Did you know Resi 4 was originally going to be like 'The Thing'? Rice Digital gets a first hand account of the story behind Resident Evil 3.5 - the Resi that never was.
Some really interesting things in that piece that I never realised. Sounds like they must have spend a fortune on all those revisions - some of them were quite far along as well if I remember correctly. Was worth the wait though.
I don't mind if they made RE 7 with this RE 4 prototype. Looks cool and remind me of the classic RE 1.
It's never too late for Capcom to make this RE7.
난 내 마음이 행복 폭발 참을 수 없습니다!!!
The final version of RE4 sucked big time, it's what started the action BS, until Capcom go back to how RE was (I.E. RE1,2,3 and CV) I will not buy another RE
I remember seeing the videos before Resi 4 came out and I was so disappointed with the final result of the game, because that version looked like Resident Evil and unlike the final game it looked scary as well.
Man. The source link has so much information.
lol, yeah - so much detail. Feel like I've been reading it all morning. Talk about in depth!
I'm still excited to read anything about RE4 and how it was made etc.. Still one of my favorite games of all time. And I hope that one day a RE game will have the same impact as RE4 again.
Yeah, even thought this version looked interesting - I glad the refreshed the series. It was getting stagnant at the time. It was so revolutionary at the time - the GC version was just so gorgeous. I think RE4 is the game I've replayed over and over more than any other. Maybe with the exception of Goldeneye. :)
I'll be leaving this around here.... a shame, the concept had potential. http://www.youtube.com/watc...
This is when japanese games (MGS is an expection) were trying to inovate but by sticking to its roots.
With the flatscreen videogames feeling ever more stagnant, is VR becoming the leader in modern gaming innovation?
But no one is buying enough of the games to generate the required profit for game publishers. :-(
Give it time. Flat screens will be antiquated at some point
Its amazing there are people who fail to see that we are always improving. I mean do they not know where we were 200, 100, 50 , 25, 10 years ago?
Maybe when they start making AAA games for VR it might start selling better. There definitely needs to be a better library to entice me in spending $750cnd on a psvr2. I already did that with psvr and was expecting sony to show a little more love for it .... but nope. Not falling for it this time.
Think of early video games to what they are now. As long as it isn't abandoned it has no where to go but up. Technology is again the limiting factor, but compared to the regular games VR has a lot more room to improve by orders of magnitude.
Only because its a separate peripheral. If VR came with every console purchase youd bet more people would adobt. Imagine if Sony gave a servicable VR headset with the ps6. Then at the same time released the psvr3. The console headset would maybe be made to play only a set of VR titles. Maybe last gen VR titles. While the psvr3 would give players access to current gen VR titles.
That would be a very expensive package, and if they tried to bundle like they did with kenect , it would fail on price alone.
“But no one is buying enough of the games to generate the required profit for game publishers.” I don’t think that’s true. The games themselves are selling very well. It’s just that the cost of entry for customers to buy into the ecosystem is high for most.
I mean to my eyes regular gaming just has evolutions left. Everything boils down to what we already have a primitive version of; ai, physics, raytracing. For VR we have just scraped the surface, we are at pong level right now. We only have head and hand tracking mainstream so far. AR is more likely to be the future main tech but VR will always have a place in the home. Idk if it will ever be possible, but a full body VR experience where you can walk without moving is the end game for me. Perhaps full dive isnt just a fantasy, but even I can't go THAT far.
VR is great. It's more immersive than any flat game can be. But, we don't need to trash flat games to uplift VR games. Article says flat gaming has hit a dead end. But there's always more to improve there as well as VR gaming. I was just as jaded by how nothing seems improve in gaming. The same fighting games, the same red barrels, the same stupid AI. I was almost done after playing for over 40 years of gaming. Then I got VR. VR made me feel like a kid again. Everything was new. I wanted to try all types of VR games. Found many great titles. But, it reinvigorated my love of gaming too. Games like Ghost of Tsushima took gaming for me to the next level beyond great games like Onimusha. Or reflux 5 getting a great Spider-Man game story and all. Horizon went way beyond what Guerilla Games did with Killzone. Retro games became that much more fun again. Arcade and old school console games. But VR does have a long way to go. It'll be years before we get to the point where modern gaming is now. But the journey is just as fun until we get there. Can't wait to see the more advanced VR games with more physics, AI, objects on-screen, etc. Just like what's happening in flat gaming. Can't wait for VR to hit that Ghost of Tsushima and Spider-Man moment in VR. VR is innovative. But flat gaming can still surprise us. Even peripherals like Dual Sense brought unexpected surprises. Even though 3D sound does have its impressive origins in VR that PS5 and Xbox series enjoy now.
I've definitely lost a lot of interest in traditional gaming since I started playing on PSVR1 and PSVR2. Big names like Spiderman 2 pull me back of course and I'll probably never give it up entirely, but since playing Firewall Zero Hour I find it difficult to enjoy 'flat' FPS games and online games in general. Playing online in VR makes you feel like you're actually hanging out with people, for me anyway. The problem with VR, or PSVR2 at least so far, is that Sony aren't fully committing. They'll buy Nixxes to port games to PC but why haven't they got a dedicated team to make VR updates for their games? If Capcom can bring RE7/8/4 to PSVR, why can't Sony bring Uncharted/TLOU/GoW? There's a modder on PC called PreyDog who makes VR mods for PC games single handedly, why can't Sony manage this? They also need to be doing everything in their power to get GTA V/RDR2/GTA VI running on PSVR2. Any of those would move headsets.
I'm jealous. I think I would really enjoy VR but I get motion sickness and just can't really do it.
Oh man, I feel so so sorry for you. Lots of games have loads of additional comfort options to make it a little gentler, they use vignetting and teleportation locomotion instead of smooth which really helps people. From what I hear you can build up a tolerance. But it’s an awful lot of cash to lay out if you don’t develop one
Yeah. I bought PSVR1 and some games I did ok but most I did not. I have heard PSVR2 is better but as you said, that's a lot of cash to find out I still can't do it. Too bad. I really want to play quite a few VR games.
Can we really call it innovative when VR has been around longer than in the last decade? It's been improved, hardware always is. But I think, for games at least, and really anything with software being what drives the hardware, that innovation must be done within the software itself. The VITA had a lot of neat features that went mostly ignored later in its life. The DS4 touch pad and speaker were underutilized, I don't think I've played a single Nintendo made game that uses the touch screen for anything unique in any of their games. Hardware becomes a gimmick if devs don't wanna use it.