The 'visual novel' is a rather unknown videogame genre. Or is it? Professor Layton, Phoenix Wright and many other games are sneaking into the limelight by combining traditional visual novel storytelling with innovative gameplay elements. Do they have the potential to go mainstream?
The Zero Escape series is classic and should come to Nintendo Switch.
Or better yet, they should bring the two first games, pretend the third never happened and make it again with better writers who actually know the characters.As a big fan of the series, I couldn't believe how bad Zero Time Dilemma was not only with its writing, but also its messy game structure, unsatisfying conclusion, ignoring the greatest mystery of the second game, bad new characters, and an epilogue that's actually hidden and made by just some text.
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And let's not forget the addition of sudden alien technology shoehorned into the plot.
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EDIT:
"and the final game in the series, Zero Time Dilemma, won our 2016 Game of the Year award"
Oh wow, now I'm truly questioning your site's taste. At least at some point in the article you recognized it's the weakest of the three.
Agreed. It would be perfect on the Switch. I especially loved Virtue's Last Reward.
KeenGamer: "We have the best visual novels to suggest to you, but we do recognize that many gamers don’t consider visual novels as games. Sluggishly leafing through dialogues, from time to time making choices. Additionally, many don’t like the anime style of the genre. Maybe we can change your mind."
"Getting into a long-standing fighting game series is always a challenge for new players. There are so many characters and different versions to go over for many of them and going up against seasoned players who’ve been with the series for years is one of the biggest barriers. BlazBlue, however, has something a lot of other games don’t have; a ton of story. The series is known for having a lot of story content, which can make that initial barrier even harder for new players because if they jump into a new game and play the story mode, they aren’t going to be able to follow it." -- PlayStation Enthusiast
Although I love them, I don't really consider pure visual novels like Higurashi or Umineko to be games... however I like that there are more and more games nowadays that use visual novel aesthetics as their story telling device