120°

Iwata Is Wrong When He Claims Digital Games Aren’t Cheaper Because of Value

Vortex Effect: GameSpot posted an article today where Nintendo President Satoru Iwata talked about why digital titles on the eShop are not cheaper than their boxed retail counterparts. And as with most things Mr. Iwata says these days, it’s nonsensical. His comments come from an investor’s Q&A session.

“Although the mainstream idea regarding the digital business in the industry before we actually started selling software in both digital and packaged formats last year was that the digital version should or must be priced lower than its packaged counterpart, we decided that, since the contents are the same, the company would offer the software at the same price, be it the packaged version or the digital version.”

This is probably the same reasoning Sony and Microsoft would use for reasons digital titles on the PlayStation Network or the Xbox Live Marketplace aren’t cheaper than the boxed versions either.

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vortexeffect.net
MattS4245d ago

I'm sure the author of this piece has extensive experience in upper management of global corporations and understands the economics behind product pricing.

Or not. Games journalists and all that. Calling a CEO "nonsensical" makes me question whether the author is even old enough to have started tertiary education, let alone understand business.

StingerVE4245d ago

Ah, the old "can't write about it because you don't run a company" line.

Can you explain how charging $60 for year old titles is creating "value" when a consumer can get that title far cheaper elsewhere?

And actually, my degree is for business management/accounting , and I do have a pretty firm grasp of Austrian economics.

I suspect you didn't even read the opinion piece, and instead glanced at the description provided before commenting. I can't help you if you think paying $60 for something others are charging $20 for is somehow good business.

MattS4245d ago

Oh, well then. Since you have a degree in business management, I'm even more surprised that you would write this piece, and I would have thought you would have a basic understanding of the dangers of commoditisation in luxury goods categories.

BattleAxe4245d ago

I have a degree in Steam-O-Nomics, which puts me in the unique position to suggest that buying a game like GTA4 on sale for $4.99, gives me the best value.

I hope that once Iwata is removed from his post, Nintendo will embrace the digital world, and will look to increase sales by releasing their games on Steam, Google App Store and the Apple App Store. With the WiiU doing so poorly in worldwide sales, they should abandon the home console hardware market, and release their games in the Playstation Store and Xbox Live.

wheresmymonkey4245d ago

Its creating value because the end product, or the game itself is identical. The only difference as far as nintendo are concerned, is the delivery method.

Which is no different to any other console or pc game. steam games, when first released cost the same as they do at retail.

When nintendo speak of value they also talk about the net worth of their ip. They value it far higher than their hardware so they'll not do anything to make it lose its value over time.

The trade in market reflects this marvelously you'll be able to trade in a nintendo game for more cash for a much longer period than a game from any other publisher. In fact sometimes they actually increase in value.

Likewise their limited eds really are limited. so if you buy one chances are if you ever deicded to sell it in the future you would make money on it.

If you hadn't noticed all of their digital only offerings have by and large, been much cheaper or priced in unique ways. that create value to the customer.

Then there's the current promotions they've been running japan - that basically undercut retail on every new release by 10% if bought didgitally, the recent pikmin/wonderful101 deal in the uk which made the games if bought together cheaper than disc.

then there's the premium owners deal that rebates you £5 for every 40 spent on the eshop.

Sure the bog standard price of retial games on the shop is the rrp, but there's sales on every week on pretty much every digital distribution network.

In fact your example of zombiU is laughable because not only did Ubisoft set the rpice of that gam, not nintendo, who by the way have some of the cheapest titles on the eshop, but its currently on sale for £11.99 down from its original £60 and it was recently given a perminent reduction, in the uk at least, to £25.

Also your comments about not downloading anything because you've only got 32gb of space and you'd have to buy a hard drive are utter tosh. outside of full retail games the average sive of a game on the eshop is a couple gb tops.

