After the first activation, SecuROM requires that [Mass Effect PC] re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned)," said French in a post on the BioWare forums.
Sad i had high hopes for both of these especially spore since we already have ME on the 360 (tho it would b a hell of a lot better on a pc) No way am i supporting this kind of drm crap. Better off waiting for the crack since it will be hassle free.
And yet they wonder why piracy's such a big hitter, online periodic validation my ass.
That arent saying too less about how much money EA spitted into this project. : -) @ at disagree?
This sucks for people like my friend who doesn't have the internet, unless he drags it to his dad's office and plugs it in there. Really sad :<
I'd just love to see somebody sell me a chair that I could only sit in for a few years, until the seller got tired of weekly double-checking in my bedroom to make sure that I wasn't pirating it by letting someone else sit in the chair with me. Running those servers to re-authenticate millions of copies every 10 days isn't free. As somebody who is still playing their copy of classics like Myth and Fallout over ten years after their release, this policy sounds like my legal copies will be completely nonfunctional once Bioware stops pumping money into keeping those servers alive for a game that stopped making them new sales years ago....
Fcuk this all the Steam games get cracked so this will not be a problem either
steam games can get cracked but they coz problems sometimes ai disabled graphic bugs
It'll be cracked very quickly.
Stupid and sad. This will force a lot of people into getting the pirated version instead. Seriously, the hardcore gamer knows this thing and frustration it brings and might skip it. The casual gamer (The Sims buyer) will have serious problems running the game and may forget it.
I don't quite get the idea to make such damn irritating and life-poisoning protection, it'll be broken in a week. Throwing cash into all this stuff to protect their properies form losses. Maybe I don't understand all this idea but for me it's like f*cking for virginity. I remember some anecdote(more like urban legend but still funny and obciously fake): During the race to the stars there was major problem, pens didn't want to write in zero gravity. NASA pumped a lot of cash into special pen which would achieve this feat. After months of research they finally made it. What did the Russians do all this time? Used pencil. Stop throwing cash for useless and damn irritating protection! Give all this money to charity organizations(or me)! Stop annoying customers! Earth for potatoes!
and this the best they can come up with to save it? This is only slightly better than the music industry deciding to form RIAA so they can sue their customer base. If they really wanted to get a good measure of the piracy problem GTA IV would have been released on the PC as well as the Xbox and PS3. I keep hearing developers complain about downloads but like the music and movie industries they can't point to any reliable numbers.
My uncle, an avid gamer from the day games began has no internet connection. I bought him HL2 for Christmas last year and he was unable to play it at all due to the need for internet validation. Stupid me for not reading the box but heck, I have never bought him a game that needed that and I have bought him quite a few. After that, he was so turned off of gaming that he bought two consoles and has not touched his PC since. Outside of the fact that his graphics card was about a year out of date, he said it was more the pet peeve of the DRM issues lately and has gone console gamer since.
there wouldn't be online periodic validation if so many people didn't pirate games. You work hard for your money and people spit on you for making a good game. Way to go PC gaming. I wonder why so many companies opt to release games on consoles instead.
You make it sound like piracy only effects PCs and not consoles...
that PCs are far easier to pirate and piracy is more rampant on the PC. Not to say there isn't console piracy- GTA IV on Xbox is an example. However, if you want to play online you're going to buy a legit copy. It makes sense for companies to look for better ways to protect they're intellectual property. Steam is genius. Too bad the copy protection is only available in Steam purchased games.
Whats funny is I was actually gonna buy mass effect for PC now ill just download it. Who knows what this software purges on your pc.
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