After spending about 30 minutes with a final build (awaiting certification) of Ninja Gaiden II at the Xbox 360 Spring Showcase, Joystiq had a chance to sit down with designer Tomonobu Itakagi, along with a handful of other game journalists. Staring out at them through dark shades, as an assistant translated his responses, the Team Ninja front man spoke on the "Deadly Ds," as Joystiq like to call them: dismemberment, difficulty (as in, tweaking the design philosophy to make gamers feel less like wusses for playing on easy) and Down-Loadable Costumes.
Actually, there was another "D" addressed here too -- the one that ends with "-rinking on the job," or rather, the lack thereof. Yes, this was a new, sobered Itagaki, folks. Hard to believe given the swirl of emotions surrounding the realization that this could be his last *gasp* Ninja Gaiden.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
Ninja Gaiden is going to be a smash success. The graphics are terrific, the gameplay looks awesome and the story is shown to have depth and the game has some very interesting characters.
Another break-out hit for the Xbox 360.
but itagaki is a f*ckin asshole he thinks he is the BIG $hit but he is not
it will be a commercial success, because the first wasn't by any means. But this is easily the one game i look the most forward to on any system, yes i do own all three.
i really hope it comes out with in a week, as long as it's not wright when the game is coming out, what good would the demo be then.
i'm definitely getting this game on day 1, strictly for my ninjas.....word G.
I'm not really too sure how big of a hit Ninja Gaiden 2 will be. Personally I think that the God of War series on the Playstation is a more bigger (and popular) franchise than Ninja Gaiden, but that's just what I think.
I'm thinking that Ninja Gaiden 2 might get lost in all of the Metal Gear Solid 4 hype though, because next to GTA4, MGS4 it's one of the most anticipated games coming out for ANY console.
Tomonobu Itakagi sure is one of the most creepiest Japanese guys I've ever seen though....