110°

PS4 & Xbox One Launch Day Woes – It's Not As Bad As You Think

Does the number of issues affecting a console system determine its quality or the reputation of the company that manufactured it? Not necessarily. The Xbox One, if you recall, had to undergo a technical redesign when consumers shunned its initial DRM and ‘Always On’ features.

It can be argued that Microsoft should have delayed the launch of the Xbox One to flush out any technical issues. And while there were more technical issues plaguing Xbox One than PS4 during launch, the issues themselves were not as widespread as everyone believes.

Read Full Story >>
pixelperfectgaming.com
nukeitall3803d ago

You mean like this?

http://www.reddit.com/r/PS4...

Fact of the matter is that, there will be problems, but so far nothing widespread or pandemic.

The worst concerns where the day-1 patches, and that overall went well for everyone. I would say it is a huge success, sans the lacking quality game titles.

Outside_ofthe_Box3803d ago (Edited 3803d ago )

lmao Last week you were so quick to scream DOA!

Now all of a sudden you're taking a more rational approach. I wonder why? lol

nukeitall3802d ago

@Outside:

I still think 1 out of a 100 units dead on arrival is high. Despite that, overall I would still say nothing major or pandemic.

I expected major complaints about day-1 patches, websites going down, PSN/XBL screeching to a halt, loads of bricked consoles and more problems similar to BF4 servers.

Overall both launches went pretty smooth, and the PS4 hardware issue seems to have died down.

That said, that 1% fail rate on Sony hardware can only go up and there is no denying it is high right out of the box. That rate never goes down on already launched units and I stand by my comment.

Only fangirls see my comment as a negative attack on their console of choice.

Outside_ofthe_Box3802d ago

The percentage is an accumulation of total reported issues which includes consoles damaged from shipping and possibly other issues that doesn't necessarily constitute a console as being "dead."

The fact remains, last week you was quick to say things like "it's odd that there are so many reports of issues with the PS4 within 6 hours! DOA!" But now you have a much more rational approach "issues and complains are to be expected, so far nothing widespread. Both launches went smooth overall"

And of course you are going to stand by your comment lol. It's not like you'd ever admit to hypocrisy anyway. And who's saying anything about an attack? Insecure much? (Not that it's surprising considering your a fangirl and all) I was only pointing out the hilarity of your sudden switch in gears now that XB1 has launched and people are having problems too.

nukeitall3802d ago (Edited 3802d ago )

Only an idiot would not expect the Xbox One to have problems too. However, other than the disc drive, there hasn't been anything to be specific issue like the PS4.

Many of the PS4 problems all stem from the blue light of death. The reports of damaged shipped product isn't obviously counted as part of failure rate!

That is just stupid to claim, and clearly shows what someone is trying to hide with an agenda.

As I said, nothing humongously widespread, but 1% is high, very high for dead on arrival units. A 3-5% failure is over the lifetime of the device.

I know it hurts you that I speak the truth, so you are trying to discredit me. It won't work, because I don't BS like some people do!

Outside_ofthe_Box3802d ago (Edited 3802d ago )

***"Many of the PS4 problems all stem from the blue light of death. The reports of damaged shipped product isn't obviously counted as part of failure rate!

That is just stupid to claim, and clearly shows what someone is trying to hide with an agenda."***

Direct quote from Sony:

***"There have been several issues reported, which leads us to believe there isn't a singular problem that could impact a broader percentage of PS4 units. We also understand that some units were reportedly damaged during shipping. The number of affected PS4 systems is less than 1%, which represents a very small percentage of total units shipped to date and is within the expected range for a new product introduction. We understand the frustration of consumers that have had a problem and are working with them and our retail partners to help troubleshoot issues and ensure affected units are exchanged."****

http://www.engadget.com/201...

Take it and interpret it as you wish.

***"As I said, nothing humongously widespread, but 1% is high, very high for dead on arrival units. A 3-5% failure is over the lifetime of the device.

I know it hurts you that I speak the truth, so you are trying to discredit me. It won't work, because I don't BS like some people do!"***

Huh? Where did you get 3-5% from? Your behind? Are you trying to say 3-5% failure rate is normal for over the life time of an electronic product or something? If so mind showing where you got that info from? Either way I don't really care if you consider 1% high or not. You probably thought the .4% was high too.

