130°

Are Single Player Campaigns Really Necessary For Multiplayer-oriented Games?

Nerdacy: It's something we don't like to really think of, but are single player campaigns all that necessary when we're buying a video game primarily for its multiplayer component?

NYC_Gamer4173d ago (Edited 4173d ago )

I don't believe online focused shooters should even bother with single player campaigns..Its not like the story/plot/characters are going to be well put together anyway.

ZodTheRipper4173d ago

It's just hard to sell an online only game for the full price ...that's why publishers still insist on half-assed campaigns. Personally, I'd hope that games like BF and CoD don't have any campaign but rather more maps, more modes, etc. ...but I know there are tons of people who play only the CoD campaign every year so it's ok for me as it is.

christheredhead4173d ago

I agree. I wish they would ditch the single player and change the pricing model. I don't mind the campaign myself, but why not just do 40 dollars for the multiplayer? Maybe have the single player as digital download for 10 - 20 bucks. Just an idea.

Ares84HU4173d ago

Well how about Battlefield Bad Company 1&2? It had amazing story modes. They just kind of dropped the ball with BF3 and BF4. Also, in my opinion every CoD story was awesome. I like the single player portion of every CoD game more rhan the mp. I know I'm the minority here but for me single player is #1. I always complete the story first than I go online playing.

I think they should focus more and story modes but at the same time build on mp modes as well. I'm sure that Activision and EA make enough $ to do both and do them well.

Noobz14173d ago

I have a terrible idea, why not change full price (60) but have all updates and future content included? No micro transactions and no paid map packs. Instead make it all free. That would also help keep the community alive and last longer.

incredibleMULK4172d ago

I agree totally. multiplayer only with dlc included on disc.

+ Show (1) more replyLast reply 4172d ago
gnomefighter3d4173d ago

There would be no single player games anymore.. Sad Face... Everything is turning into this multiplaying environment with mouthing off little kids. I could personally deal more with less multiplayer focus and more single player game focus. Mind as well throw in more focus on a story as well over graphics. But that's just me, remembering what gaming used to be....

MWH4173d ago (Edited 4173d ago )

The ones who remember how games used to be will be extinct within the next 10 years, sadly.

Most probably there will be few to none who actually lived those days and are still around to remind them. Yes it's us and them just like now and then.

The "them" i'm talking about are the torch carriers of gaming who their fondest memories wont go back to more than games such as Halo, GTA, CoD, Kill Zone, God of War and Gears of War.. and they're not the brightest example of gamers, not all of them of course, but it is what it is.

The wheel will keep turning.

dragonhearts4173d ago

Not everything has to be multiplayer, Everyone will not always have online access. There's nothing wrong with being able to jump into a single player mode game and enjoy a little story. Maybe developers like creating a story, there are countless reasons. No need to remove it just because some don't play it.

Volkama4172d ago

But there's also no reason for every game to have it, just because of some hollow expectation. Every game doesn't need to cater to every person, and can't even if it tries.

Quake 3 and Unreal Tournament used to be kings of the genre, and in those single player was just death match vs bots and only existed for a little practice.

I can see an argument that they should provide bots for people that want to play alone, but I doubt it'd be offline because then the One would have to run the ~50 AI that populate a level and that'd mean leaving significant CPU headroom throughout the game.

Hellsvacancy4173d ago (Edited 4173d ago )

They could sell them separately I wouldn't buy the sp for Battlefield but I would the multiplayer, Max Payne 3 I'd rather the sp over the mp (the mp for MP3 was pretty bad)

-Foxtrot4173d ago (Edited 4173d ago )

Well if your going to sell an online ONLY game, an online which is basically the same kind of online you would see in a game with single player aswell, as the same price as a game with single player AND multiplayer then yeah it's pretty necessary.

If that's the case you may aswell just make the multiplayer game downloadable for a cheaper price.

Fireseed4173d ago

So you just assume that effort and production isn't just going right back into the multiplayer?

4173d ago
malokevi4173d ago

Why dont you tell us how you REALLY feel? What game is it, in particular, that you think is just more of the same with absolutely nothing new?

Just an innocent question is all.

Pandamobile4173d ago

A $60 game is not defined by having both a multiplayer and single player component.

I hope you know that lol.

-Foxtrot4173d ago (Edited 4173d ago )

No but it's about content

With a multiplayer game you can't do that much with it except new game modes, maps, weapons/skins etc

With single player games you can make them as long as you like and you can add massive expansions to them over time in the form of DLC. We have stuff like The Ballad of Gay Tony, Shivering Isles, Undead Nightmare, All the Borderlands 2 DLC etc but with multiplayer all you can do is the same old maps, characters, skins, weapons.

Are you really telling me you would pay the same price for an multiplayer ONLY game then what you did with GTAV, Skyrim or The Last of Us.

How can you pay the same, for less.

Pandamobile4173d ago

Hell yeah, I'd pay $60 for a good multi-player game over a $60 single player game.

The Last of Us would last me for the length of the game, then I'd probably never return to it. GTA V and Skyrim would be more worthy of a $60 investment because there's no real "end" to the game.

A good multiplayer game will last me a couple years (probably 100-300 hours over the course of two years).

Then again, as a PC gamer, I was raised on multiplayer games so our perceptions of a game's value are obviously different. But please stop saying that a multiplayer game can't be a $60 title when plenty of single-player games are $60 and offer much less play time than you'd typically put into a MP game.

mydyingparadiselost4173d ago

A multiplayer game eventually goes down though, servers are not forever but a single player experience can be had for as long as you have the system to run it. A multiplayer only game is more like a long term rental instead of a product purchase.

Pandamobile4173d ago

I've been playing multiplayer games for like 15 years. Not once have I encountered that issue.

+ Show (1) more replyLast reply 4173d ago
AceBlazer134173d ago

If your gonna sell mp only drop the price at least.

annus4173d ago

30 devs on SP, 40 devs on MP.
or
70 devs on MP.

Why should it cost less again? It's the same amount of effort, only the part the majority are buying it for will be FAR better.

klarax4173d ago

For full price it better have a single player too. Cheaper, then nah, i dont mind then

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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jambola7d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion6d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola5d ago

i'm very calm
you seem very upset however

Notellin5d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola5d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop5d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel15d ago (Edited 5d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola4d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel14d ago (Edited 4d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 4d ago
Sciurus_vulgaris7d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK6d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds5d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar6d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy5d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel15d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola7d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer6d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused5d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion6d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher6d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer6d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion6d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola5d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 5d ago
victorMaje6d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola5d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused5d ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 5d ago
Inverno6d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool6d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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