660°

Project Cars racing game screenshots go for ultra-realism

Slightly Mad Studios has released 60 new screenshots for its upcoming racing game Project Cars, showing off some of the cars players will find in the game and its various environments.

The developer also promised that there's no funny business going on with the images. They are all pulled directly from the an early development version of the game distributed to community members and have not been doctored in any way, the studio said.

"As usual, all shots show purely in-game footage that has not been made in any special photo mode, using no post-processing or filters that aren't available during the actual gameplay," the studio said. "What you see below is what you experience while driving!"

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gamespot.com
Lior4182d ago

Gonna max it out on my 780 sli at 1440p!

FlyingFoxy4182d ago (Edited 4182d ago )

I don't normally like racing games but it looks really nice!

First time i've been pretty impressed by ground textures, if you look back at other games in the past like Half Life 2, it has kinda muddy looking textures on the ground.

I'd hope it can be maxed @ 1080p on a R9 280 or 290 @ 60fps

It looks great, but if it runs poorly then it's just going to turn into a Crysis type game imo.. all eye candy but runs crappy. However, i'd be impressed if it does run fast on good hardware.

combatcash4182d ago

@FlyingFoxy

I think you should be able to max it out at 1080p although maybe not locked at 60 fps, racing games are more forgiving on hardware.

ProjectVulcan4182d ago (Edited 4182d ago )

God said let there be PC gaming, and there was PC gaming.

God saw that the PC gaming was good.

Behold the power

Crazyglues4182d ago (Edited 4182d ago )

I think you mean Holy Sh*t Mother of God...! ..LoL

Wow -I mean wow, I have never seen grass in a game look so real, - http://static.gamespot.com/... -OMG! What have they done here - This is Unreal...

How is this even possible... Are you kidding me.. Wow
I still can't believe these are real.. If the graphics engine is that good, then this is going to be one hell of a game.
.____........___...
.____||......||.......|___||
||.........___||............ ||

tee_bag2424181d ago

I have to say. That grass beats Skyrim Texture mods for looks. And that's saying a lot!

pennywhyz4181d ago (Edited 4181d ago )

How is this possible?? 2 letters PC.

frostypants4182d ago

Not to poop on this parade, but I want to see console or mid-range PC screenshots. Screenshots taken from unspecified uber-hardware doesn't really tell us what this game will realistically look like for 95% of gamers.

JsonHenry4182d ago

The thing is, even a mid range PC a year or two so after the game releases will be able to play ultra settings because typically every new video card release just about doubles in power.

So yes, upon release I doubt many people will be able to play it at those settings. However within a very short time the "new" midrange PC will be able to pull this off.

otherZinc4182d ago

Show the game "running"...
I'm not impressed until I see a "driving" game "moving"?!.

Shabutie134181d ago

There are videos all over youtube. It's not that difficult.

herbs4182d ago

Wonder if it will achieve 60fps on Wii U?

Beastforlifenoob4181d ago

Considering AC4 cant get to 30... I seriously, seriously doubt that

+ Show (2) more repliesLast reply 4181d ago
Lon3wolf4182d ago

Wonder how close the console screenshots will get to those PC ones in the article? Looking good in screenshots so far.

AndrewLB4182d ago

They forgot to put the *, where at the bottom it says...

"screenshots of PC version. Do not expect consoles to look anywhere near this good."

Gabenbrah4182d ago ShowReplies(2)
frostypants4182d ago (Edited 4182d ago )

Also wonder how most PCs will look next to these maxed-out top-market hardware screenshots. I assure you these are not from your typical $800 rig build.

tee_bag2424181d ago (Edited 4181d ago )

I think most modern gaming PC's will be able to handle it at 1080p 60fps easy enough by the time it's released. Running 4K is another story.
Saying a $800 rig can't run it is far too vague to comment on. How longs a piece of string?
An $800 rig build in 2007, no. An $800 rig now, easy.

bamillington4182d ago

Lets hope it plays as good as it looks

amnalehu4182d ago

Agreed. Fingers Crossed for this one...

Mister_Dawg4182d ago

As much as I love the graphics on Forza5, this does look incredible.

However, you are absolutely correct. How it plays is just as, if not more, important than the visuals. This is where Forza and GT excel.

Fluke_Skywalker4182d ago

Good point, it looks excellent, but let's not forget these are the guys who made the NFS Shift games, and the physics in those games was pretty poor. I have no doubt that EA had quite a bit to do with that too though so I have hope.

Anyone playing the early builds care to share your thoughts on the physics?

Nafon4182d ago

The physics are the one thing i'm worried about... I built my pc a few weeks after registration for the tool packs closed last year so i barely missed the beta/alpha/whatever window.

Gabenbrah4182d ago ShowReplies(1)
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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai945d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox945d ago

because it was always a project and it never got finished :D

ChubbyBlade943d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole943d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow944d ago (Edited 944d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow943d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad944d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist944d ago (Edited 944d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace943d ago (Edited 943d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad943d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim944d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter947d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B949d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer949d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace949d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator948d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani948d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted949d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman949d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1948d ago

Must be talking about Sony

peppeaccardo949d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace949d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC949d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace949d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC948d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer948d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno949d ago

and focuses more on cartoon network games

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