A new small, sleek, black, particularly simple, angular designed case is okay to look at, but it’s not the prettiest Sony device ever, that’s for sure. It’s functional, though, two USB ports at the front are easy to find and use. This is unlike the PS3’s, that always seemed out of the way. You knew they were there but could never plug things in first time.
The PS4 is quiet; its gentle hum only noticeable when the disc-drive is in use or if it’s really quiet in the room. The PS4 design leaves the shiny black side cool and the textured black side warm to touch when it’s in use. Playing Killzone: Shadow Fall for a few hours didn’t seem to alter the temperature or noise levels eminating from the machine.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.
Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.
I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.
I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.
Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.
I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.
I've returned to Sony after skipping the PS3 and I have a question.
Is there a setting within the console to enable microphone use?
I've played 40+ games of War Thunder with my headset on and have yet to encounter a single person using a mic.
On the 360 it would have been full of people working together and the usual idiots just shouting for attention. But on the PS4 nothing. Now seeing that every PS4 comes with a mic I can only assume I'm doing something wrong.
First few days with my ps4? Fricken awesome
My PC is a monster.
I'll probably get a few disagrees for this, but as my comment history shows I have been quite pro-Sony in the last few months.
The PS4 is OK, but I'd class it as nothing more than a turbo charged PS3. There's no radical leaps and it feels like the first Sony console to be a small evolution, rather than ushering in something truly new.
That's no bad thing, as I loved my PS3, PS2 and the PS1 - because at heart I am a gamer and want a games machine first and foremost. And this is what Sony has delivered. But in the past each new generation of console gave us something major - The jump from 8 to 16bit. The advantages of the capacity disc storage brought. The seamless integration of network features. The move to HD graphics.
You could argue that the big new thing is social aspects, and I'd agree that the Share button is a brilliant touch and the improved PSN is nice - but this is an evolutionary step, not a leap. Companion apps seem to be big news, but I find the idea of them rather limited and pointless.
Maybe I'm just a bit jaded at console gaming having got back in to PC gaming in a big way this year. Arguments about 1080p / 60FPS seem rather petty when that's been a staple of anyone with a half decent PC rig for years.
I know I'll enjoy the PS4 (and PS3) for many years to come, but this could be a sign of diminishing returns in the console industry - what can the PS5 really bring (4k gaming?? Digital only??)
I would even go so far as to say that, as much as I dislike the XB1, if MS had stayed true to their original vision I would have seen that as a much bigger leap for gaming than what we have got from them or Sony. If you strip away all the gnashing of teeth about DRM you'd see a pretty interesting model underneath it all - MS just sold it to us in the worst possible way.
The only piece of the puzzle we don't know about yet is how Gaikai will be used. If it's just for backwards compatibility streaming that, to me, shows a lack of pushing the industry forward standpoint.
So overall I am impressed with the engineering Sony have put in to the console. and as a very long time gamer the PS4 does feel like the culmination of all of Sony's knowledge and heritage in the industry - and for that I salute them - but I don't yet understand people claiming the PS4 is some incredible machine, especially with the current game line up,