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9.8

The Bureau: XCOM Declassified Review | The Game Effect

The Bureau is a homage to old school science fiction. Well dressed men who look like they walked off of the set of Mad Men with fedoras take on big eyed aliens with laser guns and flying saucers. The soundtrack harkens back to the Cold War, with a mixture of trombones, big band, and stern military themes alongside even a few tunes inspired by Westerns of the era. From propaganda posters plastered everywhere to the disarrayed remains of a town celebrating a victorious football game, the Sixties pervades through every pore of this game’s facets.

The situation becomes a waking nightmare as aliens attack. The President and majority of the US government seems to have been eliminated, leaving only disconnect groups of military forces to try and hold out as the aliens proceed to decimate the front line. You play as William Carter, a formerly desk-bound special agent with a tragic (and tragically cliché) back story as to why he’s been out of the game for a few years. You save the head of the agency after a brief tutorial that shows off what late-game rewards await your recruits, and then report in at XCOM base. One speech by XCOM Director Faulke later, and it’s officially up to you and your small team of agents to combat the greatest threat that mankind must never hear about.

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thegameeffect.com
lobocob4212d ago

9.8? Was this review written by the game's lead designer?

GuruMeditation4212d ago

If I didn't suspect that this game had no lead designer I would probably agree lol

camel_toad4212d ago

Ha yeh I played it maybe 80% through and was just done with it. I tried to like it because I like the top-down xcoms so much but this one was a stinker. Decent ideas but very poorly implemented.

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Blizzard, 2K Games And More Formally Return To PAX East

PAX EAST has officially confirmed that Blizzard and 2K Games are amongst the bigger names attending the show. This would be two of the bigger names to return to live U.S. shows since the Covid Pandemic.

elJoker547d ago

Good to hear. Past couple of years the show floor is getting smaller & smaller, with more space everywhere. Food truck trucks made their way on to the expo hall floor last year. Haven't seen that since 2012.

Garethvk47d ago (Edited 47d ago )

We stopped going to PAX West and let local team cover it. We could not justify airfare, rental car, food, hotel, etc for indies.

60°

In Praise of Mafia III’s Voice Acting

Shaz from Pixel Swish: "The Mafia games have always excelled in storytelling and voice acting. Though Mafia 3 faltered in some gameplay aspects, its story and, particularly, voice acting are tremendous."

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pixel-swish.com
porkChop81d ago

Mafia III had a great narrative and some truly incredible performances. The gameplay loop had its issues but the story, acting, world and atmosphere don't get nearly enough credit.

Profchaos81d ago

I loved the story elements butbfirnme the gameplay loop went behind issues it was utterly dull and it's structure was it's downfall.

Go to area of map disrupt business through open world shenanigans that feel extremely rinse and repeat many times until cutscenes and boss fight then repeat again

They had so much potential especially in the CIA angle but it was squandered.

I wish they could do it over and focus on the narrative like a more traditional GTA game

VivaChe80d ago

First few hours: "This game is incredible!"

Hour 10: "Wait, that's it? I'm going to be doing the same thing over and over for the rest of the game??"

70°

2K Games Can Now Launch on Steam and Epic Without the 2K Launcher

As of November 25, the 2K launcher is no longer required in any 2K published games on either Steam of Epic Games Store.

1nsomniac188d ago (Edited 188d ago )

Much like Bethesda’s & Paradox’s, I never understood even the notion that these launchers should be required. Even from their own business perspective I could never even imagine someone purchasing a game through them and not being recognised as a hinderance more than anything else.