If you'd actually bothered to look into what nintendo is actually doing and taken them into context with the reality of whats happening on he eshop as apposed to taking comments to investors in which he's going to try and tell them how they're going to continue to make lots of money, because well thats what they want to hear.

and mixing it with the tired digital games should be cheaper than boxed argument, which is lets be honest, bupkiss given the fact that most digital only games already are because they don't have to recoup costs from the physical side of the business.

in short your argument is flawed due to a serious lack of research.

Nevers0ft4245d ago

I agree that the massive discrepancies in eShop prices compared to retail prices are pretty dumb, but you have to remember that even in the eShop the only prices that Nintendo set are their own - the rest are set by the publishers. Now, how many 1st party Nintendo games do you see heavily discounted at retail? Ubisoft have reacted to this on the eShop recently by discounting many of their titles such as ACIII and ZombiU

+ Show (1) more replyLast reply 4245d ago
StingerVE4245d ago

Dangers?

The guy said digital games aren't cheaper than packaged products because the contents are the same and so they offer them at the same price. Doing so apparently raises the "value" of the title to consumers.

For new release titles, that makes sense. But if that is going to be the company stance, why not lower the digital prices when the packaged version drops in price (and I don't mean simply going on sale for a limited time)? They're basically asking folks to buy a new or used physical copy, for a lot less, instead of buying it digitally because there really is no incentive to do so.

I wouldn't imagine Nintendo is selling a lot of digital copies of Scribblenauts Unlimited for $60 right now. The retail copy is a lot cheaper than that, as is the PC version.

People might be enticed to buy that year-old title though if Nintendo didn't have it priced at $60 on the eShop.

Everyone else lowers prices. Steam is doing fantastic. PSN and XBLM do well too. They all lower prices at some point. Nintendo seems content to just keep their digital titles at $60, outside of a few exceptions, regardless of the price the games are selling at elsewhere.

I don't think you need to run a global corporation to see that keeping prices artificially high because "we want consumers to value software as highly as possible" is nonsense. In no way does that make good business sense. For new games, sure, but for the older titles that I talked about in the article, not a chance.

Digital titles simply aren't as valuable as physical copies. In part because you don't actually own the digital version, and because you can't sell it, trade it, or give/lend it to a friend.

I'm not saying price new games a lot cheaper digital. All I'm saying is that it's nonsense to claim your digital prices are what they are because you want the consumer to value the software.

There's no danger in Nintendo lowering the prices on older digital titles to actually compete with their competitors like most every other company does.

This is a gaming market we're talking about. One in which retail prices often drop, or at least go on sale, by $20 within a month.

Would you pay $60 for a digital version of a year old title that is tied to your console when you could buy a physical copy for less than $20? I wouldn't, and none of the gamers that I know would.

MattS4245d ago

My suggestion to you is to do some research into commoditisation and discounting, and the economic criticisms of both.

It'll help balance your next opinion piece.

Dasteru4245d ago

@MattS:

So much for common sense.

Nobody gives a rat about commoditisation, it is illogical. If a product is $40 more expensive for a restrictive digital version with less content vs the physical copy, that is not value, it is bad business plain and simple, you can try to justify it all you want but it is still idiotic and non sensical.

StingerVE4245d ago

Thanks for the suggestion, but I'll pass on it. Don't really think old overpriced digital games on the Nintendo's eShop has anything to do with commoditisation. We're talking about digital video games here, many of which are on other platforms at considerably cheaper prices, and the statements of the Nintendo president who tried to explain digital pricing in a completely bogus way by claiming it makes consumers value the product more highly.

But by all means, feel free me to school me on how Nintendo would be hurt by lowering prices on old eShop titles that retailers and their competitors have already reduced the price of by half.

wheresmymonkey4245d ago

haven't you actually considered that by making the digital version the game the same price as the physical one they're actually increasing the value proposition of the physical copy.

If digital games were always cheaper, people wouldn't by physical copies anymore. Nintendo/sony/MS don't want you to buy digital as it just means they take a bigger hit on the physical discs and more importantly it would piss off retail outlets. which the big three need to sell their consoles.

look at the pspgo. digital only, since they couldn't make any cash off of it most retailers refused to stock it. so it bombed.

