Bravely Default demo has just hit the NA eShop and will be released in February. But since the game is already out in other parts of the world. Here's something to help you out a bit and get you primed for its inevitable release. These are the complete list of 24 jobs in the game, as well as their skills, what level they're unlocked, and the associated cost of slotting them.
Bravely Default 3 could come to fruition as series producer Tomoya Asano has indicated in a new interview that the series will continue.
Bravely Default 2 was a step backwards compared to the first two games. Story was not nearly as good, quality of life features reduced to bare bones nothing. The grinding required is about 10 times worse then previous games. I have no idea who was behind the ideas but they basically went. What made the first games so great. Okay remove that.
Bravely Default 2 is coming to PC through Steam next week.
Already got this on switch but can we get the first two on there, haven't played those
KeenGamer: "While Bravely Default 2's story provides an uncannily similar opening to its predecessor, the original possesses a few key features to give it an edge. From the narrative, to the introductions of characters, this article summarises the distinctions in the game's openings that puts the original on top."
Being a vampire is a job? Weird.
Not sure if I'm a fan of the way they're implementing the job system here. Aesthetically, I mean. I prefer the DQ9 method to the FF5 method. (I.E. FF5/BD has jobs change appearance; DQ9 has jobs change nothing, different equipment changes appearance).
DQ9 is the game that made me love RPG's again after not really ever playing many of them.
Any Job system even close to DQ9 is ok with me.
Man I'm really loving this demo! I knew I'd like it but I didn't realize I'd be putting hours into it and coming back for more.