'The Division' will force players to choose what they believe, says Massive

We've all played games that put us in the shoes of a person that is trying to stop a crisis or tragedy from happening, but with The Division, players will be thrust into the middle of a crisis and will be forced to make decisions based on their own experiences in the game.

Player choice is at the heart of many games these days and Martin Hultberg, who is the director of communications at Massive Entertainment, talked about the questions players will be faced with when they play The Division.

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XiSasukeUchiha1992d ago

Hopefully they won't be any underpowered belief if u know what i mean

Evilsnuggle1992d ago

This is my most anticipated games of next gen so far. It looks incredible TRUE NEXTGEN. I how the division has a deep crafting system.

Reverent1992d ago

Not to mention the dynamic weather effects or the beautifully sophisticated destruction. This game is going to top everything Next Gen has to offer for a good while.

Computersaysno1992d ago (Edited 1992d ago )

You aren't forced to choose what to believe, that's kind of the point of belief, you believe what you want not what people make you.

Why do you think people believe that Xbox One is as powerful as PS4 even when there is quantifiable proof it is not?

Because they can......;D

jtenma1992d ago


Just why did you have to go there?

Pogue19061992d ago (Edited 1992d ago )

No, we don't know what you mean.

curtis921992d ago (Edited 1992d ago )

Ugh... can't stand when people talk about morales or beliefs as if their game is going to challenge you on an intellectual level somehow. It's a game. Make it fun.

Gigaguy7771992d ago

How dare a medium advance as an art form! How dare someone try to tell a good story in a powerful medium! Hey bud, if you wanna play games for fun then that's fine, but don't condemn a game because it tells a better story than others. That's stupid. Complaining about something being better at no extra cost? And you think that's bad? Why?

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