Also nintendo have been decreasing the price of old eshop titles. you'd know that if you ever went on there. also as i said in a previous comment nintendo have no say in the pricing of games they don't publish on the eshop only the companies that do, do.

So zombiu and batman still being $60 is ubisofts/warners doing. Not nintendos.

With this article you've just shown your complete lack of understanding for a very complex issue. bacially reducing your argument than to the usual rabblerousuing F*** nintendo retoric for hits.

Kaze884245d ago

@wheresmymonkey All the consumer in me sees that i went and bougth myself a Wii mini and tought that i could buy all those great games to just find out that the physical copies were mostly the same price or more due to that the games were rare. For example Xenoblade crhonicles was like 90$ which is CRAZY, i would never pay that much of it. I feel like i havent saved any money by buying Wii mini and that ive had more great tittles if i had bought Xbox360 instead. Keeping prices so high on old games aint making favours to anybody, they could sell a lot more tittles by lowering the price and making more copies of the classics like Mario Galaxy etc.

Isnt eshop prices adjusted by the publishers themselfs? ubi and warner bross etc games prices are their own doing? Those prices are crazy, but i have to admit that Nintendo is doing something but not enough. Lower prices -> more sales -> more money -> also better for consumer.

Dasteru4245d ago (Edited 4245d ago )

@wheresmymonkey:

Actually developers/publishers prefer to sell things digital as they make far more money off it, even when priced the same. There is no retail markup on digital games, they get almost all of the profits from it sans a slight fee to Sony/MS/Nintendo (Under $5). They also do not have to pay for the case, disk, manual or shipping.

Alot of people still like the collectability of retail games and are willing to pay a bit more for it. Taking $5 off the cost of digital games is unlikely to effect retail sales at all.

Hicken4245d ago

Wow, Matt. He must have struck a nerve.

You won't agree- and it changes nothing; you wouldn't be the first wrong person to think you were right- but Stinger is dead-on here.

If anything, keeping the price of the retail copy of the game would present a higher level of "value" to the consumer. But a digital copy which requires virtually NONE of the costs of the retail copy yet is priced the same as or, at some point down the road, higher than the retail copy doesn't gain any extra value. The digital copy carries none of the ownership flexibility (lending, selling, giving away, etc) of a physical copy; there's little perceived value in "handing down" a digital copy of a game to your kids or grandkids.

But this original copy of Metal Gear Solid I have? That's worth passing down, and it has a higher "value" than the digital version ever will.

And what makes a CEO above being called "nonsensical?" The amount of money they make? Iwata's still human, is he not? Then he'll say and do things that warrant him being called that, just like the rest of us.

The ONE thing that makes sense as to why a digital product costs as much- for consoles- as its retail counterpart is that console manufacturers don't want to step on retailers' toes by competing with a far lower price. For now, at least, the Big Three still need retailers to move their hardware, so it's smart not to alienate them by undercutting them on software.

But that argument goes out the window after a while, as the retail version of a game goes down in price. Eventually- and particularly for certain gems- it becomes more sensible for the physical copy to cost more, if it's harder to find.

Tell you what: rather than going on about commoditization playing a part in the pricing practice at hand, how about explaining it? I'm sure most of us here have enough schooling to understand any explanation you give.

I'm not sure, however, that any explanation you give will be relevant. Especially since, rather than make even a cursory attempt in the three comments you've made(as of when I began writing this), you've essentially said, "You're wrong. I'm right. You're not educated enough to realize you're wrong."

Doesn't sound like the sort of argument a person who is as well-versed as you claim to be on the subject would make.

triforce794245d ago

He means you get the same value so that's why it's the same price....i go on eshop alot and they always have game sales so it doesn't matter.

