Case in point: PixelJunk Eden, a game originally designed for PSN distribution, was chosen to be marked down by 90% (bringing the price down to $0.99) for an 8-hour flash sale. According to Dylan Cuthbert, the President of PixelJunk development studio Q-Games, they sold a lot of copies of the game during those 8 hours. While this is no surprise, it is interesting to note that they sold so many that their profits were very good… so good, in fact, that they matched the income they had already previously earned through Steam sales of the same game. If you don’t want to do math, Orion (from the gaming heretic) will save you the trouble: they sold nearly 10 times as many digital copies of PixelJunk Eden during those 8 hours than they ever had on Steam up to that point.
A LinkedIn post from Underdark AI made the discovery, stating that datasets are being sold for over $5,000 on a known black market forum.
Update:
"Valve has now confirmed that “this was NOT a breach of Steam systems” and users do not need to change their passwords as a result. However, it continues to recommend that you set up the Steam Mobile authenticator for extra security."
https://store.steampowered....
The government needs a taskforce with serious fundung that can opporate across borders to go after cyber criminals.
It is getting out of hand and it is the regular citizens of the world that suffer the consequences of these hacks and breaches.
My fear is that if left unchecked, state sponsored hackers from corrupt or governents under sections may use this as a method of raising revenue at the expense of everyone else.
remember when certain groups were saying PC gamers don’t want other subscriptions because it was not safe and steam was the spot lol.
The Creature Collector Fest event has come to steam until May 19. Here are some epic discounted games to scratch the critter gathering itch.
Codebros Studio comes from Thessaloniki Greece and presents us with their new horror game Unmourned which you can check out now on Steam.
Makes sense: Make 'em an offer they can't refuse, then reap the benefits.
Steam taught me the most important lesson in the video game industry as a consumer. Lorne Lanning, of Oddworld fame, confirmed it. PATIENCE. Really no point to day 1 buys anymore, especially digital downloads. Devs make more off us paying $5-15 en masse than they do when we sporadically purchase day 1 content at $60.
This also carries over to the console realm and their physical mediums. This past Xmas, for my 12 yr old, he got Zelda:LttP for $25, Tearaway $20, Kingdom Hearts $15, the Puppeteer $15 and all were new. I got Ni No Kuni earlier in the year for $12. Point is it doesn't matter what platform you prefer Day 1 sales rake you over the coals.