270°

'Ghostbusters' Developer Prefers Working On PS3 First

MTV Multiplayer writes: "We've seen many developers struggle with multi-platform development this generation. Xbox 360 and PlayStation 3 are different technical beasts. Complications with the wildly popular Unreal Engine 3 middleware have made things even more difficult.

Terminal Reality, the studio behind the upcoming "Ghostbusters," spent a lot of time evaluating each console before moving forward with their first next-generation game, Terminal Reality president Mark Randell told MTV Multiplayer at a Sierra media event last month.

In the end, contrary to most teams this generation, they decided to make PlayStation 3 their lead development platform for "Ghostbusters." Here's why."

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multiplayerblog.mtv.com
Xi6263d ago

being held back by the ps3... sigh.

games4fun6263d ago

and i bet you think the gamer zone holds back your open zone comments too.

juuken6262d ago

You 360fanbabies love talking out of your asses do you? How is the PS3 holding back the 360?

Explain that to me please...or are you too ignorant to explain it?

Denges6262d ago

jesus christ an 8 bubbled moron

how many double accounts did that take

Sir Ken Kutaragi6262d ago

F-IN! HILARIOUS!!! ;-D
Who said xBot Lemmings had no sense of humour!!! ;-D

'PLAY-BEYOND...xBox 360's LIMITS!!!' ;-D

Varsarus6262d ago (Edited 6262d ago )

Multiplatform games pushes the 360 to the max, remember what they said about GTA IV?

"We believe that Microsoft’s Xbox 360 will be the console that will enable the game to really show its full potential"

PS3's power is roughly 30% at this time.

HAHAHAHAHA.

@below

there's no communcation system with the 3 cores on the 360, Xenon is a poor CPU.

Xi6262d ago (Edited 6262d ago )

good job at not being able to take a joke playslaves.

and to varsarus, gears of war only used 90% of a single core on the xbox... which is roughly 30%.

both consoles are the same, and it's just shocking to see howmany fanboys on this site are so un-educated.

PSMonster216262d ago

How the FÚCK DO YOU HAVE EIGHT BUBBLES WITH POSTS LIKE THAT. You a hacker son. I say we unite and take this fool down.

juuken6262d ago

If anything Xi, the 360 held back the PS3 from its true potential. It's a pity that games are multi-platform but some of them look like crap on the PS3. Gee...I wonder why? Maybe it's because of the fact that the 360 held it back from looking good?

Don't talk bullcrap, please.

+ Show (6) more repliesLast reply 6262d ago
games4fun6263d ago

as long as they make a good game i really dont care, i have never played a good ghostbusters game so here's to hoping its good

darthv726263d ago

It has been said before that when doing development on the 360 first then working on PS3, it turns out subpar. If dev starts on PS3 first then by the time a 360 version is made it is on par with each other.

So to benefit multiplatform development, PS3 should be lead as it will only serve to make the game equal on both platforms.

To add to this, it has to do with the way the 360 has the memory available to it. PS3 has seperate memory for video and system ram. If a game is made using the unified structure of the 360 (first) it then needs to be recompiled to work in a split memory system of the PS3. That isnt an issue for either platform if the game is made with the PS3 memory system in mind from the beginning.

I think I remember reading devs saying it is easier for the 360 to emulate the memory system of the PS3 than it is the other way around. Someone please elaborate on this for me.

ruibing6263d ago (Edited 6263d ago )

I think it has more to do with how the Cell architecture punishes poor coding more severely than traditional multi-threaded processors. A game lead on the PS3 simply made it more efficient and well-written by default.

Here's a paper that does a very good job of introducing the pros and cons of the cell from a scientific (non-gaming) point of view, but I think it does a good job of highlighting what's so innovative about it:

http://www.simbiosys.ca/sci...

heihoosilver6262d ago

if the games are made first in mind with ps3 split memory, them x360 game has split memory too? If a game is made in mind with the unified memory of x360, the x360 wouldn't have better performance? That way xbox360 isn´t struggle?

GameDev6262d ago

but you have no idea what you are talking about, all 512mb of memory are available to eithe the cell or RSX on the PS3. Stop reading MS propaganda and taking it as gospel, it makes you look silly when you run into people that know how this stuff works.

btw I finally threw the 360 version of GTA on 1080p flatscreen and let me tell you, you don't need 400% magnification to see the terrible dithering and pixel shading of the ATI GPU. To think I used to be a big ATI fan, how far they have fallen. This is definitely Nvidias market now.

Porky Pig6263d ago

they include some Sixaxis lovin,it would be sweet to capture a ghost through tilt controls

Agree if you like Cake,disagree if you're a Pie man

And th-th-th-that's all folks!

bootsielon6263d ago

"1 - another Xbox game
being held back by the ps3... sigh. "

Anyway, being held back as in not being able to use the HDD for the game, not being able to use all of the SPEs, or as in not being able to use Blu-ray's full capacity? Oh wait, it's another dipsh1t trolling PS3 news... sigh.

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30°
4.8

Ghostbusters Remastered Xbox One Review - AbsoluteXbox

Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."

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absolutexbox.co.uk
60°
8.0

Review - Ghostbuster The Video Game Remastered (Switch) | WayTooManyGames

WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."

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waytoomany.games
60°

Active Quest Episode 43: Okami 2, Congress Sends Statement to Blizzard, and Hentai?

Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.

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