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100°

AMD Catalyst Mantle Driver Delayed

Yesterday, new game update for Battlefield 4 enabled Mantle API support that DICE has developed in conjunction with AMD. However this patch requires an AMD catalyst driver update to enable Mantle in-game.It seems like AMD has to delay the update to early February after it discovered a major bug with its Catalyst 14.2 driver at the last minutes of the driver roll out .

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Community3892d ago
Choc_Salties3892d ago

Pity about the delay, was really looking forward to seeing this puppy in action!

Marked3892d ago (Edited 3892d ago )

Sadly, I'm waiting either way. Woh the unfortunate souls that have the 7950, 7970, r280x, r270x, 7870...oh shit every card that should be but wont because they are using the 290 and 260 to beta test the driver.

Hopefully my 7950 will see love soon.

Dude4203892d ago

Don't believe what every article says, AMD claims that the driver will provide Mantle support for those cards.

https://twitter.com/AMDRade...

Agent_hitman3892d ago

So the next Catalyst driver will include Mantle API?. That's great! I'm excited what will be the next improvements of my Videocard

Marked3892d ago

As time goes on, I keep hearing more disappointing news. Majority of cards wont be supported, till later and the performance increases seen are typically found in systems with weak CPU's.

I have 6300 and 7950. So I wont be included in the mantle release and I believe my CPU wont see much benefit.

impet253891d ago

Idk but playing bf4 yesterday after patch I use to get less than 60 fps in ultra, now I get more than 100 fps. I have a i7 3770k and sli gtx 660. Idk about mantle but its much more stable now. Thanks dice at least you got something right for me at least.

RedDeadLB3891d ago

It's true, the latest patch improved performance either way. Nearly all maps run perfectly fine now, 60fps +.

Mantle should improve it even more for me, if only AMD would release the driver..

60°

AMD Adrenalin 24.8.1 drivers add support for Black Myth: Wukong and multiple other AAA games

AMD has rolled out Adrenalin 24.8.1 drivers, which include support for Black Myth: Wukong, HYPR-Tune support, and much more.

Admin note: Attempted to point to AMD directly, but it crashes N4G for some reason. An exception to the rule at this moment.

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Christopher37d ago
70°

AMD Gaming segment revenue fell 59% from Q2 2023 on weakness in semi-custom chips

Earlier today, Microsoft announced as part of its Q4 2024 earnings results that Xbox hardware sales fell 42 percent year-over-year.

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Community56d ago
TheCaptainKuchiki56d ago

Xbox sales tanking so hard that even the PS5 can't make up for it for AMD lmao

Einhander197256d ago

It's unfortunate AMD partnered with Microsoft which seems to prevent them from discussing anything related to PlayStation so much that PlayStation doesn't even seem to be able to be listed as having FSR support on AMD's website. Which is of course backwards since PlayStation keeps having the first implementations of FSR in games and FSR consistently performs better on PlayStation. And PlayStations checkerboard solution on PS4 Pro was almost certainly a major influence in the creation of FSR in the first place.

Microsoft is tanking their semi-custom chip division while PlayStation is propping it up. But AMD can't even promote PlayStation or it's hardware accomplishments to help themselves.

Hopefully they don't make the same mistake next generation.

160°

Leaked RDNA 4 features: AMD to catch up in RT - doubled RT intersect engine could come to PS5 Pro

A partially redacted data sheet highlighting the expected ray tracing features coming to RDNA 4 GPUs has been shared by well-known hardware information leaker @Kepler_L2. We expect the features to also be present in the hybrid RDNA 3 + RDNA 4 RT design coming to PS5 Pro when it launches (presumably) later this year or early next year. The leaked data points seem to confirm that advancing ray tracing technology is going to be a major focus of RDNA 4.

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Community66d ago
Einhander197266d ago

This will be the actual start to Ray Tracing on consoles, I'm really looking forward to seeing what PSSR is capable of as well.

