For what it is, with voiceovers from the actors, what GamePro imagine is probably movie soundtrack, and some excellent-looking, swift racing with seriously fun combat stunts, Speed Racer: The Videogame is awesome. Popcorn game for a popcorn movie? Nothing wrong with that.
PROS: Visceral motion controls, high speed combative racing, great soundtrack
CONS: Noticeable auto-steering, rubberbanding AI, only two players in multiplayer
Sidhe's Griffiths discusses in depth how the GripShift developer playtested, and then took that feedback to improve, their Wii version of the recent Speed Racer game, from Wiimote tweaks to difficulty changes.
With a slick 3D engine and a fluidity that stays locked to 60 frames per second, Speed proves an excellent substitute for F-Zero -- at least, that is, until Nintendo finally gets around to releasing the real thing.
Presentation - 5.0
Graphics - 7.5
Sound - 5.0
Gameplay - 8.0
Lasting Appeal - 6.0
Overall -
Many of you will remember playing racing games like Gran Turisimo, coming back time and time again to gain increasingly difficult licences. Speed Racer had potential to be a thrilling racing title but shoots itself in the foot with sloppy design and a cringe inducing game engine. The dated multiplayer options do little to rectify the situation, leaving this title gathering dust on my shelf.
Unless you're a massive Speed Racer fan, avoid.