Dunban674245d ago (Edited 4245d ago )

MattS,

Your comments are wrong on so many levels. All one needs to be in order to have an astute opinion of Iwata's "nonsensical" comments is an adept consumer- People who pay more for a game on the E-shop than they could otherwise purchase elsewere either 1)don't care if they pay more 2) don t know any better or 3) don t have another means of purchasing the game in the time frame they desire to have it

What Iwata is actually saying is he wishes to take advantage of the people in the latter 2 categories because he can- However that thinking is "short term" and definitely not how Nintendo came to be a successful corporation for so many years.

Iwata has made many short term decisions that have hurt Nintendo and will continue to hurt Nintendo for years to come-

If you cared to notice- most people who criticize Iwata actually like Nintendo, and or have been longtime fans of Nintendo.

The Wii, Wii U and 3DS are our only consoles- I bought the Wii U w the intent that it would be our only console for its generation- but Nintendo have failed on many levels, particularly attracting 3rd parties, getting its own games onto the system and alienating many of its fans-

Weather you agree w the article or not, it is very well written and well researched- You damage your own opinion by stating otherwise-

Iwata has said and done many "nonsensical" things over the last year+/- Even if he made sense to the Nintendo BOD (remains to be seen), he has not made sense to his target audience for the Wii U (proven by it s horrible sales of hardware and software) as well as Nintendo shareholders (see the stock price)

+ Show (3) more repliesLast reply 4245d ago
iamnsuperman4245d ago (Edited 4245d ago )

No you dont want users to value software (seriously that is a weak argument). You don't want to piss off the retailers (some retailers haven't been kind to Nintendo) also you get more profit per unit sale because you get the retail fee and it is one your service.

Not pointing the finger just at Nintendo. They (big three) all do it

iplay1up24245d ago (Edited 4245d ago )

I buy mostly hard copies, and will more than likely continue. The way I see it, the very least that should be discounted, is the cost of materials and it's cost to make and distribute them. If you don't get a Hard Copy, manual, case, guess what DON'T charge. Iwata, give me a break, digital IS cheaper, unless you want to send us, the disk, instructions, and case. DUH????!!!!
The game may be the same, BUT what you get IS NOT!

When the hell did two and two =5???

BadlyPackedKeebab4245d ago

Its total BS. there is way higher margin for Nintendo on the eshop than via retail too. There is less value for the customer as they cannot trade / sell if the game is duff.

extermin8or4245d ago

Basically its publishers being greedy/not wanting pissed off retailers. Going digital cuts put all the costs of box, disc, manual and retailer cut-staff costs etc. Tbh I think the main reason is wanting retailers to push their hardware because any business would know that pricing the digital copy lower and say 5000 day 1 sales at £30 is better than say 1500 day 1 sales at £40-50 and lifetime sales at 2 million for £20-30 gets you morr money than life time sales of 1 million at £50-20.... not forgetting that final price is beforr retailer costs are removed. Just look at how many people buy some of the games on steam when they are discounted and every sale has no added cost unlike when a hardcopy is purchased...so they still make a profit.

Show all comments (35)
470°

Nintendo Switch 2 sales shatters records, most-sold console in 24-hour period

The Nintendo Switch 2 has set a new record by selling over 3 million units within 24 hours, tripling the PlayStation 4’s previous launch day sales.

Read Full Story >>
tweaktown.com
Jin_Sakai14d ago

Crazy. Switch 2 is going to do very well.

darthv7214d ago (Edited 14d ago )

No doubt, but.... the current price is out of the realm of the average parent / kid to buy like the SW1 was. So this launch achievement is from those of us with more disposable income.

The number of SW2 specific titles pales in comparison to the variety of SW1 games that get a performance boost right out of the box on this. And like the SX and PS5 before it, you can bet the majority are going to be using it as a means to better enjoy their existing titles that can benefit.

This may have been quick out of the gate... so was the WiiU. I quite enjoy it for what it is, but am keeping my expectations in check.

GenoPurpel14d ago (Edited 14d ago )

The Switch 2’s price point is great and fine and it’s still cheaper than the current gen of consoles aside from the Series S.

