Capcom’s producer duo Yoshinori Ono and Tomoaki Ayano attended Taipei Game Show to introduce Ultra Street Fighter IV, and during a Q&A session with the Taiwanese media they gave some more information about the upcoming PS4 exclusive Deep Down, its engine Pantha Rhei and even the possibility of a chapter of the Street Fighter franchise on PS4.
Former Sony executive Shawn Layden has "no idea" what happened to Capcom Deep Down game, which disappeared after announcement.
Still sucks we haven't heard much from it. Really liked the concept behind it, and I feel like I was one of the very few who liked the game's music. A shame it's in hiatus as of now.
I think Platinum has been overextending itself for a good while now. Scalebound was canceled after missing deadlines and Bayonetta 3 has shown nothing since its announcement in 2017.
While the game never came out, I don't think it was time wasted. If you look well at how the camera follows the character and how it moves around during "gameplay", you'll notice it's spot-on identical to the camera in Resident Evil 2 Remake. Deep Down might have been cancelled, but it most likely became a proof of concept for Capcom in development of the REngine.
Few among Capcom’s developers are as well known as Yoshinori Ono, who has basically been the face of the Street Fighter series since IV. Now, he's leaving the company ad the brand.
Not sure if good or bad. SFIV was amazing, Capcom had a winner there they should have supported it. SFV is Ok. Fighting games are a niche thing, so they try to incorporate as much people as they can, but when the game is so basic and easy to execute, it becomes boring after a while. A good fighting game is a hardcore game.
What I want from Capcom for the future is another Alpha, with the same amazing art style and animation (that's key) but Hardcore don't make it accessible... if you want to be good, learn it.
Street Fighter V improved a lot from launch, but it really tainted the franchise for me. Maybe some new leadership will mean a better game next round from Day One.
He’ll be an asset wherever he goes. The last street fighter presentation was fantastic and makes it seem like replacing him was a good move though.
Not a bad Executive Producer, a pretty goofy dude, at least he didn't push his own personal agenda on people like Naughty Dog have, and if he did, it was subtle. Ono knew how to separate his personal feelings from business, I think he did well. His demeanor strongly indicates how he feels every time he's on stage, but it didn't exactly manifest itself in games in a pushy way, it was subtle and I appreciate that from him.
Don’t count this game out just yet. Are we going to see Deep Down release on PS5?
Hopefully its still in development and will be released on ps5 because deep down trailer looked amazing when showed years ago
Hopefully it maintains the technology (like their fluid/particle simulations) and 4 player co-op
I'm excited for Deep Down and all, but I really don't care to hear much more from this game except a release date. It's cool to see more footage and screenshots, and how awesome the engine is, but when do I get to play it?
They always act stupid. They know people obviously want SF and other fighters on PS4. I don't mind waiting, so they can optimize Panta Rhei more, so when they do start development, if they haven't already, it'll look that much better. I am more concerned with them possibly ruining the next iteration of SF, with their greed, by adding something stupid like 'gems' in SFxTekken - just to have another avenue for $$$ DLC revenue.
I just want a proper hardcore SFV like they promised, nothing like focus attacks in it to bridge the gap between hardcore and casual gamers, and a different art direction, with no copy/paste from SFIV models.
I always call it the panty raid engine xD.
OT:Would like a new SF game with every character to date on it.
Anyone else think Delsin and Cole would.make good special characters for SF?
I can't wait for deep down personally. Love dungeon crawlers. As far as SF goes, I'd be excited to have parries back and tiered supers return. Level 3 supers could be the equivalent to ultra combos. Cinematic and all that jazz. Take out all that focus shit. While I can fadc with the best of them, it still feels retarded to take a hit to give a hit. I'd rather see Street fighter go more 2d while 3d like marvel (art style only, not play wise) or like the phenomenal looking guilty gear xrd.
Give me Dragon's Dogma 2 in Panta Rei!
(Very excited for Deep Down and whatever else Capcom has planned)