Forbes: It was bound to happen sooner or later. Valve’s online gaming distribution website Steam has removed what appears to be the very first game from user libraries. Many games have been removed from the Steam store, but have remained in user libraries. Individuals have had games removed for various reasons as well, but this appears to be the first game, in its entirety, removed from every user library.
Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.
I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.
A LinkedIn post from Underdark AI made the discovery, stating that datasets are being sold for over $5,000 on a known black market forum.
Update:
"Valve has now confirmed that “this was NOT a breach of Steam systems” and users do not need to change their passwords as a result. However, it continues to recommend that you set up the Steam Mobile authenticator for extra security."
https://store.steampowered....
The government needs a taskforce with serious fundung that can opporate across borders to go after cyber criminals.
It is getting out of hand and it is the regular citizens of the world that suffer the consequences of these hacks and breaches.
My fear is that if left unchecked, state sponsored hackers from corrupt or governents under sections may use this as a method of raising revenue at the expense of everyone else.
remember when certain groups were saying PC gamers don’t want other subscriptions because it was not safe and steam was the spot lol.
The Creature Collector Fest event has come to steam until May 19. Here are some epic discounted games to scratch the critter gathering itch.
"But due to always-online DRM, even the single-player portion of the game requires the servers to be up and running."
The benefits of always-online DRM.
Every game on any platform has drm of some sort, unless it's from gog.com. Online only console games become useless at some point as well. What's really funny is how people think having a disc with a picture on it is somehow more ownership, download the game and store it anywhere and you have the same ownership...
One simple layer of DRM such as Steam is not a big deal. It is not online only DRM and it has its benefits which dont need to be stated. Having multiple layers of DRM is problematic. Having Steam + Uplay, securerom, GFWL etc is just punishing people who have activated keys with Steam. I am glad to see gfwl being patched out. I bought a couple games and when I found out it used it I skipped playing them. Only one I can remember wanting to deal with it for was the Arkham series but even that has been patched out which is great.
Online only DRM needs to be phased out.
Part of the blame lies in Steam. Steam can choose what it publishes in their library, and it should NOT allow always online single player games in its library. It can opt to not generate revenue from such games, and the publishers can choose to not use Steam. A wise publisher would opt to use Steam. If the publishers are any smart, they should let Steam handle their DRM for them, which I find fair.
The only time they need extra DRM layers is when they SELL a physical copy to you, but they want you to play through Steam without the dics. Then they need to make a coaster out of that disc, as it could potentially be used to install on several different accounts and computers, which is not feasible. But all these can be done transparently to user, using Steam's infrastructure.