6aming's Andy ventures into Spellforce 2: Demons of the Past to find out of these demons should stay in the past.
Video games are meant to be fun experiences that provide entertainment whenever we turn on our consoles after a long day’s work or have company over. Most of the time games fulfill this expectation, but there are a select few games that have us throwing our controllers in frustration or making us wonder what the developers were thinking when they created certain aspects of it. Some games are even so bad that they can be described as “broken,” meaning they are incomplete, but were still released onto the stage for us to be exposed to. There can be many reasons why broken games see the light of day, such as a budget that didn’t quite meet the requirements to get the game done, or a lack of time to polish the game before the company’s intended release date. No matter what the cause might be, broken games still find their way to our consoles and cause us headaches that could have been avoided if a little more time was spent to finish the game.
Worlds Factory:
"Our SpellForce 2: Demons of the Past review will help you decide if this expansion is worthy of your attention."
..this game brought me back to why I enjoy the genre to begin with. I welcome the RPG elements and even though the difficulty seemed unbalanced at times, I’ll chalk that one up to my rustiness and inexperience with this series in particular. The graphics look dated in some parts, but that’s not a bad thing. The game play makes it up with a good balance of strategy and role playing that will tickle any fantasy geek’s happy place.