Industry doesn’t ‘take you seriously’ until you make a console game, says Octodad dev

Industry doesn’t ‘take you seriously’ until you make a console game, says Octodad dev

s8anicslayer|13 years ago|Dev

The harsh reality of being an indie developer is that audiences — and even other developers — may not take a studio seriously until they've created a game for consoles, Octodad: Dadliest Catch developer Philip Tibitoski told Polygon.

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