The only place I think they will fall short is their software sales, which also in turn may affect the hardware sales but not significantly. Parents will be fine paying for the system for their kids, but one look at an $80-$90 price tag for a single video game, that is where a lot of people will draw the line. Maybe not so much the people who are in the “willing to pay because I buy deluxe editions anyway” crowd, but for parents specifically, more sacrifices are gonna need to be made in their choices of gifts for their kids.

OtterX14d ago

As a parent of 3 with a very modest income, it was very affordable bc I already had an immense library of games, and the Mario Kart bundle came out to only about €50 more than a standard bundle. Both Zeldas were upgraded w Family Expansion Pass that I already had. Many games were upgraded for free. The only additional game I bought was Fast Fusion for 14.99 which was a great purchase!

Killer2020UK14d ago

People seem to forget that the Switch was $299 at launch which in today's money is roughly $400. That makes the Switch 2 a $50 increase when inflation is taken into account compared to the original.

Yes, people have less spending power on average compared to 2017 (Switch launch year) but this is not the MASSIVE price hike that people are making out Nintendo to be doing.

raWfodog13d ago

“No doubt, but.... the current price is out of the realm of the average parent / kid to buy like the SW1 was. So this launch achievement is from those of us with more disposable income.”

It could also be many people rushing to buy to avoid any possible tariff hikes in the future, but I think it’s still a good sign that many people still want physical consoles. Congrats to Nintendo! I’m not getting one at this time though (unless I get it for a Xmas present for one of my kids).

+ Show (1) more replyLast reply 13d ago
1Victor13d ago

Congratulations Nintendo on finding the happy medium between their weak console and their invincible handheld plus learning from Sony and clearly defining the new console from the old unlike their Wii and Wii U just add a higher number simple yet effective 👍👍

victorMaje14d ago

Are people that keen on $90 games?
Is it true some remasters will also be $90?

DankSinatra14d ago

Tell me you don't research without telling me you don't research.

victorMaje13d ago

Nope. I didn’t research, I don’t own any Nintendo consoles and I had read on here something about $90 games on switch 2, so I guess it’s good now, people can calm down. Have a nice day :)

1nsomniac14d ago

I bought the Switch 2 I won’t be buying games at MK prices. I don’t ever pay over £45 for my games. Even my Nintendo switch exclusives I never paid more than £33 for.

franwex14d ago

I think the typo you put was meant to be $80.
Anyway, the answer to those questions seem to be yes.

victorMaje13d ago

Looks like I’ve been enlightened about the amount. Happy to see it’s not $90.

Sgt_Slaughter12d ago

Don't get your news from clickbait TikTokers/YouTubers, only go to the source (Nintendo) or reliable new outlets like IGN.

No game is $90 on the Switch 2, and they will never go there. Most games will be under $80, too.

+ Show (4) more repliesLast reply 12d ago
gold_drake14d ago

cool
wasnt expecting it not to sell well

Profchaos14d ago

Its crazy that it's both the highest selling console on day 1 and people can walk into a store and buy it with no pre order

Ashunderfire8614d ago

Yup while I was waiting in line from Best Buy for Switch 2, like I did for Switch 1 back in 2017, every waiting 12am was going to get a Switch 2! I was in the no preorder line too!

My friend manage to get 4 Switch 2s at his GameStop store, that was lowkey not busy at all. Got them all for himself and his family. Super easy to get a Switch 2 over PS5.

Profchaos14d ago

The struggle to get a ps5 was real had mates wait over 2 years for stock i got lucky and got it day 1 but still

Ashunderfire8614d ago

I know and I also struggled getting a preorder for the PS5, when Walmart, Best Buy among other retailers open their preorders a day early before most of us realize it. I got my PS5 launch day thanks to YouTube Live Streamer Jake Randell. He helps people get preorders and launch consoles.

Neonridr13d ago

the PS5 also released during a global pandemic.

