210°

7 Project CARS Videos in Ultra Settings Show Amazing Visuals; Are they as Good as the Screenshots?

There has been a lot of discussion on Project CARS, especially focused around its visuals and on whether actual gameplay looks as good as the game’s incredible screenshots.

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dualshockers.com
Si-Fly3884d ago

Simple answer no, but that doesn't really matter.

What does matter is it still handles like crap in comparison to AC, iRacing and RF2.

Sarcasm3884d ago

Yeah something about the driving physics doesn't look right

CernaML3884d ago

Would you say it compares to the Shift games? If so, Im avoiding this game like the plague.

Fluke_Skywalker3884d ago (Edited 3884d ago )

Thats my fear. The game looks amazing and I want it to be good, but if the physics are anything like Shift then I'm out.
People forget that this is the same guys who made Shift.

ryan4613884d ago

Ive played both shift and pCARS. I can tell you pCARS is much better as a sim. The career is still pretty early and seems basic so it's hard to say how that will go. If you want car upgrades, you wont get that. But as for handling and immersion, pCARS is fantastic.

There's been alot of work done into the physics and tire model. They've had a couple professional race car drivers provide feedback.

The helmet cam is significantly better than shift 2. in shift 2 it was stupid. Here I like to use it, it's nice and smooth. The settings can be customized as well.

They've also just made lots of cool details. One example: as you get up in speed, the hood and mirrors start to wobble. You can add a world blur affect which increases the sense of speed.

allgamespc20123884d ago

its a no cause just like assetto corsa (beter physics) Project Cars has a photo mode that gives you a bunch of options such as DOF, so its a great tool to advertise the game as having insane graphics.

ryan4613884d ago

I've played AC, the RF2 demo and a lot of pCARS. I like how pCARS handles. It feels fantastic with a wheel. If anything the road cars do slip out easily. But the tires arent changeable yet so you can only go so fast with sport tires.

As for the graphics, it does look as nice, you just cant see as much detail when things are moving. There are some graphical things that could look better but tech might not be there yet. Such as sand being kicked up, splashes of water, the rain.

Si-Fly3884d ago

Couldn't disagree with you more!

I think the FFB in pCARS is still so numb in comparison to other 'sims'. The cars are lifeless when compared to AC.

I started leaving it months rather than weeks between playing pCARS builds and I'm still disappointed every time I log in, all they seem to do is pretty up the graphics and add more content.

AC on the other hand came out with minimal content but a rock solid base to build on in terms of physics and car handling, can only get better.

I guess the age old adage 'you can't polish a turd' is going to apply to pCARS driving experience, holds true so far.

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Sarcasm3884d ago

Wow... the BMW race video is soooooooo realistic at 1:26...

o_o

Computersaysno3884d ago

I'm glad we're taking this as the finished thing at least 6 months before launch

Army_of_Darkness3884d ago

The car models look great but the background scenery...Not so much..

Computersaysno3884d ago (Edited 3884d ago )

The cars are much quicker to model than the circuits, the completed car models look great but the tracks are far from finished.

I think it largely depends on the current status of the track development. Many are much further along than others and the build numbers are there, the later builds show improvement on the earlier ones already IMO.

The better ones are the X-Bow at the bottom and the 640 build test with the Gumpert third from the bottom.

The scenery with the Gumpert is beautiful and the light flickering through the trees looks amazing. When you see the in car view the lighting is so subtle. The Mclaren after ain't half bad either.

The weather effects at Monza with the X-Bow speaks for itself.

Master-H3884d ago

Show us the console versions for a change.

Allsystemgamer3884d ago

No footage is released from the developer. Only people who put money into it and got early access. Which is pc only.

WickedLester3884d ago

I'm waiting to see this as well! I'm a PS4 gamer so that's what I'll get this game for if it turns out to be good!

wonderfulmonkeyman3884d ago

It's a given that we won't be able to notice as many details when the game is in motion, compared to a screenshot where all the details are frozen for us to look at.
Having said that, I'm sure it'll still look great in-game.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai678d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox678d ago

because it was always a project and it never got finished :D

ChubbyBlade676d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole676d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow677d ago (Edited 677d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow676d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad676d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist676d ago (Edited 676d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace676d ago (Edited 676d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad675d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim676d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter680d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B682d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer682d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace682d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator681d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani681d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted682d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman681d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1681d ago

Must be talking about Sony

peppeaccardo682d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace682d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC682d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace682d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC681d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer681d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno682d ago

and focuses more on cartoon network games

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