Not too long ago Casually Addicted got hands on with Killzone: Shadow Fall’s multiplayer, and while Alex has never been a big fan of the series he could certainly see the appeal in Killzone 3.
From what we played Guerrilla’s multiplayer approach is very simplistic, you’re not bombarded with classes or hundreds of weapons to unlock, quite the opposite in fact from the start.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.
Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.
I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.
I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.
Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.
I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.
I didn't even bother reading the article after it said "Alex has never been a big fan of the series but found appeal in 3"
These people bother me most because these are usually ( don't get me wrong not all people) the people that complain for changes to make Killzone something it isn't or support the changes that have turned Killzone into something it's not just like Killzone 3.
Killzone 3 was easily more call of duty than Killzone and any Killzone get understands that.
yaeh it may be addicting for casual gamers wo dont know any thing about gaming ,i'am already sick of its too normal and repetatieve gameplay and its mp which have no inspiration and is very normal but still works better than its stupid sp ,here in mp every thing works right but is too boring and is tooo much slow pased with no distructable evnvironments ,atleast cod is fast pased which works better than kzsf multiplayer and at least bf 4 is having distructable environment wether its is slow pased.
I'm good at shooters, but the lag in KZ2 was not because I lacked skill. It was a poor game design choice. The recoil plus the lag made it hard to get good headshots on the Helghast that were far away. I hated having to aim up my shot properly, only to have the enemy move again, then realign my shot, pop of his helmet, then realign again to kill him. It took way too long to kill enemies with headshots. I would have shot them in the body but I'm so used to aiming at heads, its an automatic thing my trigger finger does.
Mercenary was maybe to easy to get headshots in single player, but at least in MP it takes some skill. Overall I'm glad that Killzone is now more accessible but still hardcore enough to be different than HaloCOD. Killzone, welcome to the big leagues, I'm your host.