja Gaiden, Souls, Bloodborne raise the level.

johndoe112113285d ago

Why? That makes no bloody sense. Most games have varying levels of difficulty, if you are someone who likes to be constantly punished and frustrated while playing a game simply start off playing the game on it's hardest difficulty. Why the hell should they make all games with only one level of frustrating difficulty, to pander to a select few who have nothing better to do than spend 10 hours trying to pass one level?

This argument makes no sense and since bloodborne released people act like they've forgotten about difficulty settings. People saying all games should be difficult and punishing are selfish and inconsiderate and don't give a damn about anyone else's time or preferences. if gamers want to spend over a month trying to finish every game then they should not complain when only 5 or 6 games get released every year. It's a senseless foolish expectation.

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rawrock3286d ago

From Soft makes Souls games hard the wrong way. Slow clunky controls and questionable mechanics and design. Anybody can make a game where you die a lot. It takes more talent to make a game with a good difficulty balance and smooth gameplay. I have not played Bloodborne but at least it looks to be step up in gameplay over the Souls games.

3286d ago
freshslicepizza3285d ago

from software became a aaa developer based on expanding its fanbase who often felt neglected to play games where if you die you suffer for it. the first demons souls game was not marketed as a aaa game, it grew from word of mouth and they managed to fill an area that was being ignored.

lots of aaa games are made easy and that makes sense since they want the barriers of people to play them to be as wide as possible. the more accessible the more will play is what they are thinking because aaa games cost a hell of a lot more money to make now than they did 30 years ago.

AngelicIceDiamond3286d ago

The industry doesn't use the word easy but "accessible" so yes games are easy.

joab7773286d ago

It's because they know that you won't be playing long. Only certain games get played over a period of time longer than 2 weeks. They just want your money, and want you to finish it. And they know that if you get the Souls reputation, you are screwed.

700p3286d ago

it depends on the game really.

BitbyDeath3286d ago

Depends on the difficulty setting.

Perjoss3286d ago

I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.

KryptoniteTail3286d ago

Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.

I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.

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