metal gear,resident evil,sotc those are not classic games
METAL SLUG,GUNSTAR HERO,CONTRA,GRADIUS,EINHANDER, R-TYPE,FINAL FIGHT,BATTLE ARENA TOSHINDEN, MARVEL VS CAPCOM,BATTLE TOAD,DOUBLE DRAGON are classic games to name a few.
Out of the 3 , only one is open world you know ... so basically you are BSing your way about games you dont even know .
irrelevant , next , so we wasted both our times
EDIT :: they aint even all military nor shooter or anything else you'll come up with lol . Dear god at least read a vague description on a catalogue of a game YOU DECIDE to mention . You wouldnt know if you play those type of games , you dont even know what they are
My gut reaction was to brush this article off as one designed to simply create controversy, or at least, the author can only appreciate a game if it has guns and no exploration. However, to be more fair, one aspect I did like was the point that nostalgia can mask imperfections and raise the status of a past experience beyond what it truly was. I wish more time had been given to utilizing this aspect to craft a compelling argument or critique instead of the article devolving into an opinion piece. I would have liked to see a fleshed out view from the eyes of someone who had never played these titles before. Instead, it left me with a feeling of someone who can't appreciate exploration of a fantasy world, since the 3 titles the author dismissed were similar to each other, and far different from the other two which, while still excellent, are more in line with today's mainstream titles.
MGS controls fine, and this coming from someone who grew up on PS2, 360 and did light early childhood gaming on N64 that finely played MGS about 2 years ago and it is now it is one of my fav games of all time. However RE2 was a pain when I tryed it, it took me about 30 minutes and 20+ deaths just to get past the starting area.
Practice makes it all better, games today have "technical layouts" as well but since also most games are less demaning in difficulty nowadays (game overs are mostly gone by now) people tend to forget those problems.
Got to say @Warj nailed it on the head. The point you raised about nostalgia masking imperfections is something I found and touched on in the article but I definitely feel a whole article dedicated to this subject is a grand idea. Perhaps a follow up piece is in order.
For the record, I don't dislike ICO, SOTC or OOT at all. They are 3 brilliant games and I immensely enjoyed playing all 3. My issue was that they are being held in the same regard as others, when they are (IMO) undeserving.
An interesting caveat on the whole "technical layout" in modern games debate. Modern games no doubt control and look better, does that automatically mean they are by default better games than some of our most beloved classics? And if not, why?
Anyway thanks for leaving comments though guys, it's really appreciated. Especially when they are actually (for the most part) intelligent and coherent. A rarity on the internet.
metal gear,resident evil,sotc
those are not classic games
METAL SLUG,GUNSTAR HERO,CONTRA,GRADIUS,EINHANDER, R-TYPE,FINAL FIGHT,BATTLE ARENA TOSHINDEN, MARVEL VS CAPCOM,BATTLE TOAD,DOUBLE DRAGON are classic games to name a few.
My gut reaction was to brush this article off as one designed to simply create controversy, or at least, the author can only appreciate a game if it has guns and no exploration. However, to be more fair, one aspect I did like was the point that nostalgia can mask imperfections and raise the status of a past experience beyond what it truly was. I wish more time had been given to utilizing this aspect to craft a compelling argument or critique instead of the article devolving into an opinion piece. I would have liked to see a fleshed out view from the eyes of someone who had never played these titles before. Instead, it left me with a feeling of someone who can't appreciate exploration of a fantasy world, since the 3 titles the author dismissed were similar to each other, and far different from the other two which, while still excellent, are more in line with today's mainstream titles.
Got to say @Warj nailed it on the head. The point you raised about nostalgia masking imperfections is something I found and touched on in the article but I definitely feel a whole article dedicated to this subject is a grand idea. Perhaps a follow up piece is in order.
For the record, I don't dislike ICO, SOTC or OOT at all. They are 3 brilliant games and I immensely enjoyed playing all 3. My issue was that they are being held in the same regard as others, when they are (IMO) undeserving.
An interesting caveat on the whole "technical layout" in modern games debate. Modern games no doubt control and look better, does that automatically mean they are by default better games than some of our most beloved classics? And if not, why?
Anyway thanks for leaving comments though guys, it's really appreciated. Especially when they are actually (for the most part) intelligent and coherent. A rarity on the internet.