Diehard GameFAN: Toukiden: The Age of Demons Review

DHGF: Toukiden: The Age of Demons is something of a “Monster Hunter for people who hate Monster Hunter” experience, as it simplifies the mechanics of the genre and tacks on some novelty and plot to give newcomers a helping hand and diehards fun toys to use, at the cost of some variety along the way. The plot is actually fairly solid and offers some decent characters, the game looks and sounds great on the Vita, and the gameplay should be accessible to newcomers and fans alike. The added gameplay options expand the customization and gameplay noticeably, and with online and offline play complete with unique gear in each, there’s plenty of reason to pick the game up any time and play through it in both modes. The game lacks in variety due to a lot of the streamlining of the experience, which also reduces the battle strategy due to a lack of an inventory to use in the field, and the game goes to the grinding well too early and often which may upset newer players since that’s a sticking point of similar titles. Still, the overall package Toukiden offers is one that should offer plenty of appeal to anyone who wants to obliterate giant monsters with feudal Japanese weaponry, regardless of whether they’re a genre fan or not, and it’s well worth picking up if you can overlook its flaws

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