AusGamers was given a rare chance to chat with a lead developer after a game's release when Guerilla Games' Eric Boljes gave them his two-cents on the critical and consumer feedback for Killzone: Shadow Fall, by taking time out of a personal holiday in Australia, where he granted a handful of interviews. AusGamers asked how the team has been handling reviews and feedback.
"Well to be honest, when the reviews first came in, we were a little bit disappointed," Boljes confessed. "Because I personally feel that this is the best Killzone we’ve ever made; I honestly feel that. You’re right, we did try a lot of new things, we tried to innovate the gameplay, and we did try to make a different Killzone than before.
"...and the reviews, they are mixed… we’re doing something different, and it’s really interesting in that a lot of people are saying we’re not different enough, and [what] the other side is saying is “what they’re doing is too different from the original Killzone”. It’s interesting, but I’m still really proud of what we’ve made."
The full interview also covers off topics of control for the FPS genre, where he sees the PS4's future heading, next-gen in general and a reminder that Killzone isn't all the studio has cooking.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.
Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.
I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.
I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.
Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.
I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.
What we know about Guerrilla New IP:
-It's an RPG, or very heavy in those elements.
-Officially announced to be in development since 2010
-John Gonzalez is the lead writer for the story.He wrote fallout: new vegas
-It's open world
-Possibly be fantasy themed with vampires, werewolves, etc
-It's completely different from killzone. If that means gameplay, setting or tone is yet to be determined..
Anyway, I thought shadow fall was great for a launch title. It's the best killzone, so why did it not score better than killzone 3. No excuse there, that game was a mess. To what standards are we holding titles like KZ 3, to where it appears better than an obvious improved sequel? Give me a break. It just feels like there's always been some in built bias against killzone. It's always been that way, so meh.
Most of the people that reviewed it lower haven't even fully immersed themselves in the multiplayer. If you have to say that the multiplayer is "generic" then you're trippin.
People are just hating on KZ cuz they tried something new instead of the same old crap every shooter does nowadays and the matter that you dont get rewarded with aim assist.
The game looks amazing and it's easily the best looking next gen game. However they need to have more depth to the story. Introduce great characters and develop them well. That's the only bad thing about the Killzone series. The story lacks. Only if the narrative shown by Naughty Dog fuse with the presentation of GG then we would have an amazing game. Let's hope the new IP has story that immerses the player.
he's surprised that his game is straight garbage lmao!! Guerilla has never made a AAA game...ever..Sony needs to drop this franchise and the studio..millions of dollars wasted