In this open letter to game developers, NJoystic's Steve Gibson pleas to put an end to one of his least-favorite narrative tropes in gaming: The Robbed Hero.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A psychological survival horror game that takes place in 1990s Poland where you play as Tomasz who is searching for his missing friend in the town Jeziorne-Kolonia. A strange substance has taken over the town and is transforming its inhabitants into grotesque monsters.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
The argument that games exist solely to make you have fun is absurd. We've seen games like Spec Ops The Line and The Walking Dead that are more than just "fun".
"Please stop robbing me. I understand there is a point you are trying to make, and that it’s a classic narrative device. In books and in movies, it works. In games, it doesn’t."
This is wrong in so, so many ways. Not that I am the type of person to say "your opinion is wrong" normally, since an opinion is an opinion, but this simply is wrong.