GameInformer writes:
The preview opportunities I’ve had to check out The Elder Scrolls Online (ESO) over the past year-and-a-half have been largely confined to a single beginner area – Stros M’kai. While visually appealing, the areas and aspects of the game that I explored felt stale and linear to a fault. The combat encounters were bland, as were the abilities I had access to. Today I’m going to talk about a more recent preview opportunity that let me out of the sub-par new player experience and into the actual open world of The Elder Scrolls Online, into the teen levels and the actual game.
During a panel at GDC 2024, Elder Scrolls Online Game Director Matt Firor noted that the MMO has generated a staggering amount of player spending over its decade of operation—almost $2 billion.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
The Elder Scrolls Online has accumulated over 24 million players over the years. The RPG hit the milestone on its 10th anniversary.