180°

Pach-Attack: Is Titanfall's Exclusivity Good for EA?

Michael Pachter looks into Microsoft’s profit deal with one of 2014's biggest games.

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gametrailers.com
majiebeast4220d ago (Edited 4220d ago )

They got a shit ton of money for it. Microsoft is desperate at this point which makes em pay a lot to keep a game like this exclusive. Its not good for Respawn cause they only get royalty for copies sold.

NeXXXuS4220d ago

I don't know why they keep putting "exclusive." It's going to PC as well.

Eonjay4220d ago

Yeah, EA placed its bet on the idea that Xbox One would outsell the PS4. It looks like a bad bet. Still Microsoft will soften the blow by paying EA. Its still a loss of profit though. That can't be helped.

UltimateMaster4220d ago

20 or 30 Million is Very low.
If you were to count in PS3 and PS4, you wouldn't sell exclusivity anywhere under 500 million to 1 billion.
If you were to get 5 Million x60$, you'd get 300 million. So yeah, you don't sell out exclusivity @ 30 Million and nothing under 500 million.

If EA sold out at 25 Million, they're cheap whores who got screwed over with very little in return.

DigitallyAfflicted4220d ago

@majiebeast

you are 100% right its all business. more $$$

come_bom4220d ago (Edited 4220d ago )

Microsoft paid a lot of money for Titanfall's console exclusive and they also paid a lot of money to Epic Games for the Gears of War exclusive.

... just like Sony pay for 3rd party exclusives on their systems.

I really don't see all the fuss about 3rd party exclusives on consoles. The publisher of the game gets a lot of money with no risk... even if the game is not a success.

nukeitall4220d ago

The fuzz is that Titanfalls is on Xbox One and not PS4. On top of that, Titanfalls is looking to be a killer game and console mover.

I can't wait for March 2014!

4220d ago
iiwii4220d ago

What I wonder is if it would have also been coming to PS3 since they were doing a 360 version... If so, that exclusivity cost MS even more $$ to not bring it to another 80 million users.

+ Show (2) more repliesLast reply 4220d ago
ricochetmg4220d ago

Since it is on 360 it will not convince anyone who has a 360 to upgrade.

Bolts-N-Rays11094220d ago

Nobody knows who's making the 360 version.

Elit3Nick4220d ago

It's a different developer, expect it to not play the same as the X1 and pc version

itisallaboutps4220d ago

Nope! You see EA thought the xbox was going to be the leading console this gen. But they soon realized the opposite, now they have a contract with microsoft and it limits them to so much! Which is great I love to point and laught at the publishers loss of what could been sales because they didn't believe in us

josephayal4220d ago

Exclusive? TitanFall 2 is coming to PS4

Honest_gamer4220d ago

They are on about the first one :/

DanielGearSolid4220d ago

Ea wants money

MS pays for everything

Only one im disappointed in is respawn,
first they lie and say they wanted to focus on one platform, then they claim they didnt know about the deal... EA isnt the only one at fault, IMO

Rzep4220d ago

In this case I would play the devils advocate and say that Respawn is a new company and they need some guaranteed money to cover the costs of development. So the MS payday may have been important as quick money, months before release.

Show all comments (34)
60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7744d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus43d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?