320°

MGO Resolution 665p Equivalent and 30fps

Ripten:

"Pixel counters at the ready! There's been some debate over the final rendering resolution of Metal Gear Solid 4. Screenshot pixel counting has been hazy, so the first sign of a possible resolution is found in the launch of the Metal Gear Online Beta. The Beta has now begun in Europe (yes it's up, go and play!) and the results are in."

Fishy Fingers5844d ago

Not bad for an old build and a beta. Hopefully they improve for the actual launch version (I think it already has).

The beta is really gorgeous as is though :)

Violater5844d ago

and more importantly rock solid framerate and no JAGGIES

St05844d ago (Edited 5844d ago )

It's 60fps with a bit of slowdown when there's alot of players on screen, but it's a beta so it'll get fixed. Plus it's 1080p, that's what my TV switches to anyway

hey hey hey5844d ago

tbh i am notimpresses by this game and its not hard to see that its not 650p not true hd its a shame .

Fishy Fingers5844d ago (Edited 5844d ago )

It a beta.

This is why public betas are rare, its meant as a form of play testing, it doesn't fully represent the finished article, that would be a DEMO not a BETA. There is a distinct difference between the two.

Set your sights lower.

sonarus5844d ago (Edited 5844d ago )

Well we'll see when the game comes out. However i'm betting the final release will prob be the same which is dissapointing but i've been waiting far too long to play this game to let a little thing like this affect me

DRUDOG5844d ago (Edited 5844d ago )

Anybody in NA playing this yet? I just tried to log in, but kept getting the server error message. Are you guys all in the EU or am I just the one screwed guy?!?

EDIT: Fishy (1.3) you are right and even most demos come with the disclaimer that they are by no means the final product and are not to be judged as such.

EDIT: Nevermind, I'm in now and it's working fine...

Statix5844d ago

Even though it's BETA, it's still a high chance that 665p will be the resolution for the final game (which is less than 2 months away).

sonarus5844d ago (Edited 5843d ago )

While some of you are hear whining about such resolutions the MGO beta is up in northa america i got to got to school but when i come back its me and this baby all night long.

I can't play it right now or i will be late for my classes but i will be rushing home to play. The character creation is pretty nice, game looks pretty good as good as you would expect it. Game controls are better than i expected for some reason i expected lame controls. There is also clan support and from the little i have played i can confirm no lag. All in all going to be an enjoyable experience

fenderputty5843d ago

Thanks!

I don't really care about the resolution. As long is it looks and plays nice and smooth.

gaffyh5843d ago

Just played it for the first time and the controls are really really complicated, I'm glad to see that they've kept most of the original controls, but they've added soo much more features.

I like the levelling up system they have put in, i.e. you attach a certain skill and the skill levels up gradually. You can attach 4 at a time and I think there are about 20

MikeGdaGod5843d ago

see you guys online

mikeg115
MikeG115

DRUDOG5843d ago (Edited 5843d ago )

Agree with gaffyh. Controls are rather complicated. They do use a lot of the same controls as the MGS, but it seems to overly complicate SOME (not all) things.

They will need to tweak the turn speed because even maxing it out at 10 isn't quick enough for me.

Graphically it looks good, nothing spectacular, but solidly good. No framerate drops, no pop-ins, ran smooth.

Aiming is a easy, but accuracy/distance is something I will have to get used to (COD4 player here).

Sessions ran smoothly, but I did have it drop a couple times in the lobby. One time it dropped in lobby and seemed to automatically put me in another lobby which was nice instead of going through the process all over again. Game setup was quick (I used an autosearch to just jump in) and never took more than 10 seconds to find a game.

There is a timer once in the lobby for everyone to confirm they're ready, but I don't know why we are even given a chance at "being ready". There isn't really much to set-up (play options is about it) so they'll need to shorten the clock or get rid of it altogether. Sucks having to wait for people to hit the start button when everyone else is ready!

The CQC is weird since it changes with each weapon. For example, the M4 would only do a gun butt "punch" while you can actually grab a person with a 9M and throw them down. Seems like they could just make that universal and not worry about what weapon is being used.

It's fairly variable with your player and weapon set-up. I'm absolutely certain there will be more choices in the full game, but there is a lot there to mess around with. The only problem is once you've created your character's look and it is saved you're done. You can only go back and take items off/on, not add anything new. The "perks" are cool. Each one levels up separately and there are a bunch to choose from like mastery of certain weapon types to CQC or moving faster.

Wasn't able to really put the "team" comms to work (I think it's called SOP) like we've seen in trailers.

