Over the course of the past two decades, Battlefield developer Digital Illusions CE has grown from an attic developer to the heart and soul of a publisher's entire output - responsible not just for Call of Duty's fiercest rival, but also the engine that breathes life into titles as dissimilar as Need for Speed: Rivals and Dragon Age: Inquisition.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Right. Nothing "cookie-cutter" about making sequel after sequel after sequel, being careful not to make any projects that aren't easy to exploit via DLC.
But stupid enough to try and over charge uk gamers for digital downloads. I mean 62 pounds for a digital download shame on you
like battlefield,fifa,MOH and countless others how pathetic
how ironic.