Rayman Legends Review | The Game Effect
Rayman Legends doesn’t look like a game. When the opening plays, it looks like something from Pixar’s concept art department brought to life. And then suddenly, the movie you started watching says you get to take control. You get to play the Disney movie that never existed but that you almost wish it did. Every aspect of the game is brimming with personality and character, whether it’s a chopped tree trunk or Rayman himself.
While Origins still felt distinctly like a platformer that was just quirky with it’s art, Legends features some of the best lighting and character design you’ll ever see. The contrast with new 3D elements, like water and bosses, helps make the important elements pop. All the detail in the background trumpets each universe you venture into like you’re running across storyboard panels and concept art for a movie. You can feel a story building around you that’s truly never spoken about, just always merely presented for you to interpret. It’s the subtle storytelling most indie games are known for, so it’s great to see this kind of storytelling in a AAA game.