It's difficult to tell where the engagements are. Players on the map do not light up (as far as I could tell) when firing so it was difficult to know where exactly the fire fight was.

Hold down select until a "open voice comms" (or something like that) is displayed on the left hand side of the screen. Your mic should then be open. Press select and quick, pre-set messages can be sent. Again, the problem with that is not knowing where exactly the message might have come from. Names are displayed in the upper left when players speak or someone dies, but I couldn't tell (might have been just me) when "joeblow21" says "I need backup" where the hell he even is.

The two maps I played were decent and were different sizes with a lot of doors into the same building or small passages all around. Sneaking up on people won't be an issue if you can find them.

Played team deathmatch and it consisted of four rounds. Can't remember exactly, but each round was probably 5-10 minutes. Time runs out and scores are tallied. After the score displays it jumps right back into the next round and puts you into the weapons selection screen. It's nice and quick.

Deathcam needs some work. Sometimes it showed them killing me, other times is showed them running around afterwards. I'd like an optional button to skip it altogether, especially since it's of the nearly 10 second variety. Who doesn't want to jump right back into the game instead of seeing yourself lying there.

Can't think of much else. My first impression is it's very fun. Will take some getting used to for first person players and those unfamiliar with MGS controls. There are a few optional tutorials that explain the controls rather well so go there first (even I did) just to get the feel for it. This is just one man's opinion so please don't spam me with disagrees. Just leave a comment about what you thought of MGSO so far.

EDIT: Fack, didn't know this post was that long. Freaked me out after I saw it posted. Sorry for the novel...

+ Show (9) more repliesLast reply 5843d ago
BilI Gates5844d ago

30 fps are they sure? It almost looks like 60 lol.

Statix5843d ago

In all honesty, 720p and 30 fps is not "gross." If anything, it's quite plenty and good enough. Especially if the framerate is consistent and smooth; those of you who are whining and begging on about "1080p @ 60 fps" are just being too demanding for this generation of games.

Bnet3435843d ago

I thought the PS3 was all mighty and powerful? 665p? WTF is that?

fenderputty5843d ago

This isn't going to stop is it? lol

Adamalicious5843d ago

Hmm, I wonder if tN is joking...

What "that" is is, I'm pretty sure, a beta.

:P

+ Show (2) more repliesLast reply 5843d ago
PS360WII5844d ago

Cool beans and to the gamer this doesn't mean a thing ^^ because it looks amazing! Well plus as Fishy Fingers said it's a beta

MikeGdaGod5843d ago

i thought the ps3 didn't upscale games. my tv says 1080p when running this game. if it upscales games, why aren't all games showing in 1080p?

could someone break that down for me? bubbles for those that put forth the effort.

SDFm3rc5844d ago

WTF is that all about?

On the PS3?? LOL

Damnthats really sad news for us Sony fans, getting shafted year after year by those shifty mofos @ Konami.

I thought this game would at least be 60 fps plus 1080p!!!

when you think about it, 665p is more enbarrasing than the Halo 3 uproar. Look HOW LONG Konami have had to work on the game (4 years).

All for 665p? Give me a break.

I'm really thinking about selling my PS3 now, I'ts hardly ever used these days and I certainly won't use it to play 665p games. I thought Sony said their games would be 1080p? That's why I bought my 1080p TV. Not for fukin 665p!!

Meus Renaissance5844d ago (Edited 5844d ago )

Halo 3? COD4? That's what I thought. Go back to the cage (Open Zone).

Sell your PS3 please. Less people like you on PSN, the better personally.

TheForgotten0ne5844d ago

Why do I doubt that you actually own a PS3?
And it's a BETA!

They probably wanted to make it small, easy to download. Just like the AoC PvP beta, there wasn't DirectX10 support, to make it smaller!

It's not the game, but I won't be mad if it isn't 1080p, I don't even have a HD-TV and I doubt I get it anytime soon!

Statix5844d ago

With all due respect, sir, of COURSE you don't care that MGS4 is 665p. You don't even own an HDTV,

pegger245844d ago

I will give you $250 USD for it, I would love to have a second one for the bedroom, I mean, if you hate it that much 250 should seem like a bargain

hey hey hey5844d ago

i totally agree 650p after having 4 years to make the game no to mention the game looks stale and low texture look of it i expected much more well atleast it confirmed mgs4 will be running at 650P

Bazookajoe_835843d ago

I thought this game would at least be 360 fps plus 2160p....

Martini5843d ago

Do not expect the resolution to go up after the beta - what you see is what you get.

