The Chinese Room on its PS4-exclusive Everybody's Gone to the Rapture

Eurogamer writes:

"Last week we did a postmortem on The Chinese Room's experimental horror sequel Amnesia: A Machine for Pigs, and as fascinating as it was to hear all the decisions that went into developing that, I couldn't help wonder about the Brighton-based studio's upcoming PS4-exclusive first-person exploration game, Everybody's Gone to the Rapture."

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Jreca3646d ago

not enough bloom!! moar bloom!

3-4-53646d ago

Maybe it's just a really sunny day.

ipach3646d ago

awesome interview. the kinds of devs the world needs. very exciting and thoughtful stuff. even that last bit about making doom or system shock. tells you how much these guys enjoy and care about creative and great games. exciting to see them break through commercially on the console

snake_eater3646d ago

I dont know about this game... dear esther was meh and I didn't like the path they went with amnesia machine for pigs.

coolbeans3646d ago (Edited 3646d ago )

That's how I felt about Dear Esther and I'm slightly worried about A Machine for Pigs as well (good thing I grabbed on sale). Whomever they had as writer for DE seemed to be a stylist with language, but chained behind the rarely stimulating walking sim it was made things rather boring. Even the vagueness + changing text through each playthrough made things even more dull after I tried to give it another chance.

Corpser3646d ago (Edited 3646d ago )

The worst kind of exclusive, getting paid $$$$ for the exclusivity when the game was announced for PC


Aceman183646d ago

oh but it was ok when M$ did it huh? gotta love the double standard on this site lol.

Corpser3646d ago

Show me an example of a game that was announced for one platform but then becomes exclusive on another platform

DigitalRaptor3646d ago (Edited 3646d ago )

What do you want? Something that's best for yourself, or something that's best for the game?

TCR are getting support to make a game they couldn't make by themselves. I wouldn't call it a bribe. This company doesn't need bribes to get people excited about developing for their console:


"We don’t have enough money or production expertise to make this game without help. We don’t think we can raise enough through Kickstarter or public alpha to make this happen. We could do with production support on a game this scale. We’ve always wanted to make a console game. Publishers have bad reputations all too often. Hey, Sony Santa Monica are great though. We’ve met them a few times and really like them and their attitude."

"Also, PS4 is starting to look very cool as a platform. All eggs thrown into singular basket, Sony Santa Monica contacted, everybody likes each other, lots of love for the project. Long dark night of the soul mulling over implications of shifting across to console. Mix of pragmatism and excitement about the possibilities win out."

Corpser3646d ago

It's the $$$$ talking, of course they will now say they can't make the game without Sony $$$$. And what's stopping them from still making a pc version, oh because $ony don't want them to

Bathyj3646d ago

Uh, because Sony are the publishers.

So basically this game would not be getting made with this budget or level of assistance without them. They would not be able to make the game they wanted without help.

Aceman183646d ago (Edited 3646d ago )

are you whining because its no longer on PC my god man it ain't that serious lol.

you know how many PC only games that don't come to consoles and people don't whine about it lol?

Pintheshadows3646d ago

'Show me an example of a game that was announced for one platform but then becomes exclusive on another platform.'


aquamala3646d ago (Edited 3646d ago )

which one? Halo 1 and 2 are on PC. if you're talking about the series becomes exclusive after that, that's not the same as what's happening here

Pintheshadows3645d ago (Edited 3645d ago )

Halo. Announced for PC and then made an Xbox exclusive. Sure, it got a PC release eventually but it took ages. People were not happy. Kieron Gillen who was at PC Gamer at the time in particular.

That is exactly the same.

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MasterCornholio3645d ago (Edited 3645d ago )

Your just made that it isn't on Xbox One.

P.S Lately Xbox fans have beeb getting lamer by the minute with their trolling. Its really sad to see since they used to brag about games, 1080P resolution and all their games running in 60FPS. Now all they do is bash exclusive indie titles that Sony has.

SoulSercher6203645d ago

Wow the worst kind of troll. I bet you wish this was on Xbone don't you

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WeAreLegion3646d ago

Wonderful interview. This could be a team to watch in the future.

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5 great video games set in the UK

David at SQUAD writes: "Over the past few months, I’ve found myself lost in a number of books set in my home-land of the United Kingdom. At first, it was by chance, but then I found myself seeking them out. Then I got some games in a few sales -- Assassins Creed: Syndicate and Vampyr, if you must know -- and realized I’d done it again. This got me thinking: does the video game industry do a good enough job of setting games in a diverse set of locations, and how many games are set in the UK anyway?"

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bunt-custardly1257d ago

Ubisoft's Zombi was set in London I believe.

geekmandem1257d ago

Yep, ZombiU was indeed. A game I actually saw recommended a few times. It's weird that it stuck with so many people.

1256d ago

Dying Light, Crysis 3, Battlefield 4 & Everybody’s Gone to the Rapture with Ray Tracing

DSOGaming writes: "These past few weeks we’ve been showcasing numerous games that were visually improved by Pascal Gilcher’s ray traced Global Illumination method/solution for ReShade. And today, since it’s a slow news day, we are bringing you four games that have been showcased with this alpha Reshade version. These games are Dying Light, Crysis 3, Battlefield 4 and Everybody’s Gone to the Rapture."

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1610d ago
isarai1609d ago

Again Reshade is not Raytracing, is a screen space post processing effect. Thats like calling SSAO "Global Illumination"