For all the hype surrounding a new generation of consoles, 2013 demonstrated that mastery over the form is more significant than the number of particles pushed onto screens. The vast world of Los Santos layered glistening beauty upon gruelling grit, while The Last Of Us cut through an overcrowded genre with a refined script and unflinching creative vision. Both are standouts of a year in which big-budget games pushed at the limits of size and polish, but were otherwise content to refine genres rather than reinvent them. Again, the indie scene picked up the slack, daring to tell stories of emotional hardship and the nature of choice. But even it seemed focused on the promise of consoles to come, with a number of games slipping to 2014.
Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and indie games developer Ernestas Norvaišas, are today very proud and excited to announce that the full version (v1.0) of their train-led city builder “Sweet Transit”, is now available for PC via Steam and EGS." - Jonas Ek, TGG.
Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.
Good choices. I'd have to pick GTA 5 as well, it would be close with TLOU but I had more fun with GTA really.
pathetic
It's been ages since I agreed with Edge. What an Xmas surprise.
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Surprised to see Tearaway at #3. Good Job Media Molecule.