350°

15 First Person Shooters/Titles to Look Forward to in 2014

If you're a fan of the first person genre than 2014 may be the year for you. There's bound to be something to tickle your fancy.

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gamingbolt.com
come_bom4188d ago (Edited 4188d ago )

Most interesting is Titanfall.... then Thief, Destiny and Halo (if i had a X1).

Curious about Lichdom.

-Superman-4188d ago

Im suprised that nobody said Dying light.

guitarded774188d ago (Edited 4188d ago )

Is it a core shooter? I thought it was more FP Action like Dead Island (having guns, but not the core of the game). It's on the list though.

Personally, I'm looking forward to stuff other than shooters. I have 4 shooters with my PS4 already, and it's just time for the genre to take a step down... Not go away, but just slow it down.

The only ones that interest me are Destiny and Halo on the list. Not on the list Planetside 2 and Star Wars Battlefront.

telekineticmantis4188d ago

Planetside 2, and Titanfall for me.

ATiElite4188d ago

Lichdom looks great and I want it!

always looking forward to a new Halo

Sega needs to just Give the ALien license to the makers of Natural Selection and let them resurrect the Alien Franchise.

Gamer19824188d ago

Halo FPS wont be out until 2015. There is no way it will hit 2014 you got that top down Halo in 2014 that's it. Halo games take a good few years to develop and this one will too especially on a new engine and this time it won't be using bungies engine unless upscaled. So its either gonna be a heavy mess (resource wise) or something special from 343. Time will tell.

Gabenbrah4187d ago

They already confirmed a new Halo game is coming in 2014 and considering that 343i are now a 400+ development studio and they planned the new Halo trilogy years ago and have the next 10 years of Halo planned out, I think they'll be fine, especially with the Xbox One considering how much easier it is to develop for than the Xbox 360.

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Bolts-N-Rays11094188d ago

Titanfall, Destiny, and Halo. I need you.

Gabenbrah4188d ago

Titanfall, Destiny and Halo are my most anticipated.

GarrusVakarian4188d ago

Mine too. I can imagine those 3 being many peoples most anticipated too.

christocolus4188d ago (Edited 4188d ago )

Yeah, same here.....but why are you getting so many disagrees? Did you say something wrong?....lmao

DeadManIV4188d ago

People disagree with what he is saying, so they hit disagree. Problem?

omi25p4188d ago

What are they disagreeing with? The Fact that he wants those 3 games?

Its just fanboyism. Dont try and hide it.

christocolus4188d ago

@omn25p

Thanks bro...my point exactly. Some Fbs are just so pathetic.

GW2124188d ago (Edited 4188d ago )

I disagreed because they aren't my most anticipated. Destiny and Halo, yes. Titanfall, no. Hence the disagree.

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CrossingEden4188d ago

Thief is not a first person shooter.

123pol4188d ago

you have bow and arrows.. you shoot arrows with the bow.
and the game is in first person...
so therefore its a first person shooter

CrossingEden4188d ago

That's like saying that dishonored is a first person shooter or that MGS3 is a first person shooter, just because they have the mechanic to shoot from first person DOESN'T mean that they are first person shooters. Going by your logic skyrim is a first person shooter, and before you say it is, NO it's not.

fardan854188d ago

I would say Destiny.
It looks really big with lots of contents, crazy weapon upgrades, Impressive graphics for what it tries to do, big worlds to explore.
If it has offline split screen co-op for the campaign then I will probably get it on release.

Hanso4188d ago

sorry destiny is a always online game
we cant play it offline.

fardan854188d ago

First TitanFall, now Destiny.
Crossing it from my anticipated games.

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180°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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videogamer.com
FortWaba18d ago (Edited 18d ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot18d ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7218d ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198318d ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick18d ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel18d ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto18d ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8018d ago

its the worst halo game the story the map all was garbage

cl198318d ago

I'd like to introduce you to Halo infinite.

coolbeans18d ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn17d ago (Edited 17d ago )

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl198317d ago (Edited 17d ago )

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto17d ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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150°

Titanfall head responds to Helldivers 2 crossover pitch, and fans are already cooking

In a simple and concise post on Twitter, head of Respawn Entertainment Vince Zampella responded to fan requests for a Titanfall x Helldivers 2 crossover two love heart emojis, praising the idea.

60°

Fanatical's Explosive bundle is now live and lets you save big on 16 Steam Deck-friendly games

Fanatical has launched its new Explosive bundle, and this one can help you save big on a collection of Steam Deck-compatible titles.