130°

Sony’s Missed Opportunities for PS4’s Launch

The PlayStation 3 took a big hit in its start with various obstacles, bad marketing, and non-tactful decision-making in the birth of the product, but during its maturity stage, Sony bounced back and started to learn from its mistakes. Now that the PlayStation 4 received such great reception, Sony should still recognize they are not out of the trenches and could lose momentum due to missed opportunities at launch

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gamerfitnation.com
BLACKBIBLE4194d ago

Out of the 2 I felt Sony had the better Launch event.

Omar914194d ago

I agree, I just wish I would of been able to use my pulse headset at launch :/

Hopefully they patch a few things up in the up coming months.

LOGICWINS4194d ago

Me too. Hooking mine up to the controller via the 3.5mm cable is likely whats causing the quick battery drain.

I think you would need to buy the PS3 USB cable (if you dont have it already) to charge the headset though. I tried the PS4 cable and it didn't fit.

joab7774194d ago

Imagine if GoW:Ascension was a launch title, along with a new LBP. Then Killzone came in late January. You would b able to show off graphics, have amazing platformer and other features showcased and KZ wouldn't hav to battle CoD and B4 head on. And GT6 could hav been on both.

But...either way it was great. DCUO was a phenomonal idea. Played for the first time and I am hooked.

psDrake4194d ago

I think the biggest miss is lost sales rather than games. Literally, every gamer I know is just waiting to buy a ps4 but there is no stock. If there was 5-6 million in stock at launch, I'd assure they'd be sold out by now. I don't think even Sony expected this much demand

Ashunderfire864194d ago (Edited 4194d ago )

Your in luck, but hurry now!!! lol:

http://www.amazon.com/PlayS...

psDrake4194d ago

Thanks I got mine already :)

70°

Shuhei Yoshida Shares How His Crucial Feedback Played A Role In The Success Of Gran Turismo

Former Sony Interactive Entertainment executive Shuhei Yoshida has shared how his feedback played a role in the success of Gran Turismo.

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twistedvoxel.com
Knushwood Butt38d ago

To this day, anyone that plays a GT game for the first time and doesn't have experience with this kind of game will crash at the first corner, so not really sure what Shu is claiming here. I literally saw this happen a few months ago at an event where they had GT7 with VR2 up on a stage and members of the public got to try it out.

60°

From Sim Racing Star to Real-World Winner: Nathan Williams Triumphs at Oulton Park

Nathan Williams from Bebington has made a dream leap from virtual tracks to real-world glory, clinching victory in his debut race in the OT Coupe with Toyo

130°

Killer Instinct: The Most Underrated Fighting Video Game in History

Killer Instinct is like the forgotten cousin at the fighting game family reunion.

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fortressofsolitude.co.za
Michiel198955d ago

yeah they were such good and fun games but they never really reached the mainstream audience. Killer Instinct was widely known and respected.

Cacabunga55d ago

Killer instinct is great, especially on snes but it’s not the most underrated fighter.. for me it’s Power Stone. So much potential in this series

Jawsh66655d ago

Bloody Roar was a game that had a sick concept but wasn’t made the best. I’d say Killer Instinct was the opposite of that, it was well made but the roster of characters were so similar to every other fighting game in that era that it ended up feeling like more of the same. I could be wrong that’s just how I remember it at the time and I played a ton of KI on SNES because it was one of the first games I owned.

PRIMORDUS55d ago

I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...

DivineHand12554d ago

That combo was way overkill 😂

PRIMORDUS54d ago

I know haha, I loved Jago.

Bathyj55d ago

You're kidding?
It enjoyed probably more success than it deserved.
Unlike Tobal 2

MeteorPanda55d ago

Tobal 2 was awesome. Sold really well cause art similarity to dragon ball

jjb198155d ago

I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.

Popsicle55d ago (Edited 55d ago )

I can tell you definitely got some SNES time in. The slight differences in the ports due to hardware constraints were interesting. For example, the arcade version was Ultraaaa Coooommboooooooo! versus Ultra….Ultra….Ultra on the SNES.

Though SNES overachieved as a port for as demanding as a game KI was.The arcade version was one of the first cabinets with a dedicated hard drive and the SNES version was 32 megabyte cartridge which was huge for that system at the time.

jjb198154d ago

Yeah, for sure. My local childhood arcade was always packed and it was hard to get a game in but once the SNES version came out, I was hooked. I can still feel the click of the power button.

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