+ Show (4) more repliesLast reply 5843d ago
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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX47d ago (Edited 47d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro47d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7247d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_47d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga47d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos47d ago (Edited 47d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2347d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200047d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin47d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole47d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix47d ago

A Resistance reboot will be awesome

Michiel198947d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor47d ago (Edited 47d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

47d ago
Michiel198947d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
40°

One Last Smoke - The significance of Snake's cigarettes in Metal Gear Solid 4

An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.

Read Full Story >>
metalgearinformer.com
530°

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).

Dirty_Lemons358d ago

That was a great fucking game/ movie.

DarXyde358d ago

To this day, it's one of those games where I refuse to skip the cutscenes, no matter how many playthroughs I've done.

But if you ask me...MGS2 was bloody prophetic and has aged like fine wine. That game was blasted as the weakest entry, and yet it's so enduring. I replayed it some time last year and it was remarkable.

sadraiden357d ago

Heed not the lamentations of people that say that MGS2 is bad because of the Snake/Raiden bait and switch. Every MGS game has its own merits, and while most people consider 3 to be the best, they all shine equally in my opinion.

porkChop357d ago

@sad

I would generally agree but with the exception of MGSV. It had truly excellent gameplay/combat, but dull and largely empty open world(s), and a narrative that is literally only half finished.

I really wish Kojima hadn't tried to go open world with MGS. It just wasn't right for the series. But I get it. He didn't want to make MG anymore but he wasn't allowed to make anything else. So he had to experiment within that franchise. Still, it was the wrong direction.

Santouryuu357d ago

I have been thinking about this a lot, MGS2 being the weakest and getting blasted.
My conclusion, for some years now, it's my favorite game of the series.
Going from MGS1 to MGS2 was such a big leap, in graphics, mechanics, etc.
And now it's even more relevant for being 'bloody prophetic' as you stated.

Maybe dust of my vita and play it again...

porkChop357d ago

It's a shame we never got a remaster of MGS4. The original game only rendered at 1024x768, and it ran anywhere from like 20fps to 60fps depending on the area. A remaster could have very easily cleaned up the visuals and performance. It's such a great game. I just want to play it again but in its best possible state.

MIDGETonSTILTS17357d ago

I agree, but they did all sorts of tricks to make use of the ps3’s cell processor….they’d probably have to rebuild the game in order to make it run on another machine. And, if that involves remaking those cutscenes somehow, then itll never happen, unfortunately.

porkChop357d ago

Nah. There have been plenty of remasters of PS3 games and they've turned out fine. It can be done.

ANIALATOR136357d ago (Edited 357d ago )

You can get near enough 4k 60 with it on RPCS3 these days

FallenAngel1984357d ago

War... war never changes. Or does it? The war has changed ...did it? The answer is no! Unless it is yes! No, of course it is! Is war! Yes! No! Yes?

PitbullMonster357d ago

Ah a man of culture. Duty calls

cell989358d ago

He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.

Eidolon358d ago

You learned all this from MGS?

Tody_ZA357d ago

All that was literally the themes and core story of each game, so not surprising he learned that from MGS. Metal Gear Solid 2 in particular is so relevant today, it was more than a decade ahead of its time and a work of genius. Kojima saw what the digital future was going to become when it was in its infancy. Even MGS 5 despite being unfinished and less of a traditional Metal Gear Solid game with regards to story, had a fair bit to say about language and control over it that is relevant today.

It's a highly acclaimed series for a reason, and one of my favourite.

Eidolon357d ago

I've watched my brother play the MGS games, but I only beat MGS1 myself on the PSP in 2014, and MGSV in 2016. I took the themes and plots as lore, tbh.. trying to piece together the story of MGS rather than relating them to our current times.

Tody_ZA357d ago

It's definitely social commentary, Eidolon. You should read the "themes and analysis" section of the Wikipedia page for MGS2: Sons of Liberty for a start! Game was heavy on this.

Eidolon357d ago

I'll take a look, thanks. Actually might pick up MGS2 again (PS Vita), It's been years since I last played. Might start a new game tbh.

sadraiden357d ago

MGS2 literally predicted digital manipulation of information that we see today all the way back in 2001. MGS2 became Zucc's playbook.

Knushwood Butt357d ago

MGS taught me not to pee my pants.

cell989357d ago

Yes back in 1998 when I was 13. Throughout the years more information has been shown on this subject matters, but go back to early 2000s and information wasn't as prominent. Kojima was ahead of the game

+ Show (4) more repliesLast reply 357d ago
MaxiPower90358d ago

He was on the ball about many things. A true visionary.

sadraiden357d ago

If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.

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