Ashunderfire8613d ago

It’s funny how I got disagrees for speaking the truth for what I experienced getting the Switch 2. Nintendo had more copies of Switch 2 than Sony for the PS5.

Don’t be butthurt about this very fact. People on here disagreeing with crazy reasons lol

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hiawa2314d ago

Doesn't that mean Nintendo made sure they had plenty of stock available at retail.

Profchaos14d ago

Yeah it's nice to see they prepped for it

adamwparker14d ago

Yeah, I remember reading an article over two years ago with Nintendo stating that they were going to do all that they could to make sure their next console didn't have the PS5/XBox reseller swiping /no stock fiasco happen to them.

Looks like they made sure production met demand. Refreshing to see that the reseller thing didn't trend and I hope a lot of people who bought multiple units for the sole reason to resell then at $1000 are now stuck with them.

jznrpg13d ago

It also means there isn’t a chip shortage when PS5/Xbox came out during pandemic

gold_drake14d ago

to be where fair, we had a current gen come out during covid ha

repsahj13d ago (Edited 13d ago )

I remembered I tried 7 pre-order events during the PS5 launch. I gave up and ended up buying 1 from a scalper. But now, I already secured 1 pre-order Switch 2 unit in my country very easy and without problems.

Neonridr13d ago

kudos to Nintendo for ensuring a healthy amount of stock.

+ Show (3) more repliesLast reply 13d ago
Terry_B14d ago

Unlike the Switch 2 , the Playstation 4 was not sold on the same day in most regions.

14d ago
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80°

Nintendo Has Confirmed It Will Be Attending GamesCom 2025

Company skipped last year's event.

Read Full Story >>
nintendolife.com
Obscure_Observer34d ago

Not surprising at all.

I mean, they´ll be releasing a new console in a few weeks.

repsahj32d ago

I hope they show new Switch 2 exclusive games.

130°

Nintendo Predicts to Sell 15 Million Switch 2 by March 2026; Switch Has Sold 152.12 Million Units

Nintendo has announced its financial results for the full fiscal year, alongside an update to Nintendo Switch shipments and more data, including a prediction for Switch 2 hardware and software.

Read Full Story >>
simulationdaily.com
gold_drake45d ago

well, the switch 2 has two holidays in the us, thanksgiving and Christmas.

so id say its fairly possible. the rest of the world will also grab them

Abriael45d ago

Yeah doesn't seem out of the realm of possibility as long as they have enough supply.

Si-Fly45d ago

Do people buy each other games consoles for Thanksgiving? I’m in Europe and always assumed it was just Christmas where gifts were exchanged.

Skate-AK45d ago

I don't think it's so much Thanksgiving, but that Black Friday is the day after.

darthv7245d ago (Edited 45d ago )

That time is often referred to as the start of the Xmas shopping season. For the last few years, retailers would do 'black Friday' deals at various times throughout the year. While many still prefer to start their shopping in the mid to late November, others will just buy when they feel the time (and prices) are right for them.

gold_drake44d ago

i guess its more black friday, should have been more clear ha

GotGame81844d ago (Edited 44d ago )

Thanksgiving kicks off the Christmas Holiday.

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45d ago
Agent7545d ago

Switch and Switch are a different kettle of fish. A sell out at launch by the diehards, strong sales, then the non diehards will be put off by the £75 ($99) games, including the stupid download cards which are topping £65 ($85). Not rocket science to work out how the Switch 2 is going to pan out. The PS5 has sold well, but games at £70, sales have been low. As game sales drop, prices will rise. Sony could knock out all their games for £40 and still make a killing selling more games. There's no denying that a gaming crash is looming.

Rancegamerx44d ago

I agree, I don't see the Switch 2 selling anywhere near the numbers that these predictions suggest or what the general buzz is implying. While the initial sales will likely be strong, driven by diehard fans, I anticipate a gradual decline. It may not drop off immediately, but over time, sales will inevitably taper.

PRIMORDUS44d ago

Not paying for something that's not worth more than the price it was advertised, which is $449 - $499.

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