150°

Why Turtle Rock left Valve

Working alongside Valve wasn't without its frustrations, with the infamous 'Valve time' becoming an issue. "Whenever we were working with Valve, it was kind of crazy," said Robb. "They take their time, y'know? Valve time's a well-known thing, but for us it was like we want to get this s**t done.

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aviator1894156d ago

I'm quite happy they left.
We got evolve. :)

AnEwGuY4156d ago

It was almost a carbon copy of what happened with Bungie/MS....just abbreviated. TR was going to be cranking out L4D games for Valve for YEARS, and they knew it.

AnEwGuY4156d ago (Edited 4156d ago )

@ those disagreeing...read the article in the recent GameInformer (Evolve is on the cover), and you'll see I'm right. Or, just continue being blissfully ignorant....

Talidan4156d ago

Interesting look into how it is to work with Valve.

It's an odd opposite end of a spectrum, in my opinion. On one side, you have developers who describe their time with a major company like EA or Ubisoft as constant work and deadlines, while these guys had a difficult time with Valve's more relaxed methods.

Nothing negative or positive to say either way, just an interesting thing to note.

My_Name_BTW_Is_Dante4156d ago

Basically Turtle Rock just wants to rush out games while Valve wants to take their time to make sure it's as perfect as they can get it so they don't have to patch as many problems.

Evolve sounds boring from what I've heard. I'd rather just have L4D3.

Edvin19844156d ago

Really? Thats what you got from reading that article, and I am not saying you are wrong; however, very interesting of what perception is from one to another.

porkChop4156d ago

No. The problem is that a) Valve is ridiculously slow at doing anything, and b) Valve has no real structure in place. These guys are far from the first to take issue with the way Valve runs things.

Talidan4156d ago

I love Valve and everything they do, but I don't believe this is exactly how it went.

Valve's method of "when it's done" works for them, they have nothing else to worry about because Steam is providing a huge revenue source, and it's how they've operated for a good deal of time now.

It works, for Valve. When you bring in another group, made of people who have been in the industry for a while used to the normal way of doing things, it can be hectic. If you're a team that just really wants to make games, operating in that way just doesn't always work out and the dynamic that Turtle Rock had before that worked well for them is suddenly lost.

It doesn't seem to be an issue of "pumping things out vs carefully crafting things", it's more just differences in creative process.

Edvin19844156d ago

The lack of structure in management from previous people who left say is the cause for Valve delays. Its nice they get to do as a developer now what they want to. Looking forward to this game very much so.

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80°

Valve Makes Up for Steam Deck Repair Delay by Gifting Free Game

Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.

UltimateOwnage43d ago

I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.

24d ago
100°

Valve doesn't need to compete with Nintendo Switch 2 right now, suggests poll

There have been plenty of comparisons online between the Steam Deck and Nintendo Switch 2, but does Valve really need to compete?

gold_drake74d ago

i love how people think this would be a fair "fight"

SegaSaturn66974d ago

Steamdeck plays Switch games better than the switch hardware.

I see no reason why this won't continue with the successors. Switch will sell more, sure. But those who game on PC always come out ahead both in enjoyment and value for their money.

Neonridr73d ago

you think a Steam Deck is going to emulate a Steam 2 when it's arguably more powerful than it?

Interesting..

Vits73d ago

We're going to have to wait and see. Currently, there's no technology that would allow a Steam Deck 2 to achieve a performance leap over the Steam Deck 1 similar to what the Switch 2 offers over the Switch 1, without sacrificing the device's portability.

We'll either need AMD to seriously improve the efficiency of their cores, so we can get something with the rasterization power of a Radeon 8060S but without the power consumption of an Xbox Series S, or Valve would have to invest heavily in a translation layer for ARM. Neither of these paths is easy to achieve, so we probably shouldn't expect a Steam Deck 2 for at least a 3 or 4 more years.

Inverno73d ago

Considering that other companies have shat out multiple PC handhelds already while Valve hasn't even mentioned a successor tells me they aren't looking to compete with anyone. They went for a console experience and that includes holding off on new hardware til there's a generational leap.

--Onilink--73d ago

None of those other companies can realistically compete with Valve either. Valve can sell the hardware for a minimal gain and still know they are for the most part, just having every user still use Steam.

Every other handheld has to make its profit entirely on the hardware, which is why most of them went for an even more PC enthusiast market/price point

That is the one point where Nintendo does compete with Valve, or Sony with their rumored handheld or even more so MS, if they release a first party handheld (with a decent version of handheld windows)

73d ago
Amenalien73d ago

What many people don't get is that most of Steam Deck users have a high-end or at least a good enough PC alongside the Steam Deck. Yes, we like better graphics and higher refresh rates and we get them in our PC, we are not relying on the Steam Deck for them. We use the Deck for other reasons and in other eventualities, where we are willing to compromise on all these things, because we still get to enjoy them when we can/feel like it in the PC. Thus, a direct comparison with a sole device like the Switch is misplaced. Of course you need the Switch 2 to be strong if there is no stronger alternative to play your games in. By the way I got a Switch on day 1 and I loved it, it's just that I'm not really playing it anymore.

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60°

CS2: The Evolution of Counter-Strike and Its Competitive Scene

CS2 has brought new graphics, mechanics, and has become the new standard for esports competition. Learn about updates, pro strategies, and the future of Counter-Strike 2.

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