150°

EA is "clever enough" to avoid "cookie-cutter" games, says Battlefield 4 dev

Over the course of the past two decades, Battlefield developer Digital Illusions CE has grown from an attic developer to the heart and soul of a publisher's entire output - responsible not just for Call of Duty's fiercest rival, but also the engine that breathes life into titles as dissimilar as Need for Speed: Rivals and Dragon Age: Inquisition.

SilentNegotiator4234d ago

Right. Nothing "cookie-cutter" about making sequel after sequel after sequel, being careful not to make any projects that aren't easy to exploit via DLC.

GarrusVakarian4234d ago (Edited 4234d ago )

It amazes me sometimes how ironic these companies can be. How they view themselves and how gamers view them are completely different things.

SilentNegotiator4234d ago

Their PR personnel should spend 3 minutes reading some Neogaf forum posts about them or something. They really can't afford to be this out of touch with what their audience is thinking.

Mikelarry4234d ago

But stupid enough to try and over charge uk gamers for digital downloads. I mean 62 pounds for a digital download shame on you

ilovefatgirls4234d ago

if you live outside the sates you get bent over end of story

the way i see it is theyre being subsidised by the rest of us,
run some conversions and comparisons youll be sick with disgust

theshredded4234d ago

like battlefield,fifa,MOH and countless others how pathetic

4234d ago
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60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7760d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus60d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?