If you're specifically looking for Killzone's unique brand of mixed-mode multiplayer, where the shooting seamlessly migrates from deathmatch to capture & hold to a series of other objectives without pausing or reloading the map, Killzone: Shadow Fall offers that with some interesting ideas that make it slightly more accessible and give it more options than its predecessor. It's a quality multiplayer shooter paired with a lackluster campaign that starts out with promise that it completely squanders by the time the credits roll.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.
Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.
I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.
I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.
Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.
I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.
Jeff Gerstmann is a reviewer I trust. Whilst he doesn't love Killzone Shadow Fall's single player campaign he does objectively talk about the features that are good and which some players might enjoy. This is a step up from the partisan 'journalists' who gave scores of 3 and 4 out of 10 because Jeff is not reviewing with an agenda to punish Sony for the New York review event. He is just sharing his experience, bad and good, and trys to help readers make an informed decision.
Killzone single player is good. When reviewers criticize stories they should offer an alternative story. I like the story so far. I have no complaints thus far.
I love that the PS4 has built in streaming. No need for reviews to help make a decision. Just fire up the app on the PS4 and watch somebody else play it for awhile and I can make up my own mind. It's brilliant.
I'm pretty sure no one cares what these reviewers say. If reviews say its a bad game should all those who pre-ordered the game send it back?
For true feedback ask all those who pre-ordered KZ:SF, COD and Battlefield 4 what they think of the games, not these half-arsed reviewers who play the game for a few hours because they have to as part of their job.
I don't understand why people hate on the single player.
In Call of duty, its mindless shooting from point A to point B, with set pieces of good action
In BF4 its mindless shooting from point A to point B, with action set pieces and explosions etc.
In Killzone SF, its not mindless shooting, you have to think about it, Enemies are ridiculously on point and hard. There are tactical options around you, including Rambo style, Stealth, or you could just be a silent killer, so long as you don't get caught.
A lot of reviewers say the game has pacing issues, but I think that's completely up to how you play it. I noticed myself playing this after COD ghost campaign and I kept trying to run into the fray only to die multiple times.
Then I started to use my brain...Got my OWL out..used the zip-line took out 3 snipers silently, picked up one of their rifles, took out the 2 guards in front of the objective, zip-lined again to another vantage point and continued on.
That was the moment I realized I love Killzone.