I can't wait to see what games designed around this can do.

sagapo66d ago (Edited 66d ago )

Don’t hope for anything major imo. RT remains a power consuming feature and I don’t think a pro version will make all that much difference. Higher frames (say 60fps) with RT features as they are now would be a big win if that would be the case. If RT features would be extended, games will probably stick at 30fps like they do now, is that worth a pro upgrade?

Einhander197266d ago (Edited 66d ago )

Zero first, second or major third party console exclusives have lacked a 60 fps mode on PlayStation, 30 fps is an xbox problem.

The GPU alone statistically offers 40% uplift, and with PSSR upscaling games designed around the console should have a significant performance uplift.

And my understanding is that RT has been largely decoupled from the CU's in RDNA 4 so the performance hit from RT should be much less than on current AMD GPUS. And regardless, the huge number of RT cores with the doubled RT intersect engine should be able to power through RT in a way that simply is not possible on current consoles.

fr0sty65d ago (Edited 65d ago )

With a rumored (according to the leaks) 4x performance jump in RT performance (and a 40% boost in overall GPU performance), in addition to the added AI upscaling frame generation tech, the actual RT performance increase should be significant.

sagapo65d ago (Edited 65d ago )

@Frosty; 40% GPU boost you claim. With PS4 pro vs base at the time, that increase basicly doubled so 40% ain’t that big of a deal imo.
4x performance jump with RT (if true) sounds impressive but will we be able to play games in 60fps quality mode then? If not then pro is a waste as most gamers prefer 60fps performance over 30fps quality mode.

Einhander197265d ago (Edited 65d ago )

@sagapo

The PS4 Pro had the same GPU as the PS4, the PS5 Pro is switching from RNDA 2 to a mix of RDNA 3 and 4. The 40% increase is just the CU increase and doesn't include any uplift from the technological improvements AMD has done to RDNA which have been significat.

PS5 Pro is going to be a much bigger improvement than the PS4 Pro was, especially when you take into account the RT improvements..

sagapo65d ago

@Einhander; assuming you are right, answer my question: will the pro do 60fps in quality (RT) modes? Because if not, why bother imo.

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FinalFantasyFanatic66d ago

I really hope so, AMD has been pretty far from Nvidia's performance on Ray Tracing, so to see such a huge uplift, with greater performance and efficiency is a big win.

Destiny108066d ago

if astro bot is fully raytraced / 60fps on the pro model, we can start believing the hype

fr0sty65d ago (Edited 65d ago )

No games are fully raytraced as of now, even on PC. All of them utilize a combination of raytraced and rasterized graphics, with ray tracing being used for shadows, reflections, or global illumination in the best cases, but not for the entire rendering process.

Whitey2k66d ago

There's gonna be quite a difference between ps5 and ps5 pro compared to ps4 and ps4 pro

fr0sty65d ago (Edited 65d ago )

agreed, PS4 Pro was only geared at pushing more pixels per frame (and HDR), not making those pixels look better in the process. PS4 Pro didn't offer much as far as increasing the actual quality of the rendering went.

Whitey2k65d ago (Edited 65d ago )

Expecially when ps5 is around 10tflops and ps5 pro rumored to be 30tflops compared to ps4 at 1.84tflops and ps4 pro at 4.2tflops u could pretty much call it a ps6 near enough. Then ps5 pro could be using rdna 3 or say rdna 3.5 because it's rumoured to be using that newly assets of rdna 4 which benefit greatly on resolution and Raytracing even effect etc etc. What would be nice for sony greatly benefit is amd solution of the X3D in its Cpu on cpu bound games

dveio65d ago (Edited 65d ago )

As always:

I can't wait for the specs of the new consoles.

Wether it's NSW2, Xbox Next or PS6.

If Cerny stays the lead architect of the PS6's hardware (which is very likely I guess?), I am VERY excited for Sony's approach.

They've always done something unique noone else did.

And I expect the same for the PS6.

Edit: man, crazy. PS6 (six!) is already near! Time flies.

neutralgamer199265d ago

Ceeny won't be going anywhere I don't think. He and his team have produced back to back amazing consoles

What I want to know is what the price for pro will be since it's much more powerful compared to regular PS5

smashman9865d ago

This might be his last run tho, I hope he has looked into training a protege