Also, I don't know what you are talking about in regards to "trying to discredit you." You act as if I'm disputing against facts or something. Like I said, "I was only pointing out the hilarity of your sudden switch in gears now that XB1 has launched and people are having problems too."

+ Show (3) more repliesLast reply 3802d ago
B-radical3803d ago

So both consoles are possibly under 0.4% Failure rate?

MatrixxGT3803d ago (Edited 3803d ago )

Yes there were a few defective consoles from both parties. So what its nothing new and to be expected.

Now im tired of seeing the " _ of death" articles. Until one of these things start dropping like flies similar to rrod (wich was a legitimate "death") then lets move on here. Oh wait we'll just be talking about who sold more and where. Back to playing my game on fully functional console.

Jaqen_Hghar3803d ago (Edited 3803d ago )

A man doesn't see why people think these things are abnormal. EVERY console will go through SOME hardware failure. EVERY console doesn't have VAST volumes of games available at launch. These are two of the most loaded launches in history. People are just way too entitled and way to vocal with every little thing that's not included (external HDD and MP3 support are not day 1 concerns). People today have short memories and are short on patience. You knew what you were getting day 1 and if you expected more then you should have done more research before plopping down $400-$500.

This applies to both consoles even though a man only has gotten PS4. A man saw this crap with WiiU, Vita, and 3DS as well. 3DS is the only one of thosewith an abnormally bad launch lineup, and look at where it is now. Be patient and enjoy the superior cross gen games, flawlessly up and running sharing and Twitch integration (surprising at launch), and the launch titles which are much better (at least Killzone and Contrast and a man is sure Ryse and Dead Rising) than reviewed. Reviewers are just leaving themselves room to hand out better scores later in the gen. If you give out a 10 early on it doesn't leave any room for improvement for Halo 5 and Uncharted 4.

3803d ago
Show all comments (13)
70°

Disney Dreamlight Valley teases part two of paid expansion

Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.

70°

Best Stardew Valley Farm Names – 100 Funny, Nerdy, Cute Ideas and More

Starting out a new farm, but need help choosing a name? Check out this article for a 100 farm name ides for Stardew Valley.

190°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

Read Full Story >>
gamingbolt.com
-Foxtrot12h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack10h ago(Edited 10h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo7h ago(Edited 7h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack1h ago(Edited 1h ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke196h ago(Edited 6h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--4h ago(Edited 4h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke192h ago(Edited 2h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

-Foxtrot12m ago

"Why should someone else take a crack at one of the IPs"

He's literally just told you why

We're waiting like 15 years before a sequel comes out, it's insane

Skyrim came out in 2011, the next game is expected to come out in 2027 at the earliest so that's 16 years apart while Fallout 4 came out in 2015 and might not release until 2031, again 16 years.

We're fine with Bethesda trying new things and doing new IPs like Starfield but adding a new game to the cycle now means a bigger wait. Also Starfield didn't meet most peoples expectations, can you imagine waiting 15 years or so for a sequel and it's disappointing? It would feel even worse because you would have to wait another 15 years to see if they manage to come back from it.

They need to give it to another developer, we don't need main numbered titles but a spin off of Fallout and Elder Scrolls should be cycled in between the long gaps of the main releases.

Once again you are making out people want these games as quick as possible when all we want is a standard development time of at least 4 years or so rather than waiting 15.

mandf4h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor5h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave4h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor2h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

-Foxtrot9m ago

@Skuletor

Who's saying to rush the releases? No one is saying that...

People just don't want to be waiting 15 years for a sequel, they aren't working on the game for that long, you do realise that right? The issue isn't coming down to them working on the game and us "rushing them", it's the fact they are working on other games like Starfield now meaning bigger gaps before they even get started on them.

I bet you any more Elder Scrolls VI only entered full development last year when Starfield was finished despite being announced in 2018.

Duke192h ago

I mean you aren't wrong. People are going to complain about anything

isarai4h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris4h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

Show all comments (21)