The Bureau is a homage to old school science fiction. Well dressed men who look like they walked off of the set of Mad Men with fedoras take on big eyed aliens with laser guns and flying saucers. The soundtrack harkens back to the Cold War, with a mixture of trombones, big band, and stern military themes alongside even a few tunes inspired by Westerns of the era. From propaganda posters plastered everywhere to the disarrayed remains of a town celebrating a victorious football game, the Sixties pervades through every pore of this game’s facets.
The situation becomes a waking nightmare as aliens attack. The President and majority of the US government seems to have been eliminated, leaving only disconnect groups of military forces to try and hold out as the aliens proceed to decimate the front line. You play as William Carter, a formerly desk-bound special agent with a tragic (and tragically cliché) back story as to why he’s been out of the game for a few years. You save the head of the agency after a brief tutorial that shows off what late-game rewards await your recruits, and then report in at XCOM base. One speech by XCOM Director Faulke later, and it’s officially up to you and your small team of agents to combat the greatest threat that mankind must never hear about.
PAX EAST has officially confirmed that Blizzard and 2K Games are amongst the bigger names attending the show. This would be two of the bigger names to return to live U.S. shows since the Covid Pandemic.
Good to hear. Past couple of years the show floor is getting smaller & smaller, with more space everywhere. Food truck trucks made their way on to the expo hall floor last year. Haven't seen that since 2012.
Shaz from Pixel Swish: "The Mafia games have always excelled in storytelling and voice acting. Though Mafia 3 faltered in some gameplay aspects, its story and, particularly, voice acting are tremendous."
Mafia III had a great narrative and some truly incredible performances. The gameplay loop had its issues but the story, acting, world and atmosphere don't get nearly enough credit.
First few hours: "This game is incredible!"
Hour 10: "Wait, that's it? I'm going to be doing the same thing over and over for the rest of the game??"
As of November 25, the 2K launcher is no longer required in any 2K published games on either Steam of Epic Games Store.
Much like Bethesda’s & Paradox’s, I never understood even the notion that these launchers should be required. Even from their own business perspective I could never even imagine someone purchasing a game through them and not being recognised as a hinderance more than anything else.
9.8? Was this review written by the game's lead designer?