David Houghton writes:
''A year and a half after its release, people still can't decide on the Wii's worth. Depending on who you ask it's either a fun alternative to hardcore gaming, an innovative system with a lot of future potential, or a cheap and pointless nonsense box that will bring about the end of gaming as we know it and leave us massively biceped but ultimately very bored. Not quite the clean-cut gaming revolution we were promised a couple of years ago.
But a revolution we were promised. And now that all of Nintendo's main first-party franchises are out on the Wii, we've decided it's time to take stock of just what has actually changed as a result of motion control. Each game is going to get grilled on how improved - or not - it is over its predecessors, and then most importantly, we're going to sum up how big a role the Wii's technology has played in the quality of the final product.
Ready to see how big a deal motion control really is? Then read on.''